- Diarmuid
- Registered User
-
Member for 15 years, 7 months, and 2 days
Last active Sun, Aug, 14 2022 02:50:45
- 0 Followers
- 87 Total Posts
- 36 Thanks
-
Dec 1, 2017Diarmuid posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemThank you for this editorial. Stance should be taken against harassement in the boldest and loudest way. And the political discussion here is 100% pertinent to subject whatever commenters may say, rape culture is systemic, and the current toxicity in the public political sphere leads to a clear normalization of hate.Posted in: Articles
- To post a comment, please login or register a new account.
It doesn't "prevent" any real damage however. It converts damage to counters. If you cast it for 6, you get a 6/6. If it blocks, let's say, an opposing 4/4, it becomes a 2/2.
It's like a creature which cannot heal itself at the end of turn, which is really pretty bad.
The only advantage is, like someone said, that it is resistant to deathtouch, and it can heal back/grow bigger with proliferate, or be used with stuff like Biogenic Upgrade.
It might have potential as a counters combo build-around of sorts, but not as a cool damage-prevention ability.
(I know it's better, just is the difference such that one card is considered unplayable and the other super exciting?)
Apologies for not being clear, I actually did zoom in and look closely at the images, and yes there are minute little differences, but they are in the overlayed effects, like if it was just a different render of the procedurally generated flame, but still the same underlying model/art exactly, for both. It does feel off to me.
Really feels off, both perspective and composition.
As for Ravnica 3, masterpiece original dual lands would be very fitting, and this is the #1 thing people are requesting. It's not like they will start printing moxes right away, or ever.