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  • posted a message on [Daily Card Contest] July 18, 2013
    Wildmoor 2G
    Enchantment (R)
    When Wildmoor enters the battlefield, name a creature card.
    Creature spells you cast with the chosen name can't be countered.
    Creatures with the chosen name get +3/+3 and have haste and hexproof.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 17, 2013
    Trojan Horse 4
    Artifact Creature - Horse (R)
    Whenever Trojan Horse attacks and isn't blocked, sacrifice it. If you do, put seven 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.
    1/7
    "Looks harmless enough. Bring it inside."
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 16, 2013
    Thrice Damned 3BBB
    Sorcery (R)
    Target player discard three cards, loses 6 life, and puts the top nine cards of his or her library into his or her graveyard.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 15, 2013
    Transmorgation Chamber 2
    Artifact (R)
    T: Put a +1/+1 counter on target nonartifact creature. That creature becomes an artifact in addition to its other types.
    “Side effects? None to speak of. You might feel a little less emotional than before, but is emotion not the cause of so much of life’s pain?”
    —Ashnod
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Aww, thanks Black Bull. If dragons can have their lord, why not skeletons?

    Also, Shiver Sliver is hilarious. I don't know why it has to be mythic, but I love it. Now all we need is Sliver Snuggie.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] July 14, 2013
    Elatael, Master of War 3RW
    Legendary Creature - Angel (MR)
    Flying
    R: Attacking creatures get +2/+0 until end of turn. Activate this ability only once each turn.
    W: Blocking creatures get +0/+2 until end of turn. Activate this ability only once each turn.
    Both armies prayed to Elatael for assistance, but only the angel knew who would emerge victorious.
    3/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 13, 2013
    Angelic Crusader 3WW
    Creature - Angel (U)
    Flying
    Battlecry (Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.)
    Whenever Angelic Crusader attacks, you gain 1 life for each attacking creature.
    3/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 12, 2013
    Skeleton Liege 3BB
    Creature - Skeleton (M)
    Deathtouch
    Other Skeleton creatures you control have deathtouch.
    If Skeleton Liege or another Skeleton you control would be destroyed, regenerate it.
    3/3
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 11, 2013
    Run Rampant 3RG
    Instant (R)
    Run Rampant deals 5 damage to each blocking creature. Attacking creatures gain trample until end of turn.
    "No sleep till we find the Maze's End!"
    -Krun, Gruul Shaman
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 10, 2013
    Kuldotha Peak 2RR
    Enchantment (R)
    At the beginning of your upkeep, put a charge counter on Kuldotha Peak. Then, put a X/1 red Elemental creature token with haste onto the battlefield, where X is the number of charge counters on Kuldotha Peek. Sacrifice the token at the beginning of your next end step.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 9, 2013
    Sheoldred's Decree 1B
    Enchantment (R)
    As Sheoldred's Decree enters the battlefield, name a card.
    Creatures with the chosen name get -3/-3.
    Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Maraga
    Oh my. Apparently Appalling Crypstscent was as bland and noxious as the smell it was meant to represent.


    I thought there was a good idea buried deep inside it, but there was too much clutter. I mean, a hard to use pump effect for my Skeletons? Not interested.
    I think just having "resurrect target creature w/ cmc x or less, where x is # of creatures that died this turn" would have been a pretty cool card.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] July 8, 2013
    Path to Ruin G
    Instant (U)
    Exile target noncreature permanent. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 7, 2013
    Sparkhunter Fiend 3R
    Creature - Devil (R)
    Haste
    Sparkhunter Devil can't be blocked as long as it's attacking a planeswalker.
    5/1
    "We have two options: retreat and live to fight another day, or stay on Mirrodin and die."
    -Elspeth
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] July 6, 2013
    Considerate Sphinx 5UU
    Creature - Sphinx (R)
    Flying
    1U, Exile Considerate Sphinx from your hand: Draw a card.
    1U, Discard a card: Return Considerate Sphinx from exile to your hand.
    5/6
    "If you are currently preoccupied, I'd be happy to return at a later date."
    Posted in: Monthly Contests Archive
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