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Magic Market Index for June 8th, 2018
 
Ravnica: The Living Guildpact
 
Magic Market Index for June 1st, 2018
  • posted a message on Playstation Battle Royale Sign ups FULL Accepting replacements: Loading, Please Wait
    Quote from Wuffles_II »
    /In

    What is hydra? Aside from the organisation captain America was totally kinda in for a few issues


    2 (or more) players playing using one account (usually a new purpose-created account)
    Posted in: Old Sign-ups
  • posted a message on Nine's a Crowd - Game 3 Dawn of the Final Day
    Mod Update:

    The Azrael/KJ/Kpaca team is called "Feral Octegenarians".

    I have been asked about mentioning the other games, so I'm again going to defer to MafiaScum:


    1. There are no restrictions for what players can post in their QT's outside of not breaking site rules. The rules for this section refer to what players can talk about in their ongoing games.
    2. Players are only allowed to talk about mod-confirmed things from other ongoing Team Mafia games.

    EXAMPLES OF THINGS THAT ARE ALLOWED
    • Stating who is on what team (NOT faction).
    • Stating what Day or Night another game is in.
    • Stating how many players are left alive on a team (NOT faction).
    • Stating how many town or scum are alive in another game.
    • Stating whether a dead player in another game has flipped town or scum.

    3. Any public speculation about other ongoing games is prohibited.
    4. Any attempt to publically signal players from other ongoing games, pass messages to players from other games, or otherwise communicate through the use of cryptography is prohibited.
    5. Do not try to loophole these rules. If anyone has questions at any point about what is allowed or not allowed please message me.


    So basically you may comment on public, mod confirmed information in the other games but you may not attempt to communicate with another game or publically influence it.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 2 A Crowd has Formed
    Mod Update:

    The Azrael/KJ/Kpaca team is called "Feral Octegenarians".

    I have been asked about mentioning the other games, so I'm again going to defer to MafiaScum:


    1. There are no restrictions for what players can post in their QT's outside of not breaking site rules. The rules for this section refer to what players can talk about in their ongoing games.
    2. Players are only allowed to talk about mod-confirmed things from other ongoing Team Mafia games.

    EXAMPLES OF THINGS THAT ARE ALLOWED
    • Stating who is on what team (NOT faction).
    • Stating what Day or Night another game is in.
    • Stating how many players are left alive on a team (NOT faction).
    • Stating how many town or scum are alive in another game.
    • Stating whether a dead player in another game has flipped town or scum.

    3. Any public speculation about other ongoing games is prohibited.
    4. Any attempt to publically signal players from other ongoing games, pass messages to players from other games, or otherwise communicate through the use of cryptography is prohibited.
    5. Do not try to loophole these rules. If anyone has questions at any point about what is allowed or not allowed please message me.


    So basically you may comment on public, mod confirmed information in the other games but you may not attempt to communicate with another game or publically influence it.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 1 Welcome to the Thunderdome
    Mod Update:

    The Azrael/KJ/Kpaca team is called "Feral Octegenarians".

    I have been asked about mentioning the other games, so I'm again going to defer to MafiaScum:


    1. There are no restrictions for what players can post in their QT's outside of not breaking site rules. The rules for this section refer to what players can talk about in their ongoing games.
    2. Players are only allowed to talk about mod-confirmed things from other ongoing Team Mafia games.

    EXAMPLES OF THINGS THAT ARE ALLOWED
    • Stating who is on what team (NOT faction).
    • Stating what Day or Night another game is in.
    • Stating how many players are left alive on a team (NOT faction).
    • Stating how many town or scum are alive in another game.
    • Stating whether a dead player in another game has flipped town or scum.

    3. Any public speculation about other ongoing games is prohibited.
    4. Any attempt to publically signal players from other ongoing games, pass messages to players from other games, or otherwise communicate through the use of cryptography is prohibited.
    5. Do not try to loophole these rules. If anyone has questions at any point about what is allowed or not allowed please message me.


    So basically you may comment on public, mod confirmed information in the other games but you may not attempt to communicate with another game or publically influence it.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 1 Welcome to the Thunderdome
    Rules Update: Following MafiaScum's lead, teams are forbidden from suggesting (implicitly or excplitly) that any member of their team might not be town. This means you cannot, for example, claim that your team recevied any scum role PMs.

