Incremental Inestability 3UU
Sorcery (U)
Put a time counter on target creature, two time counters on another target creature, and three time counters on a third target creature. If any of them don't have vanishing, it gains vanishing.
Troll Axethrower 2RG
Creature - Troll
First strike X,T: Flip a coin for each of X target creatures. Troll Axethrower deals one damage to each creature you win the flip.
2/2
(I don't know if write right the rules text.)
Next - A pure-light entity emerging from the eyes and mouth of a human.
I'm making a card, but I speak spanish, not english.
The rules text are no problem, I just look at the Gatherer to get an idea.
The flavor text, on the other hand, is more difficult.
"Glag vió la mosca y la dejó escapar, ya había comido suficientes bichos ese día. Una semana después, el enjambre de moscas vió a Glag, y decidió que no había comido suficientes trasgos."
How i can say this in english?
This is basicly what it says, in cave-man speak:
"Glag sees Fly and lets escape Fly, Glag decided enough bugs eateds that day. A week later Swarm of Flies sees Glag, and Swarn of Flies decided not enough goblins eateds."
PD: I don't know if this thread is in the right place, but I didn't find a better place to post it.
A Goblins Gift :3mana::symr:
Artifact
As ~ comes into play, target an opponent. ~ comes into play under that player's control.
Sacrifice two lands: Target opponent gains control of ~.
At the end of turn, sacrifice ~. If you do, it deals 7 damage to you.
I think this is the correct wording.
Or maybe:
A Goblins Gift :3mana::symr:
Artifact
When ~ comes into play, target opponent gains control of it.
Sacrifice two lands: Target opponent gains control of ~.
At the end of turn, sacrifice ~ and it deals 7 damage to you.
Bloodyfly :symb::symb:
Creature - Insect {U}
Flying
Whenever Bloodyfly deals combat damage, put that many +1/+1 counters on it. Glak saw the tiny fly and let it go; he decided he’d eaten enough bugs that day. Days later the fly saw Glak; it didn’t return the favor.
1/1
Jar of Spells 5
Artifact
Flash
Imprint - When Jar of Spells comes into play, remove target spell from the game.(The removed card is imprinted on this artifact.) The imprinted card can't be played 5, Sacrifice Jar of Spells: You may play the imprinted card without paying its mana cost.
Blood Rituals :symbr::symbr:
Instant
As an additional cost to play Blood Rituals, pay 4 lifes or sacrifice a creature.
Add 5 mana in any combination of and to your mana pool.
Cinder Impaler :3mana::symbr::symbr:
Creature - Elemental Knight
Haste
When Cinder Impaler comes into play, it get +1/+1 until end of turn for each red permanent in play.
When Cinder Impaler comes into play, target creture gets -1/-1 until end of turn for each black permanent in play.
2/2
Land Isolation :1mana::symb::symb:
Enchantment - Aura
Enchant land
Enchanted land gains ":symtap:: Add to your mana pool." and loses all its other abilities.
Next: I see giant lizard in middle of a big city destroying everything, and many people running away in panic.
Punish the Strongest :2mana::symb::symb:
Instant
The player with the highest life total sacrifice two creatures. If two or more players tie the highest life total, all of them sacrifice two creatures instead. They think they are better! Now they will suffer for that!
Master Somnomancer :2mana::symwu::symwu:
Creature - Kithkin Wizard
When Master Somnomancer comes into play, tap target creature. That creature doesn't untap as long Master Somnomancer is in play under your control.
:symwu::symwu:: Return Master Somnomancer to its owner's hand.
2/2
Doesn't this hose Turn to Stone? I don't think it "likes" it...
Removing the stone counter from the "mountain" will make it the creature it was, and makes you retain its control.
The buyback looks to me like a good way to make this combo again and again...
Removing the damage... well, the spell is called "Restore".
Must I explain it all?
Restore :1mana::symw:
Instant
Remove all counters from target permanent.
This is better? Less complicated, yes, but it only seems to have sinergy with Turn to Stone.
Greater Pangolin3BB
Creature - Anteater
Trample
Greater Pangolin can't attack unless defeding player controls an insect.
Insects you control have "2G,T: Target player gains control of this permanent".
7/7
Emerald Anteater4G
Creature - Anteater Mutant
Trample
Whenever an insect is put into a graveyard from play, add G to your mana pool.
