Choose two —
• Untap target creature and gain control of it until end of turn. It gains haste until end of turn.
• Create two 2/1 red Devil creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
• Creatures you control get +1/+0 and gain menace until end of turn.
• Each player sacrifices a creature.
IIW: Cards for your first deck.
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Sep 26, 2018Chemtrails posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenPosted in: Custom Card Contests and Games
Sep 25, 2018Chemtrails posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenIn the spirit of the challenge, your critiques have been exchanged with another player's. Bigly fun!Posted in: Custom Card Contests and Games
jk you all get your own
JaceTheThighMaster: One tree is groundbreaking. Two trees are a callback. Three trees and up gets into forest territory and suddenly all the trees are starting to look the same and I've lost all sense of direction. Does mold creep on the north side of a treefolk, or the south? I should've paid attention in Goblin Guides. Oh no, oh god, send help. Trees are très passé, man. The cool kids are doing avatars now. Life = mana is a fun equation, but one I wish was on a more exciting card. You dip your roots in a life=mana=power conversion chain and I'd like to see a refinement of that thought.
Cardz4999: Let me tell you a story. Many years ago, my mother and I went to visit my dying grandmother at the hospital. I barely knew her and yet the sight of her pallid, sunken features frightened me in a way I could not grasp at the time. I was very young and I could not comprehend death. I remember her calling me closer one shy shuffle at a time, so close that I could feel the rattling breeze blowing through the emphysemic windchimes she passed off as lungs. She craned over to me. "Legendary nonpermanents are trash" she hissed before slumping back in a fit of hacking coughs. We had to leave then. I've always wondered what she meant, and I'm glad now I know. The effect itself is lovely.
Flatline: Path is neat. I can't help but feel this wants to be a multiplayer card - giving everyone at a table the chance to trade in a measly land for target player's good china sounds fun as heck. Whispering Weird is also pretty nice but I feel "can't be blocked" is a little much and "must attack each turn if able" is too funny to leave off.
Subject16: I've revised my judgment twice already because I cannot decide what you intended this card to do. Turn Zugzwang is cast > My turn except my opponent controls me > Opponent's turn except I control him? In either case, trading control forces you to solve the puzzle of engineering a board/hand state that can't be used against you and I enjoy that.
Mergatrosmosis_Jones: This ... isn't actually very good outside of landfall shenanigans, and I like landfall as much as the next guy but c'mon. On its own, it just means you have no mana every second turn. I feel that this ability is more exciting as a once-off effect. The tension of managing your lands-in-play vs lands-in-hand seems fruitful.
void_with_nothing: Are we able to switch loyalty like that? Maybe. This card feels obtuse and very narrow, but not in a way that excites me as a designer or as a player.
Treeboy: U N L I M I T E D P O W E R (Thirteen is just silly.)
KarmaDeen: I really like this but it can just be 4UUBB or something normal.
sleep and spell: This seems fun, but isn't it basically "activate target planeswalker's ultimate but also maybe lose to lightning bolt"? I'm very tired right now but the card is probably okay.
Winner: I think I like Cardz500000s the most
Next: Guild Commands
Sep 20, 2018Chemtrails posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and GentlemenBewildered Ouphe GPosted in: Custom Card Contests and Games
Creature — Ouphe (U)
1G, T, Sacrifice Bewildered Ouphe: Counter target instant spell.
Considered critically endangered, the ouphe’s love of bright lights and crackling mana does its survival no favors.
Sep 17, 2018Moonglove Scavenger (B/G)Posted in: Custom Card Contests and Games
Creature — Elf Assassin (U)
At the beginning of combat on your turn, you may exile a card from your graveyard. If you do, Moonglove Scavenger gets +1/+1 and gains deathtouch until end of turn.
IIW: Black will do anything to win, even if it means ________________
Sep 14, 2018Undaru, the Heartsinger 3RGPosted in: Custom Card Contests and Games
Legendary Creature - Giant Shaman (R)
The first spell you cast each turn costs X less to cast, where X is Undaru, the Heartsinger’s power.
3RG: Put a +1/+1 counter on Undaru.
Partner (You can have two commanders if both have partner.)
