My thoughts are: (Note: This assumes you run 4 BoP and 4 Hierarch. If you don't run Birds, Seaside Citadel is a little more understandable)
4 Sunpetal
4 Glacial fortress
4 Misty Rainforest
2 Ancient Ziggurat
4 Forest
~ the rest Islands or plains, depending on your deck.
Rhox is an automatic 4-of, and is generally better than Jenara and no, I would never cut Rhox for that. However, that dosn't mean Jenara shouldn't be run- she fits in nicely with the 2nd turn drop w/ ramp strategy. While not as great as 'crasher, consider that she is still 10 damage on turn 3, with a good ammount of evasion once faeries are gone. Yes, that's also 10 damage with Rhox, but in my experiance that is more likely to be 5 and with no damage to the noggin. She has posibilites late game, but she's more oriented on the early game presence and while not as great as Rhox in general, I feel as though she definately has a place in this deck.
And a point of your's I want to reinforce for everyone- Rhox is run as a 4-of in Bant Aggro. See the title of this thread guys? It dosn't say tempo.
why? i see more chance that my lands produces green 1st turn
having same issue
4x Isolated Chapel
4x Dragonskull Summit
4x Blackcleave Cliffs
4x Mountain
1x Swamp
1x Plains
3x Evolving Wilds
1x Shimmering Grotto
2x Stensia Bloodhall
2x Archon of Justice
2x Inferno Titan
4x Grave Titan
2x Wurmcoil Engine
2x Massacre Wurm
1x Elesh Norn, Grand Cenobite
1x Rune-Scarred Demon
4x Faithless Looting
4x Unburial Rites
4x Sphere of the Suns
4x Heartless Summoning
2x Manalith
4x Devil's Play
Works fine agains creature based deck, mainly tokens.
Suggestions?
today... theres much more lag
damn crap goyf that dies to terror terminate path doom blade smother eyeblight ending journey to nowhere oblivion ring shriekmaw CRAP GOYF!
which of the removals u said river boa cant regenerate?
why? i see more chance that my lands produces green 1st turn