Nols emerges from one of the nearby allies, his head in something of a daze whilst he numbers off a list of tasks that need to be performed by day's end. As he comes toward the last item on his list he recalls he has a bit of business with a request on the city's notice board, walking toward the place where the deed's to take place he spots a couple of strangers walking up to some sort of sheet.
Approaching, he waits for the strangers to have finished writing their names before pulling out a pen of his own. 'Is there still room?' he asks.
Following his defeat, Nols thinks he could do with a walk if only to clear his head; he heads toward the city streets in pursuit of something to distract himself.
'Of course.' he replies, extending an arm to take his opponent's and help himself up. 'Maybe next time you'll be the one sweating.' he says in jest, pulling himself up to regain his composure. 'I look forward to our next match.' he explains, extending a hand toward his opponent to shake. 'May our paths cross again.'
The conflagration swallows Nols' helper as the animated land of his opponent's speeds past the fiery burst in the Warden's remains. Unable to counter what is to come next, Nols closes his eyes, swallowing down hard on his pride as he prepares himself to receive the final blow, ending the match.
I'm pretty sure you'll win, however if I can help losing I'll try and survive for as long as I can.
Nols sends his humanoid cohort to intercept the attack, the armored mage receives the creature's blow. Preparing himself for whatever else may come of this person he keeps his reserve in check should he need to shield himself.
2 Islands (untapped) & 2 Island (tapped)
Payed 1 Island for Twiddle and untapped Lumengrid Warden to block Ghitu Encampment
Tapped Lumengrid Warder 1/3 to block Ghitu Encampment
(Crap...) he tells himself as the Kor responds to his little play with one of his own, as the stream of flame gushes forth, he knows he's got but a split second to make his decision, does he protect himself or does he take the blow? And if he takes the blow, what's stopping the other player from using the same spell on him next turn? He decides to allow the spell to hit him, if only to protect himself later.
(Strange...) he coos, eying his opponent with suspicion as he expected another brutal onslaught from his opponent's part, still he doesn't feel quite safe by this little show of mercy by his opponent's part. Gathering his energies he re-establishes himself with the flow of mana and adds to the well of mana that's been gathering all around him.
Deciding to play it safe this turn, he draws a bit of his power and temporarily shunts some power away from his foe, crippling any sudden attacks that may happen before he's allowed to act again. Then ordering his creature to engage the opponent once more, the wizard takes arms against Goda, trying to pierce him with his ritual weapon.
Life Total 4
Played 1 Island, increasing total of mana to 4
Played Twiddle, tapping one of Goda's Mountains
Attacked with Lumengrid Warden (1/3)
(Incoming) he tells himself, bracing himself for the impact as two bolts of electricty arch toward him, scarring him once more. He'll need to do something quick if he's to win this match. Another bolt of lightning shoots toward him, followed with flames which envelop him in a conflagration. He knows he's not going to be able to take much more of this. Following his foe's brutal assault he tarries in composing himself before reconnecting himself to the flow of mana. He feels the energy returning to him as his aura manifests once more, stronger than last time. He feels he's capable of standing up to the next assault.
He turns toward his conjured helper and directs him to attack, the humanoid responds, charging toward the red mage and brandishing a small blade. He knows the damage it would deal would pale in comparison to what his foe has done to him, however he needs to save his energy for something more at the time.
Nols raises an arm to brace himself for the incoming blow as the crackling energy strikes him, the electricity archs through him, burning his flesh. He's somewhat glad he's not wearing any conductive materials lest he sport something nastier than just a couple of burns. His flesh blackened, he tries to compose himself before Goda. He follows with a smirk, (It's a damn shame I can't do anything about this.) he thinks, shortly before composing himself. Closing his eyes he gathers even more energy, the pallor of his aura is strengthened subtly. Surreptitiously he raises his lower right arm and gestures in a commanding motion as the blue energy streams from his being and out from his hand, the light is then particulated into moats that form a pillar of light which slowly takes the form of a vaguely humanoid form. The light recedes, revealing a humanoid donning a strange mechanical armor.
Nols observes as the monument rises before Goda, making it a mental note to brace himself for whatever may come. Not wishing to fall behind, he tries to conjure up images of his homeland; pictures begin to flash in and out of his thoughts as he gathers up that energy. He is surrounded by a faint blue aura whilst he waits for his opponent's next move.
Equipped Creature gains +3/+0, has double strike and vigilance.
Equip 5(5Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
'Thou hast obeyed the Law. But mark well, when thou receivest good, so equally art bound to return good threefold.'
Nols walks unto the arena floor and looks over the spectators' seats, eying the cheering crowd, he feel strangely invigorated by this and caught up in the moment he doesn't realize the creeping smile underneath his tagelmust. Composing himself he eyes his opponent warily as he prepares to engage Goda.
[dice=1]20[/dice]
Well... for whatever amounts to preparation, clearly it's not what Nols envisioned. EDIT: I totally saw a three on my preview of the post o-o
'Yes' he begins, pointing toward Goda 'This guy and I would like to have a match.' he explains, returning his gaze toward the judge. 'If you would please accommodate us, I'd be most grateful.' he adds, not being the discourteous sourt.
Approaching, he waits for the strangers to have finished writing their names before pulling out a pen of his own. 'Is there still room?' he asks.
The conflagration swallows Nols' helper as the animated land of his opponent's speeds past the fiery burst in the Warden's remains. Unable to counter what is to come next, Nols closes his eyes, swallowing down hard on his pride as he prepares himself to receive the final blow, ending the match.
Nols sends his humanoid cohort to intercept the attack, the armored mage receives the creature's blow. Preparing himself for whatever else may come of this person he keeps his reserve in check should he need to shield himself.
2 Islands (untapped) & 2 Island (tapped)
Payed 1 Island for Twiddle and untapped Lumengrid Warden to block Ghitu Encampment
Tapped Lumengrid Warder 1/3 to block Ghitu Encampment
Graveyard: Twiddle 2
Life Total:1
(Crap...) he tells himself as the Kor responds to his little play with one of his own, as the stream of flame gushes forth, he knows he's got but a split second to make his decision, does he protect himself or does he take the blow? And if he takes the blow, what's stopping the other player from using the same spell on him next turn? He decides to allow the spell to hit him, if only to protect himself later.
Life Total: 1
Deciding to play it safe this turn, he draws a bit of his power and temporarily shunts some power away from his foe, crippling any sudden attacks that may happen before he's allowed to act again. Then ordering his creature to engage the opponent once more, the wizard takes arms against Goda, trying to pierce him with his ritual weapon.
Life Total 4
Played 1 Island, increasing total of mana to 4
Played Twiddle, tapping one of Goda's Mountains
Attacked with Lumengrid Warden (1/3)
Total:
3 Islands (untapped), 1 Island (tapped)
Graveyard: Twiddle
He turns toward his conjured helper and directs him to attack, the humanoid responds, charging toward the red mage and brandishing a small blade. He knows the damage it would deal would pale in comparison to what his foe has done to him, however he needs to save his energy for something more at the time.
3 Islands (untapped)
Attack with Lumengrid Warden (1/3; tapped)
Life total is now 4
Lumengrid Warden (ss)
Life Total 13
1 Island (untapped)
2
Equipped Creature gains +3/+0, has double strike and vigilance.
Equip 5 (5 Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
'Thou hast obeyed the Law. But mark well, when thou receivest good, so equally art bound to return good threefold.'
Next Card: Sequester
[dice=1]20[/dice]