The only thing I can imagine for sundial is end the turn with some drawback ability on the stack.
"When this comes into play, sacrifice something", just play the card, and end the turn...
Based only by current 'reminders', and some part of new rules showed:
* Any amount of damage by deathtouch is not lethal damage.
* Trample requires damage enough to destroy the creature.
Trample + DeathTouch: Unless a new rules appears - or a explanation by wizards - it's only need do assign 1 damage to blocker (or 1 to each blocker) to respect the rules - 1 damage is now lethal and enough to destroy the blocker(s) - and then, the rest of damage to defending player.
Looks good to me, and believe, isn't broken or overpower in any way
The current rules aren't bad, they work very well.
But if I wish for something, is related to lifelink, a small change that permits more than one instance of it (lifelink 2, lifelink 3), and you win life 'for each instance' of lifelink when damage is dealt...
A child of night with behemoth sledge... 4/3, Trample, Lifelink, Lifelink or "Lifelink 2"... so, gives life when deals damage 'for each Lifelink instance'...
How hard is 'give' kicker to spells? I mean, the card templating like:
"Wisdow Reinforce"
Sorcery and Instant spells you play have "Kicker: 1U; If this kicker is paid, draw a card".
"Savagery Reinforce"
Creature spells you play have "Kicker 1G; If this kicker is paid, this spell can't be countered by spells and abilities and comes into play with a additional +1/+1 counter."
The word templating is a bit hard, but is a 'kicker' without 'kicker' on the card itself...
This card alone obsoletes some of know cards... 2cc 2/2 first strike vigilance (1/1 with +1/+1), that gets bigger for allys... with a set with lots of allys??!?!
alone is good, with alllys is very good!!!!
This 'ally' system pushs tribal in a nice way... tribal without tribal!!!!
* "A creature that can sacrifice itself to make a planeswalker go to the graveyard."
The only thing that I can think, is a ability along the lines of aether snap, remove all
counters from target permanent... "Destroy target planeswalker" is too narrow...
* "A spell that can allow you for no mana to put a creature from your library into play."
It's a trap, for sure...
* "Electropotence"
Electrolize + Necropotence? LOL? I believe that is something along "If a noncreature source you control deals X or more damage, you may draw a card.", The name sounds rare or mythic... X can be 3, 4, 5... 3 is too powerfull, 4 is balance IMHO...
* "Grappling Hook"
Sounds like a equipment related with Reach ability
* "Lotus Cobra"
There is any lotus that doesn't give mana? Another cheap green creature that generate mana?
I like it... really... and control turns isn't really blue... since mindslaver is a artifact... maybe looks like blue...
I can't say that this card will be played on constructed, the cost is a bit high for something that needs 2 turns to build up...
Is indeed, a amazing planeswalker, new generation... high cost with game-breaking ability!
Well... I'm sure that lots of portal 3 kingdom will comes to magic online... why? 'cause on last update I see LOTS of pk3 arts added... (I just look at tmp folder while modo does update).
Now, the post just confirm... Is a set full of legends, and Horsemanship is fun (ok, just like flying, but isn't flying!)
I screenshot a part of the pics folder of mol, showing some arts of pk3 added on last update...
I read that one sliver on the deck will be a Mythic one... currently, there is 3 slivers that can be a mythic... Sliver Queen, Sliver Overlord or Sliver Legion... unless Zendikar comes with something new...
In m2010, soldier helps each other much like slivers.. so, maybe not exactly slivers will be in zendikar, but some race that helps each other in same way...
Except for Combat Damage and Lifelink, all changes are ok to me...
I love combat tricks with damage on stack... and I love multiple lifelinking... (Meadowgrain with 2 Loxodon WarHammers... groove!).
Battlefield and Exile aren't bad names, magic changes so much and "removed from game" isn't removed from game anymore... lots of card interacts with that zone...
Ok, Nissa Revane is one of the planeswalker, but I think that "a planewalker that's appeared previously" refers to something at lines of ajani... another version of a existing planeswalker... If you read the book on wizards website, at some point, Elspeth planeswalk away from bant... Blue/White Elspeth?
But this make a hard point, Maro also says that multicolor isn't a theme, and Ajani change it's colors on his versions... Maybe a monored Sarkhan Vol?
Well... I hope that is true to see another version of existing planeswalker (but not ANOTHER Ajani, please... lol...)
"When this comes into play, sacrifice something", just play the card, and end the turn...
Ral Zarek really looks like a Izzet Guildmage, and the background resembles Ravnica.
* Any amount of damage by deathtouch is not lethal damage.
* Trample requires damage enough to destroy the creature.
Trample + DeathTouch: Unless a new rules appears - or a explanation by wizards - it's only need do assign 1 damage to blocker (or 1 to each blocker) to respect the rules - 1 damage is now lethal and enough to destroy the blocker(s) - and then, the rest of damage to defending player.
Looks good to me, and believe, isn't broken or overpower in any way
But if I wish for something, is related to lifelink, a small change that permits more than one instance of it (lifelink 2, lifelink 3), and you win life 'for each instance' of lifelink when damage is dealt...
A child of night with behemoth sledge... 4/3, Trample, Lifelink, Lifelink or "Lifelink 2"... so, gives life when deals damage 'for each Lifelink instance'...
"Wisdow Reinforce"
Sorcery and Instant spells you play have "Kicker: 1U; If this kicker is paid, draw a card".
"Savagery Reinforce"
Creature spells you play have "Kicker 1G; If this kicker is paid, this spell can't be countered by spells and abilities and comes into play with a additional +1/+1 counter."
The word templating is a bit hard, but is a 'kicker' without 'kicker' on the card itself...
alone is good, with alllys is very good!!!!
This 'ally' system pushs tribal in a nice way... tribal without tribal!!!!
The only thing that I can think, is a ability along the lines of aether snap, remove all
counters from target permanent... "Destroy target planeswalker" is too narrow...
* "A spell that can allow you for no mana to put a creature from your library into play."
It's a trap, for sure...
* "Electropotence"
Electrolize + Necropotence? LOL? I believe that is something along "If a noncreature source you control deals X or more damage, you may draw a card.", The name sounds rare or mythic... X can be 3, 4, 5... 3 is too powerfull, 4 is balance IMHO...
* "Grappling Hook"
Sounds like a equipment related with Reach ability
* "Lotus Cobra"
There is any lotus that doesn't give mana? Another cheap green creature that generate mana?
Interesting tidbits...
I can't say that this card will be played on constructed, the cost is a bit high for something that needs 2 turns to build up...
Is indeed, a amazing planeswalker, new generation... high cost with game-breaking ability!
Now, the post just confirm... Is a set full of legends, and Horsemanship is fun (ok, just like flying, but isn't flying!)
I screenshot a part of the pics folder of mol, showing some arts of pk3 added on last update...
In m2010, soldier helps each other much like slivers.. so, maybe not exactly slivers will be in zendikar, but some race that helps each other in same way...
"Slivers without Slivers"...
I love combat tricks with damage on stack... and I love multiple lifelinking... (Meadowgrain with 2 Loxodon WarHammers... groove!).
Battlefield and Exile aren't bad names, magic changes so much and "removed from game" isn't removed from game anymore... lots of card interacts with that zone...
But this make a hard point, Maro also says that multicolor isn't a theme, and Ajani change it's colors on his versions... Maybe a monored Sarkhan Vol?
Well... I hope that is true to see another version of existing planeswalker (but not ANOTHER Ajani, please... lol...)