Magic Market Index for Dec 28th, 2018
 
Magic Market Index for Dec 21st, 2018
 
Ultimate Masters: MMI Review
  • posted a message on Taking Turns
    The new cryptic command art suits this thread Smile
    Posted in: Combo
  • posted a message on Taking Turns
    Quote from purklefluff »
    hi guys, i'm passing on the torch to another user on MTGS (zcowan) to have a stab at updating the thread. Thanks for everything!

    transfer will happen over the next couple of days, if I had to guess.


    Thank you for updating this thread and keeping the discussion following during your turn as thread starter Smile
    Posted in: Modern Archives - Established
  • posted a message on Taking Turns
    Instant speed time warps and exhaustion. Looks so good on paper, now to test it out in RL
    Posted in: Modern Archives - Established
  • posted a message on Taking Turns
    Turns mirror is pretty stupid lol

    Most games revolves around gigadrowsing on opponent end step and going off afterwards from my experiences
    Posted in: Modern Archives - Established
  • posted a message on Taking Turns
    For the UR turns, will Magmatic Insight be good as serum #5~8 or even as a mine replacement? UR turns seems to be more tempo than combo and having more cards earlier seems to be better. Or is it on par with AV and thus not needed for the deck?


    Quote from zcowan »

    Btw does anyone have any advice for the KCI matchup other than hope your opponent loses their deck before the round starts?
    I feel like with the diversity of the format you don't really want to be running stony silence since it really only affects that matchup.. but at the same time.. I have found that surgical extraction and other cards that target are easily maneuvered around..

    I was contemplating running like 1-2 ceremonious rejection in the sideboard now; just because going up against the deck was awful the other night.. I literally just sat there for like twenty five minutes as he monotonously said "sac an engineered explosives - produce two mana" blah blah blah lol


    Remove all but 2 dictates. Mull for SB hate cards (hurkyls, discard, stony, artifact destruction) depend on what splash you play or counters (aim for stirrings or KCI only). Out grind them while hoping you draw better. Know when to concede due to time pressure.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] RG Ponza / Modern Land Destruction
    Quote from Flasp »
    Hello, fellow land destroyers!

    Went 4-0 with this list: https://www.mtggoldfish.com/deck/970917#paper

    Matchups were:
    • Mono-Black Devotion (2-1, lost one to a big Kalitas, Traitor of Ghet)
    • Sultai Midrange (2-1, lost one to land screw + discard on my ramp)
    • Infect (2-0)
    • Bant Spirits (2-0)



    More details on how you won Infect and Bant Spirits? Those are rough for Ponza.
    Posted in: Midrange
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from BlueTronFTW »


    Remember, the PPTQ/RPTQ system is going away, and if they announced its replacement please tell me.


    https://wpn.wizards.com/en/article/coming-soon-mythic-championship-qualifiers

    Still a work in progress. Or basically nothing but a name change for PTQ confirmed. It is so dismissal that the initial article (which was later edited) was mentioning WCQ for PT Fort Worth, Dallas
    Posted in: Modern
  • posted a message on Taking Turns
    Quote from zcowan »

    So from your play testing, how has mono blue been going? Do you see a wide range of decks, and do you feel like your sideboard has enough answers? I had to give up on mono blue and go to a color splash. I didn't feel like I could properly answer everything going on



    Mono U got a good match-up against big mana, midrange and control decks. Any non Dredge/phoenix aggro decks are problematic. We have to draw our sideboard cards and hope our opponent stumbles when we are facing mass creatures.

    I define a good match-up with more than 60% win rate. Dredge is an outlier with a WR greater than 80% ever since chill got printed. Spirits and other tribal decks are almost impossible. You got to hit a Titi and letting it survive long enough to flip.

    What mono U lacks is a dearth of hard removal. Bouncing creatures is soso when they have active vials on the battlefield.
    Posted in: Modern Archives - Established
  • posted a message on Taking Turns

    As for Mission Briefing, it was about as good as Snapcaster most of the time. I'm still not 100% convinced that the first Mission Briefing is better than the fourth Snapcaster, but I think if you want 5 or more copies of that effect in your deck, Mission Briefing is great. Thanks zcowan for the suggestion!


    It helps to "dig" more with surveil 2. Sometimes you just need a card to stablise that is currently not in your GY but on the top 2 cards of your library. But the other times, a 2/1 ambush viper is just what you need.

    For a monno U turn deck, I'm favouring mission briefing over a 3rd/4th snapcaster currently.
    Posted in: Modern Archives - Established
  • posted a message on Full Gallery is up
    Quote from thatmarkguy »


    I was most saddened by no Gemstone Mine. I thought that had long since reached reprint-required status.


    It has been crunched out when Flagstones was spoiled. Both Gemstone Mine and Gemstone Caverns need a reprint
    Posted in: The Rumor Mill
  • posted a message on Full Gallery is up
    No Preordain. Frown
    Posted in: The Rumor Mill
  • posted a message on Devoted Druid
    Beautiful art
    Posted in: The Rumor Mill
  • posted a message on Taking Turns
    Quote from Grim_Flayer »
    Finally, I’d like to get some more Turns content up on the YouTube channel and at this point I wouldn’t mind taking someone else’s list for a spin, or at least using it as a starting point. Anyone been crushing it lately with a monoblue list? Can’t justify buying into a splash color at the moment.

    Apologies for the wall of text! Hope you’re all doing well.


    Mono U turns are pretty stock. My mono U list has 68/75 cards with your list. Maybe trying out a splash with cards that you currently have be better?

    My SB has grafdiggers and relic. Mainly to stop coco and vizer decks. I'm looking for ways to stop spirits with Mono U but its pretty atrocious currently. I'm on a 2-11 losing streak against both UW and bant spirits currently.

    I will be testing out Sphinx of the Final Word but I've a feeling it is still too slow
    Posted in: Modern Archives - Established
  • posted a message on The Rock
    Thank you for updating all these flavours of rock primers Smile

    One day a BUG primer will happen.
    Posted in: Midrange
  • posted a message on Taking Turns
    Daniel Wong doing great at GP Atlanta, 7-1 after day one I believe with a UR variant, was on camera at around 2:54:00 during day 1 coverage: https://www.twitch.tv/videos/331011234


    Bolt snap bolt doing a lot of work against mardu pyro. That spicy cracking drake tech doesn't seem to be working well in actual games though
    Posted in: Modern Archives - Established
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