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  • posted a message on [[Archetype]] Mill
    Altar was added for loop combos, but has wound up winning games by milling at face value too. In a deck churning out a ton of small permanents, it's actually a surprisingly effective mill card.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    It's a Rampant Growth that can also chump-block and carry a Sword. It fixes mana, shuffles/thins your deck, increases your land count, feeds the 'yard, and has a hunch of other small advantages over a mana dork that sits on the table (not the least of which being increased resiliency).
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I would rank them

    STE > WoR > TF > DD > Caryatid

    + Rofellos & Cobra
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I like History more if you have more permanent/enchantment-based interaction, and Procession more if you have more of a spells-matters theme. Procession is also better in a dedicated token/anthem deck and in mono-white, depending on what you support.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Archetype]] Mill
    A dedicated mill deck is extremely competitive. But it's parasitic because it's filled with cards that only go in that one deck and it takes up a lot of real estate to make it work effectively. Similar to storm, except that it eats up a ton of slots for a single color, and is arguably even more linear.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    If you have the Mindslaver combo available and/or are playing a lot of the EE/Disk-esque artifact sweeper effects, I'd play Ruins. Otherwise, Probe.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    I don't much care for the FIG, but I think it's better than the other green cards there.

    I like Field more than Realm, and Liliana more than Ob Nix.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Quote from opeless »
    No triomes (are these considered staples, these days?) but yes to the duals and remaining shocks.

    As I was thinking about this, I was actually coming to the conclusion that maybe it's underground river that should go - I don't run eldrazi displacer so there's little incentive for the colourless mana.


    The Triomes aren't staples, but they're good cards.

    Underground River is the best of those 3 lands even if you don't need C.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Set (P)review - My top 20 Zendikar Rising (ZNR) cards for the cube!
    Ya, Meloku and Kor Skyfisher got quite a bit better, and Flickerwisp has some cool interactions now too. Shepherd of the Flock might be worth an extra look as well.

    Tapland -> Tapland is kinda a bummer, but it's still a good option to be able to choose from when you also have other good lands to grab. There's a lot of upsides to fetches, and the increased density with the Mirage fetches is still super sweet. Triome interactions are not THE reason to experiment with zmirage fetches, but the interaction is still quite solid when you can afford it. Grabbing the Underground Sea is still the main interaction with Bad River, but if Zagoth Triome is available as a target, and you can afford the tempo hit, it's still a powerful additional option to choose from when you can afford to.
    Posted in: Articles, Podcasts, and Guides
  • posted a message on This or That discussion.
    If you have the full suite of duals, shocks and triomes, I like Bad River more than the Temple, so Temple would be my cut in that case. If not, and most of the premium targets for the fetch are missing, I'd cut it and keep the River and Temple for now.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    Probe > Vision > Opt > Sleight (Vision is a much different card than the other three though)

    Champion >> Mage > Oracle (I think Champion is both the most interesting and the best card of the three)

    Field > Tribunal (I guess? I'm not really a fan of either)
    Posted in: Cube Card and Archetype Discussion
  • posted a message on This or That discussion.
    1 - Mayor > Recruiter > Advocate. Mayor moves down the list without a humans deck to make it really pop though.

    2 - Takedown might be better. I'm not huge on Dec in Stone anymore, and there's a chance the MDFC could be a solid replacement for it if you're unhappy with Dec. Takedown's a very different card all around though, designed to be used in go-wide decks and token shells more than Dec which is more flexible as to which decks can play it. But being a land when you need one is a pretty big upside. I think they're close.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered] wtwlf123's Cube
    FWIW, I'm going to experiment with one additional cycle of fixing. CubeCobra (and the OP) will be updated with that change soon.

    Looks like this:

    Reflector Mage -> Irrigated Farmland (Placeholder for W/U Pathway Land)
    The Scarab God -> Darkslick Shores
    Dreadbore -> Canyon Slough (Placeholder for B/R Pathway Land)
    Radha, Heart of Keld -> Copperline Gorge
    Qasali Pridemage -> Grasslands
    Kaya’s Wrath -> Concealed Courtyard
    Lotleth Troll -> Woodland Cemetery (Placeholder for B/G Pathway Land)
    Bounding Krasis -> Hinterland Harbor (Placeholder for G/U Pathway Land)
    Saheeli, the Gifted -> Spirebluff Canal
    Skyknight Vanguard -> Inspiring Vantage
    Posted in: Cube Lists
  • posted a message on This or That discussion.
    Quote from Cythare »
    EDIT: I also forgot I run Temple of Deceit. I think I like Fetid Pools more than Temple?


    I like Temple less than Pools and more than Hollow.

    Quote from Cythare »
    Also, since you've mentioned it, which guilds do you not like pathway/pain lands more in?


    None. I like the Pains and Pathways more than any of the other lands you've mentioned so far. I think they're both leagues better than Temples, personally.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered] wtwlf123's Cube
    Wilt is in my cube. Shredded Sails and Fire // Ice are both in my on-deck binder. Don't much care for the other ones.
    Posted in: Cube Lists
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