I play Peek and have been happy with it. Sorcerous Sight is peek but sorcery speed as well. Not sure if you would prefer that to Clairvoyance, but I figured it might be worth mentioning.
This card just generally seems great in Simic decks. The passive ability is great and aside from making every land you have perfect fixing (including fetchlands), it plays great with a lot of already great Simic cards such as Uro, and delve cards (Dig Through Time, Treasure Cruise). I see a common play pattern for this being downtick -> uptick -> downtick. Just to fuel the graveyard as much as possible. 2 nondisruptable card draw + 4 worse cards fueling graveyard + 3/3 hasty hexproof attacker that can tap for mana post combat + perfect fixing on a 3 mana green card is really really good.
Of course it still dies to damage, but the loyalty rate is what makes it so good to begin with.
Part of what made Oko so good is that for 3 mana he came down and went up to 5-6 loyalty, which is a lot to deal with so fast. In cube especially where you have more dorks than the average constructed format, I see Wrenn and Realmbreaker coming down on turn 2 a lot which is huge. The passive ability playing around Blood Moon effects is great to where it matters.
I think this card is great and can't wait to cube it.
I also will forever dream about ultimating it with a bauble in the yard and drawing as many cards as I want.
How is it becoming a 4/4 at the end of your first turn? It starts off as a 2/2 and gains a +1/+1 counter. I might be missing something, but I am only seeing this being a 3/3 at the end of the first turn.
The next card I think could be a good cube include is this Llanowar Speaker. It is a two mana dork that fixes for any color, which is fine on its own, but it is also a threat, as it turns your lands into beaters.
The first batch Dominaria United spoilers already seems to have some possibly powerful cube includes! The first of which, is this Evolved Sleeper.
Another Figure of Destiny variant, but this time, it only takes 1, 2, then 3 mana to max level it. In exchange, it doesn't get as big... but in exchange again, you can repeat its last effect to keep growing it, and for card advantage. I like this card a lot seeing as it isn't that color intensive compared to the other two, and draws cards potentially.
How do people feel about this in cube? It seems like it could be very good in the same decks as Braids and Smokestack.
While it doesn't effect most of the board state, it seems like it will often just stop your opponent from progressing.
I checked on Cube Cobra and 0 cubes play this. I wonder if that is because it is relatively obscure, or if it is because it is just bad?
While I can certainly see its weaknesses, I think it has a home in prison style decks, seeing as their whole point it is to deny resources and make everything you are supposed to do harder to do. This is a deck I made in an old iteration of my cube I think this card would be good in: https://cubecobra.com/cube/deck/62243f6b600cc710126ae83b. It uses dorks for green mana, doesn't rely on a lot of colored mana anyway, and has cards like Bloodbraid Elf to cast off color things, or Fury, which can be pitch-cast.
I don't think it is amazing, but I am surprised the absolutely no one is playing it. What are your thoughts?
Notion Thief is a card I have been considering for a while, but don't see many people play in their cubes.
It seems pretty good. I already know card denial cards hit hard, moreover when they have an additional upside, such as this one.
This all being said, Dimir has a lot of good cards (Baleful Strix, Ashiok, Nightmare Weaver, Psychatog, The Scarab God, Tezzeret Agent of Bolas/Schemer, Thief of Sanity, Fallen Shinobi, &c) so I am not sure if this is really needed with Hullbreacher, Narset, Leovold, and possibly Spirit of the Labyrinth in tow.
Of course it still dies to damage, but the loyalty rate is what makes it so good to begin with.
Part of what made Oko so good is that for 3 mana he came down and went up to 5-6 loyalty, which is a lot to deal with so fast. In cube especially where you have more dorks than the average constructed format, I see Wrenn and Realmbreaker coming down on turn 2 a lot which is huge. The passive ability playing around Blood Moon effects is great to where it matters.
I think this card is great and can't wait to cube it.
I also will forever dream about ultimating it with a bauble in the yard and drawing as many cards as I want.
Poitle approved card.
Third Path Iconclast
Teething Wurmlet
Arcane Proxy
Testing:
Misery's Shadow
Watching:
Razorlash Transmogrant
Phyrexian Fleshgorger
Recruitment Officer
Avacyn!
The next card I think could be a good cube include is this Llanowar Speaker. It is a two mana dork that fixes for any color, which is fine on its own, but it is also a threat, as it turns your lands into beaters.
The first batch Dominaria United spoilers already seems to have some possibly powerful cube includes! The first of which, is this Evolved Sleeper.
Another Figure of Destiny variant, but this time, it only takes 1, 2, then 3 mana to max level it. In exchange, it doesn't get as big... but in exchange again, you can repeat its last effect to keep growing it, and for card advantage. I like this card a lot seeing as it isn't that color intensive compared to the other two, and draws cards potentially.
How do people feel about this in cube? It seems like it could be very good in the same decks as Braids and Smokestack.
While it doesn't effect most of the board state, it seems like it will often just stop your opponent from progressing.
I checked on Cube Cobra and 0 cubes play this. I wonder if that is because it is relatively obscure, or if it is because it is just bad?
While I can certainly see its weaknesses, I think it has a home in prison style decks, seeing as their whole point it is to deny resources and make everything you are supposed to do harder to do. This is a deck I made in an old iteration of my cube I think this card would be good in: https://cubecobra.com/cube/deck/62243f6b600cc710126ae83b. It uses dorks for green mana, doesn't rely on a lot of colored mana anyway, and has cards like Bloodbraid Elf to cast off color things, or Fury, which can be pitch-cast.
I don't think it is amazing, but I am surprised the absolutely no one is playing it. What are your thoughts?
It seems pretty good. I already know card denial cards hit hard, moreover when they have an additional upside, such as this one.
This all being said, Dimir has a lot of good cards (Baleful Strix, Ashiok, Nightmare Weaver, Psychatog, The Scarab God, Tezzeret Agent of Bolas/Schemer, Thief of Sanity, Fallen Shinobi, &c) so I am not sure if this is really needed with Hullbreacher, Narset, Leovold, and possibly Spirit of the Labyrinth in tow.
I don't think I have ever seen this card played in cube before, but I don't think it would be that bad...
What are your thoughts on it?