Quote from tstorm823 »The 15th deck to discuss is:
OCPunisher: Raff Capashen, Flash Like It Oughtta Be...
Much like Yeva, [c]Raff Capashen. Ship's Mage is a commander dedicated to playing things when you're not meant to. In this case, artifacts and legendary spells. The question I ask is how ought flash be? It's like Elton John's "I Guess That's Why They Call It the Blues". Why do they call it the blues? The song never tells you, it just guesses "that"'s why. So why is Raff flash like it oughta be? We may never know why, only that it is.
Quote from 3drinks »Speaking as a primer authour, I don't think primer status should be a disqualifer from discussion honestly. Yes, we've worked for years, (for some of us a near decade even) on the deck so the likelihood of missing obvious cards is pretty low, but that doesn't absolve us of any margin for error. This thread also doesn't have to be about card selection, but also on the strategy of the deck in question. Play rate, good match ups/bad match ups, and ways for improvement on said bad matches. I.e. I know I've pretty well given up on improving my sub10% win rate vs Esper inside of Kaalia, but I still value the possible avenues of attack I never considered from others. Even if they end up not making it into the deck (for whatever reason), having something I never considered is an appreciated last chance.
Quote from tstorm823 »Deck number 11 is a primer:
Outcryqq: Roon of the Hidden Realm (Primer)
Roon, the flicker rhino. One may question how exactly they decided a rhinoceros with a basketball sized fist was the appropriate character to give the dainty ability to flicker things to and fro, but I would remind you that flickering cards is typically quite literally picking things up and putting them down. Gotta have those rhino biceps. Personally, my favorite card here is Venser, the Sojourner: the plus is on theme, and the ult terrifies people so much, they often (in my experience with Venser) forget that his -1 just sucker punches people to death. And the thread does claim it typically wins through combat.
Quote from tstorm823 »Happy tenth deck everyone:
OCPunisher: Yeva Flash
Everything is better with flash, and green creatures are very far from an exception to that rule. And if your opponents are as flighty as I am when playing magic, they will never ever remember not to attack into a commander that's an Ambush Viper. I've attacked into a Yeva's "empty board" an embarrassing number of times.
Quote from OCPunisher »Hedron Archive: Another fine card, flexible enough to give you mana early and cash out for two cards later. But, I hate artifact ramp when you can play green non-artifact ramp. Wood Elves, Nature's Lore and Farseek get you duals, Farhaven Elf and Rampant Growth are always solid. Furthermore, none of these options will break the bank. If you must have an artifact, Selesnya Locket is one mana cheaper, which means it falls under the Sun Titan umbrella.