Tal'karax, Pride of Vorinclex3GGG
Legendary Creature - Hydra
Infect
Whenever Tal'Karax becomes blocked, it gets +X/+X and trample where X is equal to the number of +1/+1 counters on it. GG: Put a +1/+1 counter on ~.
5/5
Next: A legendary creature that would fit right into Kamigawa.
Saskia's Lieutenant2BR
Creature - Human Warror
Warriors and Soldier creatures you control have menace.
Whenever a creature you control attacks, Saskia's Lieutenant deals 1 damage to defending player. 2/2
Zealous Prelate1WB
Creature - Human Advisor
Whenever Zealous Prelate or another human creature you control dies, you may lose 1 life and draw a card. 2/2
Nyxborn Avenger2WWRR
Enchantment Creature - Archon
Flying
Whenever an enchantment creature you control dies, Nyxborn Avenger deals damage equal to that creature's power to target creature or player.
Granitaus, Elemental Overlord2URG
Legendary Creature - Elemental Shaman
Flying, Haste, Trample
Activated abilities of lands that aren't mana abilities cannot be activated. "What will you do when even the land you tread upon rebels against you?" - Granitaus, Elemental Overlord
4/1
(Sorry about that, yeah that's what I had meant) Teysa, Orzhov Sovereign2WWBB
Legendary Creature - Human Advisor
Flying
When Teysa, Orzhov Sovereign enters the battlefield, create 3 1/1 white and black Spirit creature tokens with flying. 1W, Sacrifice a Spirit: Target opponent loses 3 life and you gain 3 life. 1B, Sacrifice a Spirit: Target creature gets -3/-3 until end of turn. 3/3
Why Silas and Vial Smasher?
After playing a lot of games with just Silas Renn and having a decent amount of success, I felt that the deck was missing something. While I still wanted Silas at the helm, I needed some of the strength that red gives and so I've added Vial Smasher as I feel that Vial Smasher is much stronger than Kraum or Ludevic.
How does the deck win?
We can win through a variety of different ways such as Inkmoth, commander damage, creature damage or Marionette Master's life loss ability.
I look forward to any feedback and thoughts that people have. I'm also looking forward to Aether Revolt and all the goodies that it potentially has for this list.
Memory Leech1UU
Creature - Leech
Flash
Cast Memory Leech only if two or more spells have been cast this turn.
Sacrifice Memory Leech: Until end of turn whenever a player would draw a card they exile the top three cards of their library instead. 1/2
Transmute RealityCCCUUU
Instant
Exile target spell and put X 0/1 Eldrazi spawn tokens onto the battlefield where X is the exiled spell's converted mana cost.
Legendary Creature - Hydra
Infect
Whenever Tal'Karax becomes blocked, it gets +X/+X and trample where X is equal to the number of +1/+1 counters on it.
GG: Put a +1/+1 counter on ~.
5/5
Next: A legendary creature that would fit right into Kamigawa.
Enchantment
Clerics, Angels and Archon creatures get -3/-3.
Creature - Human Warror
Warriors and Soldier creatures you control have menace.
Whenever a creature you control attacks, Saskia's Lieutenant deals 1 damage to defending player.
2/2
Next: Brigid, Hero of Kinsbaile
Creature - Human Advisor
Lifelink
Whenever a player gains 2 or more life, that player draws a card.
2/4
Creature - Human Advisor
Whenever Zealous Prelate or another human creature you control dies, you may lose 1 life and draw a card.
2/2
Enchantment Creature - Archon
Flying
Whenever an enchantment creature you control dies, Nyxborn Avenger deals damage equal to that creature's power to target creature or player.
3/4
Legendary Creature - Elemental Shaman
Flying, Haste, Trample
Activated abilities of lands that aren't mana abilities cannot be activated.
"What will you do when even the land you tread upon rebels against you?" - Granitaus, Elemental Overlord
4/1
Teysa, Orzhov Sovereign 2WWBB
Legendary Creature - Human Advisor
Flying
When Teysa, Orzhov Sovereign enters the battlefield, create 3 1/1 white and black Spirit creature tokens with flying.