Sacrifice an insect: Emerald Anteater gets +1/+1 until end of turn.
3/3
Sorcery (U)
Put a time counter on target creature, two time counters on another target creature, and three time counters on a third target creature. If any of them don't have vanishing, it gains vanishing.
Next: a red version of Venser, Shaper Savant
Creature - Troll
First strike
X,T: Flip a coin for each of X target creatures. Troll Axethrower deals one damage to each creature you win the flip.
2/2
(I don't know if write right the rules text.)
Next - A pure-light entity emerging from the eyes and mouth of a human.
MagicPrfessor28, you are right, i think that's the correct way.
Thank you very much for your help!
The rules text are no problem, I just look at the Gatherer to get an idea.
The flavor text, on the other hand, is more difficult.
"Glag vió la mosca y la dejó escapar, ya había comido suficientes bichos ese día. Una semana después, el enjambre de moscas vió a Glag, y decidió que no había comido suficientes trasgos."
How i can say this in english?
This is basicly what it says, in cave-man speak:
"Glag sees Fly and lets escape Fly, Glag decided enough bugs eateds that day. A week later Swarm of Flies sees Glag, and Swarn of Flies decided not enough goblins eateds."
PD: I don't know if this thread is in the right place, but I didn't find a better place to post it.
Artifact
As ~ comes into play, target an opponent. ~ comes into play under that player's control.
Sacrifice two lands: Target opponent gains control of ~.
At the end of turn, sacrifice ~. If you do, it deals 7 damage to you.
I think this is the correct wording.
Or maybe:
A Goblins Gift :3mana::symr:
Artifact
When ~ comes into play, target opponent gains control of it.
Sacrifice two lands: Target opponent gains control of ~.
At the end of turn, sacrifice ~ and it deals 7 damage to you.
Judge: MetalPipe
My first Card Contest. Have mercy!
Submission
Bloodyfly :symb::symb:
Creature - Insect {U}
Flying
Whenever Bloodyfly deals combat damage, put that many +1/+1 counters on it.
Glak saw the tiny fly and let it go; he decided he’d eaten enough bugs that day. Days later the fly saw Glak; it didn’t return the favor.
1/1
Art: "Razor Fly" by Nicholas Cloister
http://cloister.deviantart.com/
Artifact
Flash
Imprint - When Jar of Spells comes into play, remove target spell from the game.(The removed card is imprinted on this artifact.)
The imprinted card can't be played
5, Sacrifice Jar of Spells: You may play the imprinted card without paying its mana cost.
Instant
As an additional cost to play Blood Rituals, pay 4 lifes or sacrifice a creature.
Add 5 mana in any combination of and to your mana pool.
Next: Order of the Golden Cricket
Creature - Elemental Knight
Haste
When Cinder Impaler comes into play, it get +1/+1 until end of turn for each red permanent in play.
When Cinder Impaler comes into play, target creture gets -1/-1 until end of turn for each black permanent in play.
2/2
Enchantment - Aura
Enchant land
Enchanted land gains ":symtap:: Add to your mana pool." and loses all its other abilities.
Next: I see giant lizard in middle of a big city destroying everything, and many people running away in panic.
Instant
The player with the highest life total sacrifice two creatures. If two or more players tie the highest life total, all of them sacrifice two creatures instead.
They think they are better! Now they will suffer for that!
Creature - Kithkin Wizard
When Master Somnomancer comes into play, tap target creature. That creature doesn't untap as long Master Somnomancer is in play under your control.
:symwu::symwu:: Return Master Somnomancer to its owner's hand.
2/2
Next: Snakeform
Removing the stone counter from the "mountain" will make it the creature it was, and makes you retain its control.
The buyback looks to me like a good way to make this combo again and again...
Removing the damage... well, the spell is called "Restore".
Must I explain it all?
Restore :1mana::symw:
Instant
Remove all counters from target permanent.
This is better? Less complicated, yes, but it only seems to have sinergy with Turn to Stone.
Creature - Anteater
Trample
Greater Pangolin can't attack unless defeding player controls an insect.
Insects you control have "2G,T: Target player gains control of this permanent".
7/7
Creature - Anteater Mutant
Trample
Whenever an insect is put into a graveyard from play, add G to your mana pool.
Sacrifice an insect: Emerald Anteater gets +1/+1 until end of turn.
3/3