Currently, the second half of the card that reads: "That permanent's activated abilities can't be activated this turn" does next to nothing because all activated abilities (that aren't sorcery speed) could still be activated in response. So you're only getting half the Stifle for twice the mana. However, under the batch resolution rules that existed when the card was designed, once an interrupt was added to the batch, only interrupts could be added again before the entire batch would have to resolve. So something like Zuran Orb or like the card art: Acidic Sliver could not be activated at all that turn.
The fix would be something like this:
"As long as this spell is on the stack, players can't cast spells or activate abilities unless they are mana abilities and/or target other spells or abilities."
(mana abilities, formerly "mana sources" were considered interrupts from Mirage to Urza's Saga, Tempest, the card's printing, being in the middle of this)
Anyone know why this was designed to still affect the object, unlike with targeted effects? Seems like it could be asking for trouble, so why do it that way?
608.2i If an ability’s effect refers to a specific untargeted object that has been previously referred to by that ability’s cost or trigger condition, it still affects that object even if the object has changed characteristics.
Which seems like it could lead to dubious outcomes. I haven't thought anything extraordinary or breaking, largely because there's so few cards that "refers to a specific untargeted object" like Wall of Tears and do something particularly extraordinary.
I'm thinking what if the effect that is supposed to happen to the object doesn't make any sense for the object with a different characteristic. Like a non-planeswalker losing loyalty but something could lead to breaking something.
I was wondering if anyone else was interested in exploring some of the old formats on Cockatrice for fun and science.
I think this cycle was a pretty good and unexplored meta of standard with a large card pool (though most cards sucked)
The top four of the 1997 world championships featured four very different decks, and none of the them were necropotence which maybe should have been the best deck in the cycle, this is a deck I'd like to put to the test more. https://mtg.fandom.com/wiki/World_Championship_Decks/1997
https://twitter.com/SpiderWaffle/status/1733558726521757788
Interdict
Currently, the second half of the card that reads: "That permanent's activated abilities can't be activated this turn" does next to nothing because all activated abilities (that aren't sorcery speed) could still be activated in response. So you're only getting half the Stifle for twice the mana. However, under the batch resolution rules that existed when the card was designed, once an interrupt was added to the batch, only interrupts could be added again before the entire batch would have to resolve. So something like Zuran Orb or like the card art: Acidic Sliver could not be activated at all that turn.
The fix would be something like this:
"As long as this spell is on the stack, players can't cast spells or activate abilities unless they are mana abilities and/or target other spells or abilities."
(mana abilities, formerly "mana sources" were considered interrupts from Mirage to Urza's Saga, Tempest, the card's printing, being in the middle of this)
608.2i If an ability’s effect refers to a specific untargeted object that has been previously referred to by that ability’s cost or trigger condition, it still affects that object even if the object has changed characteristics.
https://blogs.magicjudges.org/rules/cr608/
Which seems like it could lead to dubious outcomes. I haven't thought anything extraordinary or breaking, largely because there's so few cards that "refers to a specific untargeted object" like Wall of Tears and do something particularly extraordinary.
I'm thinking what if the effect that is supposed to happen to the object doesn't make any sense for the object with a different characteristic. Like a non-planeswalker losing loyalty but something could lead to breaking something.
I think this cycle was a pretty good and unexplored meta of standard with a large card pool (though most cards sucked)
The top four of the 1997 world championships featured four very different decks, and none of the them were necropotence which maybe should have been the best deck in the cycle, this is a deck I'd like to put to the test more.
https://mtg.fandom.com/wiki/World_Championship_Decks/1997
The sets were: Ice Age, Homelands, Alliances, 5th edition, Mirage, Visions, Weatherlight
With the only ban being Zuran Orb.
https://mtg.fandom.com/wiki/Standard/Timeline#cite_note-type-II-announced-5
This was before the stack and stack damage was introduced, still using interrupts and batch resolutions. Paris Mulligan had just taken over earlier in the year.
https://www.reddit.com/r/magicTCG/comments/1yfwk5/for_older_players_how_was_magic_played_without/
You can find me on Rooster Ranges, SN: SpiderWaffle