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    posted a message on 2018 Spring Announcement Day Megathread
    Story is so rushed its not even funny ...

    If they actually succeed in taking down Nicol Bolas i drop the ball, no joke, this is not even funny at all, this is hilarious stupidity to the max.

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    This hurts me, physically and hurts my soul.
    It feels bad.
    Posted in: The Rumor Mill
  • 1

    posted a message on Pir & Toothy
    I really badly dislike cards that refer to specific other cards.

    This is lazy and kills any deck building if you simply have to play them together, its really really bad.

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    Artwork is annoying as best, but oh well, as long as this is just a one time thing of an artist, i write it off as art i dont like but that wont hurt much.

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    What the card does beside that stuff the green one seems to be the most playable one even without its blue partner.

    But not really outstanding, still annoys me to see this card getting played (its like a "kid" and looks way too much like a card stolen from Hearthstone, and i despise Heartstones artwork).

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    Anyway, not really hyped for "partner" cards, at least the partner for Commanders allowed you to mix/match them as you liked, still somewhat limited to other partner cards, but this approach here with the forced specific card is just terrible design and should be avoided like the plague.
    Posted in: The Rumor Mill
  • 4

    posted a message on Comannder Anthology II deck lists Atraxa Mimeoplasm Daretti and Kalemne
    Dont even try to put any "reason" to the freaking frame on legendary creatures.

    They completely lost any sense of what a frame should do and slap a new frame on literally anything they can, to a point its just obfuscating the game more and more , for simply no reason at all (i mean seriously, legendary have a big fat text-line of LEGENDARY that is much more present and highlighted than the frame of the card to distinguish cards).

    Posted in: The Rumor Mill
  • 1

    posted a message on [M19] Commons leaked in Dominaria Packaged Product
    They IMMEDIATELY found out the change to common symbols was the one of (many) worst ideas ever.

    Still shocked they put that into production and didnt see the gigantic crap wave coming.
    Posted in: The Rumor Mill
  • 2

    posted a message on
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  • 1

    posted a message on Most toxic thing you done as a player
    Quote from Breathe1234 »


    What is wrong with rare drafting. Isn't that what everyone else does?"


    Depends on how your group wants to play.

    If you rare-draft (so you keep the rares you pick during the draft) it becomes often quite a mess to play.

    If your group wants to learn and prepare properly for more competitive events, rare-drafting is a terrible issue (as people will pick any card that is worth like 2+ bucks just because passing that "value" feels terrible), so you simply dont do it and you put all the rares/mythics in a pool after the draft and draft them away one at a time according to the final standings, thats rare-RE-drafting.
    This rare-re-draft has the added advantage that it allows you to ditch prize booster packs and make the rare-re-draft the prize (so the winner picks the most expensive card and so on), which reduces the cost of playing tremendously, makes the draft much more competitive and ensures that everyone will get 3 rare cards (more with foils included), and can pick the cards they want/need according to how they good they play.
    So it ensures players draft to play the game, and you ignore the money of the cards for the draft, which is a major benefit to make the players better at the game.

    A lot of stores do that especially if the group is competitive in nature and all agree to it.
    If you have a lot of casuals around, some will prefer to keep what they pick (especially if they are bad players and have almost no chance to win and for whatever reason they are lucky enough to open expensive cards all the time). Other stores want to make more money and use to make a profit with prize support, as long as the players are willing to pay that increased cost per draft, that works too.

    Extremely expensive cards like the Masterpiece cards usually got excluded from this, and players just keep them (as 100+ bucks are a pretty heavy amount).
    If someone for whatever reason opens a insane pack lets say a foil Karn in Dominaria , you might make some exceptions and just buy another pack for that player, as the cards just too expensive (but that has to be the exception and not the rule, otherwise players are simply prone to steal cards and cheat, so its a compromise).

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    I personally prefer to rare-re-draft after the draft-event, but not everyone does.
    Posted in: Magic General
  • 1

    posted a message on My 8 Months Playing Magic The Gathering
    Formats that define themselves about the value of cards suffer the moment they become popular, as the cards no longer are cheap then.

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    In general, Limited solves most issues.

    You get boosters, you get cards to play with and its never the same. You have to draft better, play better and understand the format better to prevail in the long run.

    And if you play 1 time a week FNM drafts, its not expensive at all, especially if you win (if you win boosters, sell them, or collect them to draft with some friends an additional time, if its store credit you can just draft for free).
    Posted in: Magic General
  • 2

    posted a message on I FINALLY got what Dark Confidant's flavor is supposed to be!
    In blacks color pie the strong rule and everyone will use any chance to overthrow the more powerful to replace them or become even bigger with more power.

    Being the king just makes you a target, the better place is the slightly less powerful guy that gets the money and nobody really knows about.

    Like a manager from a pop star. They get all the blame, fame, and get dragged into the spotlight, while you earn the benefits and you can replace them should they fall.

    Its a very classic "black" scheme and done in real life at almost any corner.

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    If you want to be the "king" in a world of selfish and violent people, you have to be sure that YOU are the most selfish and MOST violent of them all, so fear is stronger than the will to overthrow you.
    Posted in: Magic General
  • 1

    posted a message on Josu Vess, Lich Knight
    Quote from clan_iraq »
    For when you absolutely, positively have to flood the board with zombies.
    Running in at 7BBB its pretty close to the 5BBB and 7BBB on army of the damned, but boy does being attached to an efficient body make it an actually plausible card in a cabal stronghold deck. With 1 stronghold and basic swamps, you can cast this for 4 on 4 lands, or cast it for 10 on 8 lands. Would have been a lot nicer to come down for 9 on 7 lands. But its not going to be efficient enough to compete with other 4-5 drop real threats in standard


    I wouldnt say its bad, the card pulls quite some weights and its pushed enough to matter.

    You really want some ramp to get the kicker, and with Song of Freyalise this could very well come down way quicker than people expect and then the tokens get the +1/+1 counters and its lights out for pretty much anybody.

    A deck like this could very well be real deal in standard, the card simply packs enough push power to be relevant in standard.
    Posted in: The Rumor Mill
  • 1

    posted a message on juggernaught in dominaria? WHY?!
    back in time you played Triskelion and Juggernaut with Mishra's Workshop in Vintage.

    The days of artifacts changed a lot since then.

    In general for Limited a 4 mana 5/3 is reasonable and can deal quite some damage or get double blocked, you pretty much kill something for sure with 5 power.

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    Unblockable would be just stupid and the text book definition of extremely NOT fun.


    For anything that is about constructed this card is simply meaningless by now.
    Posted in: Magic General
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