Magic Market Index for March 15th, 2019
 
Magic Market Index for Feb 8th, 2018
 
Magic Market Index for Feb 1st, 2019
  • posted a message on Blue Finishers
    The new little Pteramander seems to be a pretty great option to win games if you can greatly reduce its cost to grow.

    5/5 flyers end the games fairly quickly and you can always sneak it in for just a single blue mana and counter anything else.
    Adapt works also great with counterspells, as you can do it at the end of their turn if they do nothing else.

    Posted in: Magic General
  • posted a message on MTG Streamer Event - RNA Early Access Streams: 1/16-1/17
    Now we get an "early access" for Streamers of the "Pre"-Release instead of waiting for the actual physical Release.

    Its a shift in the digital direction and this will further make PreRelease events less attractive to a whole bunch of people.
    The people that want the social event will still attend the PreRelease , but its a pretty sad experience in this combination.

    ----

    This might set a pretty terrible precedence that will cause them to push digital over physical more and more (for no real reason other than "because we can").
    Posted in: Magic General
  • posted a message on Ravnica Allegiance Mythic Edition


    People who want the cards to bling out their decks...? Collectors...? People who like the characters...?

    There are a lot of people who would want one or more of these cards.


    Obviously, as i said, all the people i know just buy these to sell them again, i have literally not seen a single person so far that actually plays with them or wants to keep them.
    Posted in: Magic General
  • posted a message on Ravnica Allegiance Mythic Edition
    Lets hope this will crash and burn.

    Its a terrible product and people really only buy it to sell them.

    Who ever is actually playing them, i dont know ...
    Posted in: Magic General
  • posted a message on Is it just me, or are there almost no constructed playable Common cards in RNA?
    Almost all the commons are just WORSE versions of already existing cards.

    So the only way to make them reasonable is if you want more copies and you are cool with the worse one too.
    Posted in: New Card Discussion
  • posted a message on Why would any one counterfeit these?
    EU vs US cards feel different, US cards feel a lot worse in my view, almost like fake cards if you dont know the difference.

    In the EU the US cards are sold in the fat packs and every time someone new buys them they think they are fake cards.

    ----

    Slight color variations can be normal, there are sometimes missprints.

    The cards are printed in "layers" of colors and especially for the font it can get blurry if its not done right.

    The vast majority of FAKE cards have a terrible backside that is more orange than brown and usually the easiest to see its a fake card.
    For cards that are cheap like under 1$ , probably nobody would care if its a Fake card anyway.
    Posted in: Card Authentication
  • posted a message on RNA Prerelease: which guild are you picking and why
    Any green base guild seems to be a good choice, just to get the juice options to much easier splash bombs of any color.

    You get 6 guild gates , that hopefully are usefull to you to splash stuff.

    The more bombs and removal you can play the better.

    Green can tutor guild gates and has the 1 mana creature that produces any color of mana.
    There are not too much cards with crazy manacosts, outside of the obnoxious cycle of uncommons and some rares.


    Gruul and Simic seem to be reasonable save picks, as you can fairly easily splash white and splash black with just some or even a single guild gate of that color combination.

    Orzhov, Azorius and Rakdos might only have the edge if you are truly lucky to simply get fitting bombs.
    But regardless of that, having a easier time and a more sophisticated manabase is always a better starting point.

    ----

    Overall Gruul seems to be the choice with the biggest bang and being green you get some fixing to play whatever bomb you open in other colors.
    Posted in: Magic General
  • posted a message on New Quick Draft paper format modeled after Arena
    Quote from thatmarkguy »

    I don’t see where this paranoia about ‘pair against anyone’ is coming from. I don’t see anything in this release that suggests any different from the usual event-runner-assigned pairings.


    Its how they do it in the store "league" , where people have a tracking list and simply write the result in.
    You can play people whenever you want and it ends up with lots of fake results anyway.
    Posted in: The Rumor Mill
  • posted a message on Eyes Everywhere
    The ability to swap with planeswalkers is quite a big deal.

    Sadly most of the crazy good planeswalkers in current standard can actually destroy or remove this enchantment, kinda shocking to realize that.

    But just having this ensures you dont die against a single big target and getting this back with bounce spells isnt that bad either (its just slow and the format will have Mortify and countless enchantment removal, which is kinda sad).
    Posted in: The Rumor Mill
  • posted a message on New Quick Draft paper format modeled after Arena
    Arena limited is just picking cards and throwing it against the next opponent.

    Its just bad.

    But it is totally fine for the casual people that dont care if they win at all, they simply get to play more, profit for them.
    Best of 3 is important to mitigate some luck, as you can totally have a really bad draw and flood/screw on mana, you might lose a game simply for that, but thats not the end of the game.

    For something like a PreRelease the Best of 1 can be totally fine, as the vast majority just wants to play with the new cards anyway, and prices can be spread to a wider range of players, so its not really competitive at all.

    For FNM drafts its not that cut and dry, as you want to have some form of competitive nature to it as an entry level event for the competitive magic.

    ----

    The sad part is that current sets are even DESIGNED to be viable for Best-Of-1 matches, as the cards that would been actual sideboard cards are more and more removed or have flexible modes that allow them to hit more stuff / or get cycling and the like added to not be dead.
    Thats fine to some degree, but in the end, it dumbs the game down , which some people are totally fine with, others are not.

    ----

    If you dont get paired with people and you simply seek out an opponent that is available in a store , it will be bad too, as it further increases the "anti-social" part, as some players will not be as "liked" as others and if nobody or just less players want to play them, its not really a good social gathering anymore ; thats problematic in my view.

    Some might seek out the "easy" opponents just to get more wins, which is also problematic.

    Pairings are fair and neutral and you get to play against different opponents.
    If you get to choose who you want to play, thats just not going to end well.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Mythic Edition
    Not even remotely worth its asking price of 250$.
    And the artwork is ugly as sin , its like they rushed this out quickly, simply to have something to sell.
    To be fair, Tamiyo looks great, at least 1.

    Wonder who will buy this iteration , its a total failure already ...
    They will push these out every set as long as they can make easy money with them ...
    Posted in: The Rumor Mill
  • posted a message on Regenesis
    Wow thanks god they didnt print the obnoxious "exile this card" on this one.

    That made me SICK that they threw the self exile on everything just to avoid any potential loop.
    Posted in: The Rumor Mill
  • posted a message on Captive Audience
    Cool effect, but it will rarely to never go off in a way that really benefits the player that casts it in constructed.

    In limited this does at least something (they will discard the hand first, then give you tokens and/or go to 4 life, so its not really doing anything really great, unless they have absolutely nothing and its a board stall).


    Could have been a way cooler card, as the mechanic is sweet, but i dont really see that this does much, unless the opponent has nothing anyway.
    Posted in: The Rumor Mill
  • posted a message on Tome of the Guildpact
    If ALL the cards in your deck are multicolor, this delivers quite a stream of cards.

    But thats not something that happens automatically, you have to build for it.
    Posted in: The Rumor Mill
  • posted a message on Cindervines (multiplayer.it spoiler)
    Card is mode for Modern, as the card does so much that burn already wants.

    It fights combo decks ala storm and kci and hits sideboard cards against all opponents.

    Guaranteed to be a hit for modern in any sideboard for R/G decks that can use it.

    ----

    I still dont like this in your face cards that want to fit right in a hole of constructed.
    Its over-engineered , it reduces the good feeling to find a nice card in that slot on your own.
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.