    Everyone has confirmed, all games are live now.

    Deadline is 2100 GMT on Saturday 23rd June.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 2 A Crowd has Formed
    Rules Update: Following MafiaScum's lead, teams are forbidden from suggesting (implicitly or excplitly) that any member of their team might not be town. This means you cannot, for example, claim that your team recevied any scum role PMs.

    Everyone has confirmed, all games are live now.

    Deadline is 2100 GMT on Saturday 23rd June.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 3 Dawn of the Final Day
    Rules Update: Following MafiaScum's lead, teams are forbidden from suggesting (implicitly or excplitly) that any member of their team might not be town. This means you cannot, for example, claim that your team recevied any scum role PMs.

    Everyone has confirmed, all games are live now.

    Deadline is 2100 GMT on Saturday 23rd June.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 3 Dawn of the Final Day
    Game 3

    Players
    Iso (Team Team Team)
    Rhand (Team Cassandra)
    Azrael (Feral Octegenarians)

    Game Rules
    • Each game has two town players and one mafia player.
    • Roles have been distributed completely randomly, so the alignments of one game have no bearing on any other.
    • There is no flavour or character names.
    • Play consists of one Day phase with a standard majority (2) lynch.
    • Town wins if they lynch the mafia. The mafia wins if they don't.
    • When a faction in a game wins, each team whose player in that game is a part of that faction gains a point.
    • The team with the most points at the end of the three games wins. Ties will not be broken.
    • Day will last for seven real life days.
    • If the deadline hits without a lynch ocurring, all teams receive a loss for that game.
    • No funny business, like deliberately making an invalild vote (e.g. breaking bold tags or mispelling names).
    • Teams may talk freely and discuss all three games within their designated QTs or MTGS PMs. Please do not use other channels since the content of team's chats is valuable data.
    • You may NOT directly quote messages from your QT into a game thread - so other players cannot write your posts for you.
    • Feedback is encouraged at any point. The more we have, the better the full version of the competition will be!

    Role PMs are going out now. Everyone please confirm by PM. The games will start once everyone has confirmed.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 2 A Crowd has Formed
    Game 2

    Players
    Wheat_Grinder (Team Team Team)
    Bur (Team Cassandra)
    Kpaca (Feral Octegenarians)

    Game Rules
    • Each game has two town players and one mafia player.
    • Roles have been distributed completely randomly, so the alignments of one game have no bearing on any other.
    • There is no flavour or character names.
    • Play consists of one Day phase with a standard majority (2) lynch.
    • Town wins if they lynch the mafia. The mafia wins if they don't.
    • When a faction in a game wins, each team whose player in that game is a part of that faction gains a point.
    • The team with the most points at the end of the three games wins. Ties will not be broken.
    • Day will last for seven real life days.
    • If the deadline hits without a lynch ocurring, all teams receive a loss for that game.
    • No funny business, like deliberately making an invalild vote (e.g. breaking bold tags or mispelling names).
    • Teams may talk freely and discuss all three games within their designated QTs or MTGS PMs. Please do not use other channels since the content of team's chats is valuable data.
    • You may NOT directly quote messages from your QT into a game thread - so other players cannot write your posts for you.
    • Feedback is encouraged at any point. The more we have, the better the full version of the competition will be!

    Role PMs are going out now. Everyone please confirm by PM. The games will start once everyone has confirmed.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Game 1 Welcome to the Thunderdome
    Game 1

    Players
    JeyK (Team Team Team)
    Cantripmancer (Team Cassandra)
    Killjoy (Feral Octegenarians)

    Game Rules
    • Each game has two town players and one mafia player.
    • Roles have been distributed completely randomly, so the alignments of one game have no bearing on any other.
    • There is no flavour or character names.
    • Play consists of one Day phase with a standard majority (2) lynch.
    • Town wins if they lynch the mafia. The mafia wins if they don't.
    • When a faction in a game wins, each team whose player in that game is a part of that faction gains a point.
    • The team with the most points at the end of the three games wins. Ties will not be broken.
    • Day will last for seven real life days.
    • If the deadline hits without a lynch ocurring, all teams receive a loss for that game.
    • No funny business, like deliberately making an invalild vote (e.g. breaking bold tags or mispelling names).
    • Teams may talk freely and discuss all three games within their designated QTs or MTGS PMs. Please do not use other channels since the content of team's chats is valuable data.
    • You may NOT directly quote messages from your QT into a game thread - so other players cannot write your posts for you.
    • Feedback is encouraged at any point. The more we have, the better the full version of the competition will be!

