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  • posted a message on Spells Matter
    I love Seasoned Pyromancer, and it actively contributes to a lot of different decks (Tokens, aristocrats, ETB trigger abuse decks, graveyard decks of any nature, etc) ...but I don't think spells matters is one of the shells where it's abilities provide any additional value.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE] [IKO] Ram Through
    White is loaded with great removal. Defeats the purpose of needing fight-based removal when you strap a non-green color to it, IMO. If I'm playing white mana to be able to cast the Command, I can get better removal from the mono-colored spells in white. Command is a cool spell and the +1/+1 counter + fight can make complicated combat a complete nightmare for the opponent, but as a straight fight effect, I'm not interested once I'm forced to play a color that's loaded with great creature removal options.

    tl;dr - Command is a better effect, but I lose the incentive to play fight-based removal once I'm forced to play white to have access to it.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Spells Matter
    I'll second Thing in the Ice. That card's been awesome.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered] wtwlf123's Cube
    Ya, Flash does enable a few crazy things.
    Posted in: Cube Lists
  • posted a message on [720][Powered] wtwlf123's Cube
    It's a very narrow 3-card, 3-color combo with almost no redundancy. But I've definitely been keeping an eye on it.

    I mean, if my playgroup shows interest in trying it out, I could give it a shot over Rakdos's Return or something maybe. But I'd hate to lose access to an infinite mana sink.

    Thanks for jogging my memory about this card though; it's been one I've wanted to go over with my group since the Mothra combo started seeing play.
    Posted in: Cube Lists
  • posted a message on [720][Powered] wtwlf123's Cube
    Good to know. Thanks for the feedback.
    Posted in: Cube Lists
  • posted a message on [720][Powered] wtwlf123's Cube
    Correct about Griselbrand; it doesn't work because you don't have priority to activate the ability before Flash finishes resolving.

    And ya, Elesh Norn disappears before state based actions are checked, so that doesn't work either.

    Still lots of cool interactions though.
    Posted in: Cube Lists
  • posted a message on This or That discussion.
    It works for the extra discard/lifeloss. *shrug* I've seen people explore it in constructed with that purpose. But I don't cube with those cards.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][M20] Knight of the Ebon Legion
    Quote from rantipole »
    I think Carver is one of the top black 3-drops. I wouldn't cut that for the Knight.

    Cheers,
    rant


    Agreed with this. Not only do I think that Carver is great, but I found Knight to be pretty disappointing.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    1) Stone Idol if you support both reanimator and Welder strategies. Otherwise, Colossus for other fatty cheating strategies.
    2) City of Brass if you play any 2+ color aggro decks. Otherwise Barrens or Mutavault.
    3) Elf, Goose, Village and Manglehorn. I'd play Druid over one of those if you also have Vizier for persist decks.
    4) Dreadbore, unless you play the cubeworthy Unearth effects, or want to use Kroxa in some combos.
    5) Charm >> F&I. I think Charm is a criminally underrated cube card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered] wtwlf123's Cube
    @user-15601785: Kiora's Follower, Ral Zarek and Mirage Mirror lose too much value without Vault Combo around. I think Tezzeret the Seeker is still a fine inclusion though.
    Posted in: Cube Lists
  • posted a message on [720][Powered] wtwlf123's Cube
    I don't know. I'd have to take a closer look.

    Edit: You have a way of selling me on combo ideas that I want to explore. I'm going to review Flash and see how it might do. If I can get buy-in from the group, and they're interested in exploring the effect, I'll go for it.

    The way I see it, it can be used in a few different ways:

    Potentially Game-Winning Interactions

    Worldspine Wurm (Three 5/5 trample creatures is good)
    Protean Hulk (Either immediate combo win or dropping a T2 Titan or some combination of other goodies)
    Woodfall Primus (5/5 trample and destroy 2 non-creature permanents for 2 mana at instant speed)
    Terastodon (Particularly in combat, this ability is strong)
    Sundering Titan (2-mana 'Geddon with flash seems good)

    Other Strong Interactions (Particularly In Combat)

    Hornet Queen (Make 4 1/1 flying deathtouchers at instant speed)
    Wurmcoil Engine (Two 3/3 bodies w/ flash for 2 mana)
    Ancient Stone Idol (Makes a 6/7 trampling body)
    Primeval Titan (Double land ramp)
    Reveillark (Bring back 2 creatures)
    Karmic Guide (Build-your-own instant speed 2-mana reanimation spell)

    Weaker Situational Uses

    Grave Titan (Two 2/2 zombies for two mana at instant speed)
    Sun Titan (Bring back a critical cheap permanent)
    Inferno Titan (2-mana instant-speed Arc Lightning with a discard drawback)
    Thragtusk (Gain 5 life and get a 3/3 body for 2 mana + a card)
    Great Oak Guardian/Craterhoof Behemoth (2-mana instant speed Overrun effects?)
    Dragonlord Atarka (5 dividable damage at instant speed)
    Myr Battlesphere (Grab 4 1/1 tokens)

    Utility Uses

    Turn ANY ETB/LTB trigger in the cube into a 2-mana instant with that ability (with the added drawback of costing you an additional card from hand). Disenchant effects, 187 triggers, fight triggers, bounce effects, etc, etc.

    Use Flash as a "discard outlet" to get a giant monster into your graveyard to be able to reanimate it, or a big artifact creature into the 'yard for Welder/Daretti effects.

    Use Flash to shuffle a super-titan back into your deck for Polymorph effects).

    Face Value

    You can always use it as a way to give a creature flash. If you can eat a creature in combat because of the flash, you can recoup the inherent card disadvantage associated with the effect.

    ..........

    I don't know, but it seems worth exploring now that we have a few other good targets for it and infinite combo potential with Protean Hulk. I'll give it a shot. Thanks again for the fun and interesting suggestion, Repsycho.
    Posted in: Cube Lists
  • posted a message on This or That discussion.
    Blast Zone.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered] wtwlf123's Cube
    Quote from ondansefur »
    Any cards/roles you think would need to get printed to make a lands archetype more of a thing in your list? Just asking since there seems to have been a lot of good support for lands printed in the last few years.


    I play a lot of the lands support cards now. But they're mostly the card advantage engines (Loam, Crucible, W&6, Excavator) and less of the threat-based support cards. I like Knight of the Reliquary and Elvish Reclaimer just fine, but they never felt impressive enough for me to try to push AggroLoam with them. And cards like Titania, Protector of Argoth were okay, but required very specific lines to occur to be more powerful than the other green creature options. So I feel that I support lands as an archetype about the best we can given the cards available at the time. I'm just not sure that Terravore effects are the route to making that archetype more competitive...
    Posted in: Cube Lists
  • posted a message on [720][Powered] wtwlf123's Cube
    Probably another Braids/Smokestack effect in black. Maybe a 4cc 'walker that has a Braids trigger as one of its abilities? IDK.

    Finishing the Horizon land cycle? Shard Triomes? Enemy Mirage fetches? Blue Wall of Omens? A catch-all enabling artifact that works in multiple combo decks? An Impact Tremors on legs? A Goblin Bombardment on legs? Magus of the Bond (Green Fastbond creature). Another Zuran Orb kind of effect?

    I don't know. I could design dozens and dozens of cards I'd like to see.
    Posted in: Cube Lists
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