1W, Sacrifice a Spirit: Target opponent loses 3 life and you gain 3 life.
1B, Sacrifice a Spirit: Target creature gets -3/-3 until end of turn.
3/3
Next: A commander from the plane of Theros.
Enchantment - Aura
Enchant non-Zombie creature card
When
1 Silas Renn, Seeker Adept
1 Vial Smasher the Fierce
//Creatures
1 Goblin Welder
1 Hex Parasite
1 Baleful Strix
1 Etherium Sculptor
1 Myr Retriever
1 Soldevi Adnate
1 Feldon of the Third Path
1 Shimmer Myr
1 Thada Adel, Acquisitor
1 Trinket Mage
1 Padeem, Consul of Innovation
1 Phyrexian Metamorph
1 Solemn Simulacrum
1 Vedalken Archmage
1 Sphinx Summoner
1 Duplicant
1 Hellkite Igniter
1 Marionette Master
1 Myr Battlesphere
1 Noxious Gearhulk
1 Thopter Assembly
1 Hellkite Tyrant
//Spells
1 Faithless Looting
1 Vampiric Tutor
1 Cyclonic Rift
1 Demonic Tutor
1 Fabricate
1 Thirst for Knowledge
1 Toxic Deluge
1 Wheel of Fortune
1 Ancient Excavation
1 Beacon of Unrest
1 Living Death
1 Scrap Mastery
1 Curtains' Call
1 Treasure Cruise
1 Lotus Bloom
1 Æther Spellbomb
1 Executioner's Capsule
1 Mana Vault
1 Nihil Spellbomb
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Cranial Plating
1 Dimir Signet
1 Lightning Greaves
1 Gem of Becoming
1 Krark-Clan Ironworks
1 Nevinyrral's Disk
1 Panharmonicon
1 Thran Dynamo
1 Trading Post
1 Salvaging Station
1 Staff of Nin
//Enchantments
1 Artificer's Intuition
1 Break Through the Line
//Planeswalkers
1 Daretti, Ingenious Iconoclast
1 Daretti, Scrap Savant
1 Tezzeret, Agent of Bolas
//Land
1 Academy Ruins
1 Blood Crypt
1 Bloodstained Mire
1 Buried Ruin
1 Command Tower
1 Crumbling Necropolis
1 Darksteel Citadel
1 Desolate Lighthouse
1 Dragonskull Summit
1 Drowned Catacomb
1 Exotic Orchard
1 Graven Cairns
1 Great Furnace
1 Inkmoth Nexus
1 Inventors' Fair
3 Island
1 Mana Confluence
2 Mountain
1 Mystifying Maze
1 Polluted Delta
1 Reflecting Pool
1 Seat of the Synod
1 Smoldering Marsh
1 Steam Vents
1 Sulfur Falls
1 Sunken Hollow
1 Sunken Ruins
3 Swamp
1 Temple of Deceit
1 Temple of Epiphany
1 Temple of Malice
1 Watery Grave
1 Vault of Whispers
Why Silas and Vial Smasher?
After playing a lot of games with just Silas Renn and having a decent amount of success, I felt that the deck was missing something. While I still wanted Silas at the helm, I needed some of the strength that red gives and so I've added Vial Smasher as I feel that Vial Smasher is much stronger than Kraum or Ludevic.
How does the deck win?
We can win through a variety of different ways such as Inkmoth, commander damage, creature damage or Marionette Master's life loss ability.
I look forward to any feedback and thoughts that people have. I'm also looking forward to Aether Revolt and all the goodies that it potentially has for this list.
Creature - Leech
Flash
Cast Memory Leech only if two or more spells have been cast this turn.
Sacrifice Memory Leech: Until end of turn whenever a player would draw a card they exile the top three cards of their library instead.
1/2
Enchantment - Aura
Enchant creature
Enchanted creature has hexproof as long as it's power is 2 or less.
Enchantment - Aura
Enchant non-Zombie creature
Instant
Exile target spell and put X 0/1 Eldrazi spawn tokens onto the battlefield where X is the exiled spell's converted mana cost.
Creature - Elf Archer
Reach, Deathtouch
Other creatures you control with reach get +1/+2.
3/5