    Role PMs are going out now. Everyone please confirm by PM. The games will start once everyone has confirmed.
    Posted in: Mafia
  • posted a message on Nine's a Crowd - Team Mafia Pilot
    I need a team name for you three and we're good to go.
    Posted in: Old Sign-ups
  • posted a message on Nine's a Crowd - Team Mafia Pilot
    Quote from Rhand »
    We haven’t decided on a captain yet, but Bur, Cantripmancer and me will be team Cassandra.


    Well volunteered!

    We only need ONE more team to get started, and with two spicy free agents available there's no better time to get involved!

    Posted in: Old Sign-ups
  • posted a message on Nine's a Crowd - Team Mafia Pilot
    Mod oversight is broadly required, and I think for this pilot I would like to mandate mod-created QuickTopics because they are easier parse for feedback. I guess for the main event I'm not sure if oversight would be mandatory - to decide that we need to have a think about whether it is necessary.
    Posted in: Old Sign-ups
  • posted a message on Nine's a Crowd - Team Mafia Pilot
    MafiaScum run a team event every year. We liked this idea, and are poised to steal it. However, it represents a significant commitment of people to get off the ground, so we decided to run a pilot game.

    This is that pilot game.

    Here's how it works:
    • Signups require three teams each comprised of three players.
    • Three games will be run simultanously
    • Each of these games will be a three player game (2 Town, 1 Mafia), and each game will have exactly one member from each team playing in it. The games will last something like a week to 10 days.
    • Role PMs will be distributed completely randomly distributed: this means that it is NOT guaranteed that a team will receieve 2 Town, 1 Mafia PM.
    • Team members can communicate completely freely in private about the games they're in
    • The team that wins the most individual games wins overall

    So it's like a MTG team event, or a Hydra game where everyone is playing their own game instead of just one. We think it'll be a fun experience that pits great players against each other with the additional joy of collaboration with your partners in crime.

    But Eco, why such small games?
    1. 9 players is basically the miniumum required for a team event to actually be a team event. We're running this pilot to guage interst and build some hype, because any bigger event will require a significant number of our active players to participate.
    2. While a 2v1 game is not exactly a traditional game of Mafia, it is the ultimate thunderdome: the team that wins is the team that makes the correct call, with maximum possible levels of player agency. The objective is to make sure the best team wins by their own merits.

    In order to sign up, we need:
    • One player to post in here with the full list of team members, a team name, and a designated captain
    • The other two players to confirm their willingness to participate
    • A willingness to provide feedback
    • You can sign up solo, but I'll be giving a preference to actual teams. If there aren't enough for some reason I'll random solo players into teams. Feel free to LFT post.

    Most of all, what we're looking for is FEEDBACK from everyone either now or after the games (or both). What do we think is the optimum team size? How about game size - do we want smaller games to ensure the best team wins and minimise the capacity for other teams to get carried, or do we want big slugfests? Could we ressurect the League scoring system in some format? What kind of game complexity should we run? How can we advertise this to crusty old hacks?

    Signed up (3/3 teams)
    Team Team Team - Wheat_Grinder(c), Iso, JeY k
    Team Cassandra - Rhand(c), Bur, Cantripmancer
    Team TBD - Azrael, Kpaca, KillJoy

    Free Agents
    Rumanashi
    Azrael
    Posted in: Old Sign-ups
  • posted a message on Signups: friends and enemies mafia
    Quote from tomsloger »
    Slowest filling game ever

    5 slots left

    Guess I should start thinking about a smaller Setup? Or are we just collectively sick of neighbor games?


    If it's relatively easy to shrink the game size that might be a good idea.
    Posted in: Old Sign-ups
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