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    posted a message on
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    posted a message on gripe time: Illiterate Magic players
    Words don't have inherent spelling or pronunciation. Words are just a tool, and if I can spell it ornge or pronounce it "ernge" as you can understand what I'm saying, then hey, the tool works and you insisting that I'm doing it wrong makes you look like a jerkface.


    Also something about dyslexia here as well. I dunno what I want to say about it in regards to your first post, but I know it needs to be said. It's pretty unfair to dyslexics, is what I'm saying.


    Lastly, insisting one form of media is inherently "better" or "smarter" than another is terrible and you should stop doing it. Don't give any excuses, just stop.
    Posted in: Magic General
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    posted a message on How Do You Envision the Wedges?
    These things are much easier to imagine by what they’re missing. Kinda like in an Alara way. I came up with these ideas a while ago so I thought I’d expand on them now. It's also much cleaner to base the world off the ally colour pair and what the shared enemy colour adds, in my opinion.


    WBR
    Missing U and G, this is a world without reason and natural growth and intellect. What you have is a brutal, post-apocalyptic wasteland. A brutal and anarchic society ruled by those who have an use their power. The major conflict is are the small survivors versus the oppressive military power. No wildlife, little food and a big survival theme.
    Art focus: Wastelands. Little life. Plains are long expanses of desert, mountains are vicious rocky crags and swamps are tar pits and death traps.

    URG
    Missing W and B, so it’s missing order, structure and selfishness. What you get is a world of chaotic nature. Wild, fantastic growth, dangerous beasts and plants and individuals trying to survive. The biggest conflicts would be one of surviving nature, but also using nature in creative ways. The plants are intelligent, and the blue is reflected in those plants.
    Art focus: Forests and wildlife. Nothing is bare. Islands are lakes of flowers and seaweed and lots and lots of fish. Mountains are mossy and full of goats and birds. Forests are just trees and trees for miles.

    BWG
    Missing U and R and logic and creativity. And endless cycle of life and death. Structured, efficient, expansive, and eternal. A mixture of long-lived forests and huge beasts, and short-lived insect swarms and invading plantlife. Black rules the plane and so there’s a huge force of ambition and drive and doing whatever it takes to survive.. Small communities are common and those communities are usually right in the thick of nature.
    Art focus: Lots of life and death, but large. Bigness is the biggest theme there. Swamps are graveyards of corpses and things that feed on them. Plains are huge and go on for days. Forests are impossibly tall.

    RWU
    Missing B and G. Life and death are not a part of this world at all. The world is unchanging and eternal, and the focus is on intellectual pursuits, creativity and order. Lots and lots of mechanical creations, animated golems and elementals of society. Very civilized. No plant or wildlife. Mostly “non-combative” spells and creatures, with a focus on art and knowledge and things like that. Highly bureaucratic, but with lots of radical political movements and protests.
    Art focus: Very stylistic and artistic display. No life, but dotted with cities and monuments. Mountains are beautiful and set to sunsets and picturesque. Islands are still and calm. Plains are full of monuments (think things life Stonehenge all over)

    GUB
    Missing R and W. Missing order and passion, and based around things that go bump in the night. Full of dark creatures, mad scientists, and scary woods. Basically one big Grimm Fairytale world. Small communities but also individuals living in the dark heart of the woods. Lots of scary things and dangers, but also a big focus on those who fight them. Kinda like halfway between Innistrads humans vs horrors and Theros’ heroes vs monsters. Also faeries, both good and bad.
    Art focus: Fairytale inspiration. Dark and scary but also light and fluffy. Forests are dark and scary. Islands are oases of light and hope in the darkness. Swamps are boggy and full of witches and swampthings.
    Posted in: Magic General
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    posted a message on [New Info] Magic panel at San Diego comic-con
    And that, ladies and gentleman, ends our 'new information' section of the presentation. If you'll all come this way, we can begin the 'complain about the new information' section.
    Posted in: The Rumor Mill
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    posted a message on Lack of human diversity in Return to Ravnica and modern magic
    You're right. Poor white heterosexual male. Its so unfortunate he is forced to cover himself up in public. Awful that he is raped and told it is his fault. Criminal he cannot marry who he loves. Vile that he must fight through racism to even consider a position of power. When will there ever be a white heterosexual male president people.
    Posted in: Magic General
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    posted a message on Lack of human diversity in Return to Ravnica and modern magic
    Re: Why this is a problem.

    Our art reflects who we are as a society (even if that art is for something "unimportant" like a trading card game), and what we choose to be acceptable and standard influences us all the time. And while no, the fact that Magic is full of mostly white people and mostly overly-sexualized females isn't going to ever be the straw the breaks the camels back, it's definitely one of the straws and it's not a good thing to keep doing it because that's how it's always done.

    Yes, it is more that the culture we build up around fantasy is what lets us get away with this, but it doesn't stop if no one is willing to try and stop it, and I always hope that maybe Magic will give it a try.


    On a side note: Chrome wants to spell-check sexualized into equalized. Not quite Google. Not quite.
    Posted in: Magic General
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    posted a message on the death of legacy?
    Rah rah my format is the best your format is the worst.

    Legacy will go the way of vintage. It's inevitable. Now, it's not going to happen for a long while, but it will happen eventually.
    Posted in: Magic General
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    posted a message on Combo Decks No Longer Permitted in Sanctioned Magic Tournaments?
    "What are you talking about this ExarchTwin isn't a combo deck it's an aggro deck. It kills you by attacking with a lot of creatures"
    Posted in: Magic General
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