My advice: play either multicolor green or mono black.
Multicolor green's great since you get mana ramp. Cards like Explosive Vegetation and Cultivate allow you to cast ridiculous cards like Conflux and Kozilek, Butcher of Truth with ease. Green's also a great deck focus since mana ramp serves as fixing. It's obviously way cheaper than duals or fetches.
Plus, going multicolor in a noncompetitive format's usually the best way to win since no one's playing blue. That means that Cruel Ultimatum and Magister Sphinx always table
Venser is as good as your board position is. Extreme: Sun titan. If you have a titan out you should basically be winning already, and having Venser out is just win-more.
On the other end, with bad board positions, Venser is proportionally bad. He doesn't help out with stopping creatures on the other side of the table.
Jace 2.0 is not a good comparison with Venser.
Venser draws one card. At his best, he's not terrible, but not needed since you're basically winning at that point.
Jace draws 3 cards. At any point, even if you're losing. That's a pretty good topdeck.
And if you have a Sun Titan out, You'd still rather have a Jace than a Venser. Because then they can't kill Jace. And then you just auto-win.
I'm not an Emrakul hater. I don't really mind him at all really. He's just a big dude that does stuff. If Emrakul was banned I guess I'd play Bribery for Terastodon and still be happy.
Can Mogg Fanatic target itself with its own ability?
My understanding of casting an ability is that choosing targets comes before paying activation costs. Does the target need to be legal throughout the casting process or only when targets are declared in order for the ability to be successfully cast?
Second Question:
Assuming this ability is successfully cast, after it is put onto the stack, will it be removed from the stack since there is no legal target? This seems similar to a triggered ability situation of no legal targets upon casting.
Or will the ability just wait to be countered upon resolution?
Thanks for the help! These questions were nagging me for a while.
I'm sure this was asked before but I couldn't find a thread for it.
Assume Akroma, Angel of Fury is my EDH general. If I cast Akroma face down as a 2/2 (morph it), is Akroma's general characteristic still preserved when she is a face down creature?
Ie, if Akroma deals combat damage to a player while face down, will this combat damage count as general damage?
Some choices here are unconventional, but this is based on an assumption that a given metagame will be *mostly* populated by Jund, UWR control, and URB control. Vampires doesn't have as many people advocating for it now as these others do. I think the mirror's less of a priority than these other matchups.
Duress mainboard seems logical given these opponents. It's not as great against Vampires as is the others, but still good, as one can nab removal, Mind Sludge, etc.
The removal of Tendrils of Corruption, even though the card can be amazing, also seems warranted. Though spectacular in the mirror, it pales versus the other 3 matchups. Urge mainboard suffers from this same flaw, but is better in that it costs less and can Ajani-pump dudes.
Hexmage as a two-of mainboard is for the control matchups. A two-of card won't clog up the Jund matchup. Hexmage is not terrible in the mirror. It is amazing against Jace-based decks. Because it's not flawed excessively against the field, it's a 2-of.
Bloodwitch is sideboard because it's not great unless it's against UWR. That seems like a fine sideboard choice. It's really narrow, but accomplishes in crushing a given opponent quite well.
Ritualist is nice against the Blue-based control decks. They have almost no answer to it, unlike Mind Sludge, and having both main post-board is a way to consistently rape the opponent's hand yet also be able to avoid excessive dead draws past that stage...
The singleton Anowon is just for testing. I want to see if he's good against Jund. He doesn't seem that bad, and if he lives he wins the game, but it's hard to get excited over a card that's slow and eats any removal the Jund player throws at him...
If there are any flaws in my reasonings then please let me know. I've been testing this only for a short time and would be willing to change track.
Maybe a new thread section can be added. Considering that the hardcore competitive individuals seek only for a place to share their playtesting and tech, maybe a "Playtesting Results" Forum should be opened. Not so much theoretical discussion but pure documentation on what works and what doesn't.
Ok I will anyways. Thopter Assembly's pretty strong with Skullclamp.
Pretty much creature + Skullclamp is strong but this seems just saucy.
Multicolor green's great since you get mana ramp. Cards like Explosive Vegetation and Cultivate allow you to cast ridiculous cards like Conflux and Kozilek, Butcher of Truth with ease. Green's also a great deck focus since mana ramp serves as fixing. It's obviously way cheaper than duals or fetches.