Sep 6, 2018Cardz: I like what this card is doing - the tension between stockpiling dorks / cashing them in is pretty enjoyable. That said, I almost wish you would have doubled down harder and let the payoff more directly scale with the number of creatures you accumulate ("C, Sacrifice another Goblin: Put a +1/+1 counter on target creature you control"?) Besides that, at higher numbers it provides insane inevitability for practically free and I don't know if that's necessarily fun. I'd consider adding a hoop to jump through with a token as a reward. All in all, an enjoyable card. Three and a half stars.Posted in: Custom Card Contests and Games
voidy_pie: This has a lot going on, yet the abilities don't feel cohesive or impactful. I wish it had a mechanical hook to tie them together. Better yet, I wish it did one thing well instead of two things not so well. I also don't think such a durdly stall card fits the lore or what seems to be the intention of the card - if she's supposed to be the best blocker ever, why not reward blocking, or combat more generally? (rather than punishing your opponent for attacking, which they will probably just not do). I don't like this very much. Two stars.
Winner Winner Chicken ... Dinner: Cardz5000!
Do this one next please: Palindromic Card Names
Sep 4, 2018I'm not sure how fast this thread usually is but since there's only one entry and victory by default is no fun I'll hold off on judging until tomorrow. If this is a bad challenge you can do this one instead:Posted in: Custom Card Contests and Games
IIW: Tri-color legends.
Aug 28, 2018Hey Void, I wanna ride your next Battle Segway okay thanks.Posted in: Custom Card Contests and Games
Soraya, Royal Falconer 2WW
Legendary Creature — Human Scout (R)
When Soraya, Royal Falconer enters the battlefield, create two 1/1 white Bird creature tokens with flying.
Whenever a Bird you control deals combat damage to a player, you may untap target creature you control.
IIW: Inspired by history.
Aug 11, 2018Archfiend of the Glacier 2UBPosted in: Custom Card Contests and Games
Creature — Demon (R)
You can’t untap more than two lands during your untap step.
IIW: Big creatures, unusual types.
Aug 7, 2018I invented the missed judgment.Posted in: Custom Card Contests and Games
Spineback Manticore 3RR
Creature — Manticore (M)
First strike, trample, haste
Whenever Spineback Manticore becomes the target of a spell, Spineback Manticore deals 3 damage to that spell’s controller.
The best defense is a good offense, and the best offense is a gratuitous amount of spines.
IIW: Filthy powerful
Aug 7, 2018Well excuuuse me, princess.Posted in: Custom Card Contests and Games
Aug 7, 2018Hi guys.Posted in: Custom Card Contests and Games
Isode's Conjunction 2UU
When Isode’s Conjunction enters the battlefield, scry 4.
At the beginning of your upkeep, if you control a permanent with converted mana cost exactly 1 and a permanent with converted mana cost exactly 7, you may sacrifice Isode’s Conjunction. When you do, draw four cards.
IIW: I've been away so long that I've forgotten how to play. Design me a rare card that will teach me an important game concept while also appealing to casual players.
Mar 20, 2018Norn's Embrace 4WWWPosted in: Custom Card Contests and Games
Target opponent gets an emblem with “Nonartifact spells you cast cost 3 more to cast.”
“Be still, fleshling, and welcome perfection.”
—Elesh Norn, Grand Cenobite
Nov 5, 2017Bomb Vivant 1RPosted in: Custom Card Contests and Games
Creature — Human Warrior (C)
Whenever you cast your second spell each turn, Bomb Vivant gets +2/+0 until end of turn. Sacrifice it at the beginning of the next end step.
“Careful in the front row.”
—Juri, proprietor of the Juri Revue
IIW: Designers, rock the kasbah.
Jun 4, 2017Liege of the Sands 3WWPosted in: Custom Card Contests and Games
Creature — Zombie Cleric (M)
When Liege of the Sands enters the battlefield, create two 1/1 colorless Sand creature tokens.
Other creatures you control get +1/+1.
1BB, Pay 2 life: Create a 1/1 colorless Sand creature token
IIW: A card based on your hometown.
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Aug 24, 2012This is my card can you fix it please?Posted in: Card Repair and Travesty Insurance
Rage of Demons 2BB
Enchantment - Aura (M)
Enchanted creature gains trample and rumble X, where X is the number of Swamps you control.
Creatures must block enchanted creature if able.
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