If a card's cost consists only of generic mana - like all Sunburst cards - then a colored mana reduction like Morophon does not affect playing that card at all. There's no way to get the benefits of Sunburst without actually spending mana.
To elaborate, my concern with the current 13-card proposal is that for 14-card, we were using Iijil's method here to run a mini-computation that outputs 2^^^^24, getting us to BB^(2^^^^24)(15) damage. But that method used four copies of Dralnu's Crusade, so now the question becomes how high we can get that number without it, and if that number is high enough to constitute a proper UTM. The four Dralnu's Crusades together cost 16 Swaps, so we can spend those on Bishops instead for a total of about 41 Bishops, but how much can we do with that?
Just popping in to point out that since flooding clocks are turing complete now, we can go back to the old small BB decks and make them actually work by removing Dralnu's crusade.
My mistake, I realized you can have as many copies as you want in your deck but can only play 1 at a time. My guess is they are hedging their bets in case of a board wipe or something similar?
The biggest reason is to give yourself the best odds of drawing them in the first place. But yes, additional copies also work as replacements if the first one gets removed.
I do want to point out that the planeswalker uniqueness rule was removed about six years ago. Planeswalkers received errata making them legendary and functioning the same as other legendary permanents.
Is Vesuvan Duplimancy helpful? I think I remember someone saying it would have helped combine some roles in this deck's strategy if we had been using it at the time it came up.
Rukarumel, Biologist was just revealed as another type-adder, but doesn't seem to have much to offer that the others don't. Forcing the legend rule could place some limits, and we could make a limited number of additional copies of her with Sarkhan, Soul Aflame and other related cards, but this seems pretty clunky and I don't think there's enough ones that would be usable under these conditions, and also I'm not even sure if limiting ourselves to six copies would actually prevent the infinite in the first place. (We would also need to keep the opponent from having a way to activate her.)
The 30th Anniversary proxies flopped because of the price tag. If they want to sell such proxies in cheaper packs, they can do so without making a new game. It is unlikely that such proxies would be any more valuable than a serialized tournament-quality card in a comparable product.
Imagine being able to reprint Power 9 or Reserve list cards into a "rebooted" Magic 2.0 that doesn't break their reprint policy/rule on original Magic.
Think that would sound appealing to WotC and Hasbro? You better believe it.
They have already taken the first step with 30th Anniversary and the reserve list. Printing them into a "new" game is the next logical step.
Anyone could make a new game including cards that resemble the Power 9 or other Reserved List cards. There's nothing inherently lucrative about doing so if they aren't attached to the actual Magic card game.
That is the thing a Magic 2.0 would be attached/connected to Magic the Gathering in general gameplay and rules except, different cardbacks and a "different game". Easy way for WotC/Hasbro to skirt their own reserved list which isn't a legal and binding contract anyway. You have to think outside the proverbial box on this one.
So the value would be their ability to function as semi-official proxies... which are something they can already make without making a whole new game.
Imagine being able to reprint Power 9 or Reserve list cards into a "rebooted" Magic 2.0 that doesn't break their reprint policy/rule on original Magic.
Think that would sound appealing to WotC and Hasbro? You better believe it.
They have already taken the first step with 30th Anniversary and the reserve list. Printing them into a "new" game is the next logical step.
Anyone could make a new game including cards that resemble the Power 9 or other Reserved List cards. There's nothing inherently lucrative about doing so if they aren't attached to the actual Magic card game.
Magic has plenty of ways to give itself softer reboots. Standard limits the card pool to recent sets, draft limits it to a single set, and formats like Modern and Pioneer limit it to other timeframes.
The reason Commander has succeeded while Brawl failed is that most people playing casual constructed don't want to have to stop using their old cards. As long as that attitude continues, I can't see Wizards switching to a "new" Magic that lacks that backwards compatibility.
I do want to point out that the planeswalker uniqueness rule was removed about six years ago. Planeswalkers received errata making them legendary and functioning the same as other legendary permanents.
Scryfall search for all cards that use the words "her" or "him". There's only 18 at present and they're all referring to planeswalkers.
The reason Commander has succeeded while Brawl failed is that most people playing casual constructed don't want to have to stop using their old cards. As long as that attitude continues, I can't see Wizards switching to a "new" Magic that lacks that backwards compatibility.