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  • posted a message on [Monthly Card Contest] ***MCC*** Discussion Thread
    Quote from Legend »
    Quote from Harbinger »
    Undead Sled Team 1BB
    Snow Creature - Zombie Hound (U)
    Undead Sled Team gets +1/+1 and has haste as long as you control 2 or more Snow permanents.
    "A tireless team to traverse the tundra? Sign me up!"
    2/2
    Quote from Flatline »
    Winter Wonderland
    Snow Land (R)
    tap symbol : Add to your mana pool one mana of any type that a snow permanent you control could produce.

    Doesn't meet main challenge. Must be sorcery or enchantment. You're welcome.



    It was a placeholder in my regard but thanks Smile
    Posted in: Custom Card Contests and Games
  • posted a message on March 2017 MCC Round 1 — Bundle Up
    Freezing Rain 2GG
    Sorcery (U)
    Freezing Rain deals damage to each creature with flying equal to the number of snow lands you control. If Freezing Rain was kicked, creatures dealt damage this way don't untap during their controller's next untap step.
    "I'm not going to let a little rain ruin a nice flight." — Last words of Kiri, Prince of the Fae
    Posted in: Monthly Contests Archive
  • posted a message on Pyromancer Ascension (Rare) - André Manenti Postuguese Twitter
    Unless I'm mistaken (and this might have changed since the G. Probe banning) but didn't Storm and Thing Ascension both play Pyromancer's Ascension? Seems like a good reprint to me.
    Posted in: The Rumor Mill
  • posted a message on Planeswalker Game
    Truna, Kazandu Explorer 3RG
    Planeswalker - Truna
    +1: Search your library for a land card and put it onto the battlefield tapped.
    -2: Create three 0/1 green Plant tokens.
    -6: Creatures you control gain haste and +X/+X where X is the number of lands you control until end of turn.

    Starting Loyalty: 3

    Next: A planeswalker based on a character quoted in flavor text. (That doesn't have their own card yet.)
    Posted in: Custom Card Contests and Games
  • posted a message on February MCC Round 1 - "Recruitment"
    Critical Creator 1UB
    Creature - Human Artificer (R)
    B,t, Pay 1 life: Create a 1/1 colorless Servo artifact creature token.
    U, Sacrifice an artifact: Draw a card.
    "If it isn't perfect then it isn't good enough." — Tirno Isarta
    1/2
    Posted in: Monthly Contests Archive
  • posted a message on R/x Aggro
    Quote from Pseudofate »


    Honestly I'm not disappointed with this result as this event since at it's core it was a glorified playtest.

    -4 Ruins
    -3 Heart
    +1 Hope
    +1 Harvester
    +4 Mountain
    +1 Swamp

    SB
    -3 Fatal Push
    +3 Battle at the Bridge



    SB probably needs more control elements.

    Just curious what role Collective Defiance plays in your matchups? Is it typically just a removal spell or is the hand refresh worth it?
    Posted in: Standard Archives
  • posted a message on R/x Aggro
    How do we feel about Walking Ballista in this build? Probably too slow I guess?
    Posted in: Standard Archives
  • posted a message on Indomitable Superfriends (WR)
    Servo Exhibition seems like a good way to get creature tokens out and is cheaper than Oath of Gideon. I feel like the deck could stand to have a few more copies of Ulamog, Gisela and Bruna for redundancy. I don't think the deck can stand against a list playing a decent amount of instant speed removal.
    Posted in: Standard Archives
  • posted a message on The Commander's Tools Game
    Sanctum Protector 2WWG
    Creature - Beast
    Flash
    When Sanctum Protector enters the battlefield, creatures you control gain hexproof and indestructible until end of turn.
    Sacrifice Sanctum Protector: Creatures you control gain hexproof and indestructible until end of turn.
    5/4

    Next: Isamaru, Hound of Konda
    Posted in: Custom Card Contests and Games
  • posted a message on Why do SCG get preferential treatment from Wizards?
    Does anyone here actually have any proof that WotC is leaking ban information to SCG? If your only answer is "Well the pros seem to have a good idea what's going to get banned." then maybe you should also look to our forums here where people claimed months ago that Emrakul was going to get banned. That Smuggler's Copter is too OP or that reflector mage could get banned. It turns out that pro players play a lot of magic and can often get things right.
    Posted in: Magic General
  • posted a message on Why do SCG get preferential treatment from Wizards?
    Your phrasing for your last point is hard to follow so I'm going to summarize and you can feel free to correct me. You're saying that if a store can't get in a large amount of players for a format then that format will no longer be successful locally but SCG can adjust by choosing different formats.

    Isn't the local game store capable of doing the same thing by promoting different formats? Not all formats are going to be popular or have the same amount of support. This is truer for smaller areas with fewer players. In those cases it's still the onus of the store to do something, not WotC.

    You mention if there are any resources going to promote larger stores from Wizards but as far as brick and mortar LGS stores go I don't see WotC pulling favorites or at least if they are it's not well advertised. Standard is the biggest selling format that WotC has and they endorse people using FNM for any format possible. That being said, creating or distributing product for formats that aren't popular, simply will not happen. They have market research available and tons of events to sift through to tell them that Standard is more popular than Modern or that Vintage and Legacy events don't happen nearly as much. After all, when was the last time you heard of people asking for more Vanguard support?

    I'm sorry to hear that your local game store is having issues selling or pushing a format but that has nothing to do with SCG, CFB or even WotC.
    Posted in: Magic General
  • posted a message on Why do SCG get preferential treatment from Wizards?
    1: So you're suggesting that random local LGSs should be given preview cards that not as many people will get a chance to see instead of large market vendors with traffic in the millions per day? (Ignoring internet celebrities or other MTG writing websites such as magic.tcgplayer, manadeprived.com, etc.)
    2: They probably pay royalties/licensing fees in order to use official Magic art.
    3: Can you please clarify some of the policy changes that are causing LGS locations to suffer while online merchants are not?
    Posted in: Magic General
  • posted a message on The Commander's Tools Game
    Food Chain 2G
    Enchantment
    Exile a creature you control: Add X mana of any one color to your mana pool, where X is the exiled creature's converted mana cost plus one. Spend this mana only to cast creature spells.


    Okay, okay in all seriousness:
    Kobold Festival Ground 2RRG
    Enchantment
    Whenever a non-token creature you control dies you may pay 1. If you do, Kobold Festival Ground deals 1 damage to target creature.

    Next: Sygg, River Cutthroat.
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    Nissa, Lorwyn's Champion 3BG
    Legendary Creature - Elf Warrior
    Menace
    Whenever Nissa, Lorwyn's Champion attacks, you may tutor for a card named Nissa's Chosen and put it onto the battlefield. (Shuffle your library after tutoring)
    3/4

    *Tutor is a short form I use for search your library similar to how dies is is put into a graveyard from the battlefield.

    Next: If you could design a commander to fit your play style what would it be?
    Posted in: Custom Card Contests and Games
  • posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Hemorrhagic Cysts BBB
    Creature - Germ
    Deathtouch
    Each creature has "At the beginning of your upkeep this creature deals 1 damage to you."
    1/1
    Posted in: Custom Card Contests and Games
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