Plus, going multicolor in a noncompetitive format's usually the best way to win since no one's playing blue. That means that Cruel Ultimatum and Magister Sphinx always table
Mono Black's awesome. Urborg, Tomb of Yawgmoth and Cabal Coffers make more mana than most things in this format. Exsanguinate is kind of a blowout.
Either way, you want to make a lot of mana and play broken spells. Pretty easy to do in Commander.
On the other end, with bad board positions, Venser is proportionally bad. He doesn't help out with stopping creatures on the other side of the table.
Jace 2.0 is not a good comparison with Venser.
Venser draws one card. At his best, he's not terrible, but not needed since you're basically winning at that point.
Jace draws 3 cards. At any point, even if you're losing. That's a pretty good topdeck.
And if you have a Sun Titan out, You'd still rather have a Jace than a Venser. Because then they can't kill Jace. And then you just auto-win.
http://www.channelfireball.com/home/breaking-through-celebrating-the-new-standard/
I'm not an Emrakul hater. I don't really mind him at all really. He's just a big dude that does stuff. If Emrakul was banned I guess I'd play Bribery for Terastodon and still be happy.
Banefire you for X = an uncounterable million?
Can Mogg Fanatic target itself with its own ability?
My understanding of casting an ability is that choosing targets comes before paying activation costs. Does the target need to be legal throughout the casting process or only when targets are declared in order for the ability to be successfully cast?
Second Question:
Assuming this ability is successfully cast, after it is put onto the stack, will it be removed from the stack since there is no legal target? This seems similar to a triggered ability situation of no legal targets upon casting.
Or will the ability just wait to be countered upon resolution?
Thanks for the help! These questions were nagging me for a while.
Assume Akroma, Angel of Fury is my EDH general. If I cast Akroma face down as a 2/2 (morph it), is Akroma's general characteristic still preserved when she is a face down creature?
Ie, if Akroma deals combat damage to a player while face down, will this combat damage count as general damage?
Thanks.
http://cardkingdom.com/search/mtg
Dude bro, you stoned? Stone-brrrrooooo?
I think this dude should have a hippe-flavor deck, with plenty of fogs.
Can you think of other hippie flavor cards? I can think of green shamans/druids like Yavimaya Elder, but after a while it reverts to an elf-theme.
Rofellos, llanowar emissary doesn't seem stoned to me...
4 Gatekeeper of Malakir
4 Bloodghast
4 Kalastria Highborn
4 Vampire Nocturnus
2 Vampire Hexmage
4 Sign in Blood
1 Grim Discovery
3 Urge to Feed
4 Duress
2 Mind Sludge
4 Marsh Flats
16 Swamp
4 Malakir Bloodwitch
3 Bloodhusk Ritualist
1 Urge to Feed
2 Disfigure
1 Anowon, the Ruin Sage
2 Grim Discovery
2 Vampire Hexmage
Some choices here are unconventional, but this is based on an assumption that a given metagame will be *mostly* populated by Jund, UWR control, and URB control. Vampires doesn't have as many people advocating for it now as these others do. I think the mirror's less of a priority than these other matchups.
Duress mainboard seems logical given these opponents. It's not as great against Vampires as is the others, but still good, as one can nab removal, Mind Sludge, etc.
The removal of Tendrils of Corruption, even though the card can be amazing, also seems warranted. Though spectacular in the mirror, it pales versus the other 3 matchups. Urge mainboard suffers from this same flaw, but is better in that it costs less and can Ajani-pump dudes.
Hexmage as a two-of mainboard is for the control matchups. A two-of card won't clog up the Jund matchup. Hexmage is not terrible in the mirror. It is amazing against Jace-based decks. Because it's not flawed excessively against the field, it's a 2-of.
Bloodwitch is sideboard because it's not great unless it's against UWR. That seems like a fine sideboard choice. It's really narrow, but accomplishes in crushing a given opponent quite well.
Ritualist is nice against the Blue-based control decks. They have almost no answer to it, unlike Mind Sludge, and having both main post-board is a way to consistently rape the opponent's hand yet also be able to avoid excessive dead draws past that stage...
The singleton Anowon is just for testing. I want to see if he's good against Jund. He doesn't seem that bad, and if he lives he wins the game, but it's hard to get excited over a card that's slow and eats any removal the Jund player throws at him...
If there are any flaws in my reasonings then please let me know. I've been testing this only for a short time and would be willing to change track.