My local store just started having FNM (T2) and I really been enjoying playing a grixis deck. I started with a basic deck build but have been changing it every week to tweak it
I would like to get some advice on the current build
Let me know what you think, so far the best I placed with this deck is second but hope to take 1st with this new build. The sideboard represents the local Meta.
So I been working on a couple of decks and this is one of them. I'm looking for suggestions in the budget range. I have what I think is a good start but open to any suggestion
This is my working NAYA RWG deck. After testing it I may take to a standard tournament about 3 hours from (my first constructed tournament)
I'm putting together a budget jund deck and this is what I have. I need some ideas for the rest of the deck or suggestions on changes (please no Maelstrom or other super expensive cards like fetch lands)
I tested the deck this past Thursday and it performed very fast. I did have a few games where I thought the Fists would have been a great card to have. I will try with the Fist next Thursday and see how that goes
I did make a last minute changed and it worked out OK I removed the 4 Urborg Volcano for 2 basic lands (1 mountain and 1 swamp) and 1 each of the vivid lands.
Demigod rules and is a great finisher but if the Din of the Fireherd resolves it is pretty much over
Will report back on what I change to fit the Fists and how it compares to last week
I really like the BR token producers idea from jkolts. Maybe I could replace the 2 remaining Doom Blade for 2 token generators to use the mana mid game
Here are some ideas based on cards I have on hand, any other suggestions
I started with a wither deck but converted over time to a BR Agro. I'm not sure if the card selection is the best so I'm reaching out to get some suggestions and see if this can be improved.
I started with a wither deck but converted over time to a BR Agro. I'm not sure if the card selection is the best so I'm reaching out to get some suggestions and see if this can be improved.
I been working on this deck for a while and it performs well against some decks but in the long game it stalls. Our environment runs a lot of creature heavy decks. I'm not sure if I'm lacking removal or something else
Green decks seem to give me the most problem. I'm not sure what I can tweak. Also I do not have any sideboard so any advice would be helpful
I had posted this in the Standard forum but got almost no feedback. I did make two changes based on the little feedback I received. I hope to get some more feedback specially in the Land base.
This is a deck I'm trying out (not for official competitive events) but like to make it as good as I possible. Any suggestions are welcomed and budget permitting will make changes accordingly.
I have been working on a B/R wither deck which is some what a departure from the normal style and color(s) I play (B/U or Mono G). Here is what I have. If it fires from the start is works great but it has been inconsistent which leads me to think I that I can improve it some more.
This is a casual deck so any suggestion are welcome
I'm looking at putting a Faeries deck together that is semi budget. These are the cards I'm considering. I have not decided on qty of each so the Qty reflects the number of each card that I have on hand. Any help on building this deck and any suggestions outside of these cards are welcome and depending on price I might be able to add them.
Also the land mix has not been set so any suggestionare also welcome
My local store just started having FNM (T2) and I really been enjoying playing a grixis deck. I started with a basic deck build but have been changing it every week to tweak it
I would like to get some advice on the current build
4 Sedraxis Specter
2 Sphinx of Jwar Isle
Planeswalker
1 Nicol Bolas, Planeswalker
Spells
4 Lightning Bolt
4 Terminate
4 Blightning
4 Spreading Seas
4 Preordain
2 Mind Control
2 Cruel Ultimatum
3 Swamp
3 Mountain
2 Island
4 Crumbling Necropolis
2 Drowned Catacomb
2 Dragonskull Summit
2 Creeping Tar Pit
2 Halimar Depths
4 Scalding Tarn
4 Flashfreeze
3 Swerve
2 Malakir Bloodwitch
3 Suffer the Past
3 Consume the Meek
I have one open slot which I debating between Jace, the Mind Sculptor or Sorin Markov. I substituted 2 Into the Roil for the 2 planeswalkers
Let me know what you think, so far the best I placed with this deck is second but hope to take 1st with this new build. The sideboard represents the local Meta.
Thanks
Krash
This is my working NAYA RWG deck. After testing it I may take to a standard tournament about 3 hours from (my first constructed tournament)
4 Bloodbraid Elf
4 Naya Hushblade
4 Woolly Thoctar
4 Knight of New Alara
3 Enlisted Wurm
2 Dauntless Escort
4 Path to Exile
Lands
4 Jungle Shrine
2 Graypelt Refuge
2 Kazandu Refuge
4 Forest
5 Mountain
5 Plains
4 Terramorphic Expanse
This leaves 9 slots open
Cards I have and consider
Knight of the Reliquary
Thanks for any help
3 Broodmate Dragon
4 Bloodbraid Elf
4 Sprouting Thrinax
4 Putrid Leech
Spells
3 Bituminous Blast
4 Blightning
4 Lightning Bolt
3 Terminate
4 Savage Lands
5 Mountain
5 Swamp
5 Forest
2 Terramorphic Expanse
1 Akoum Refuge
1 Kazandu Refuge
1 Ancient Ziggurat
I have 7 slots left open and open to suggestions on any changes
Some of the cards I consider
Madrush Cyclops
Shambling Remains
Banefire
Thanks
I did make a last minute changed and it worked out OK I removed the 4 Urborg Volcano for 2 basic lands (1 mountain and 1 swamp) and 1 each of the vivid lands.
Demigod rules and is a great finisher but if the Din of the Fireherd resolves it is pretty much over
Will report back on what I change to fit the Fists and how it compares to last week
Thanks
4 Goblin Deathraiders
4 Ashenmoore Gouger
4 Murderous Redcap
4 Ashenmoore Liege
4 Demigod of Revenge
4 Lightning Bolt
4 Terminate
4 Blightning
2 Doom Blade
2 Din of the Fireherd
4 Urborg Volcano
2 Graven Cairns
1 Vivid Marsh
1 Vivid Crag
8 Swamp
8 Mountain
I really like the BR token producers idea from jkolts. Maybe I could replace the 2 remaining Doom Blade for 2 token generators to use the mana mid game
Here are some ideas based on cards I have on hand, any other suggestions
Goblin Assault
Dragon Fodder
Empty the Warrens
Thanks
Krash
Thanks
4 Manaforge Cinder
4 Goblin Outlander
3 Goblin Deathraiders
3 Ashenmoore Gouger
3 Hypnotic Specter
4 Ashenmoore Liege
4 Lightning Bolt
4 Doom Blade
4 Terminate
4 Blightning
1 Din of the Fireherd
4 Urborg Volcano
2 Graven Cairns
1 Vivid Marsh
1 Vivid Crag
7 Swamp
7 Mountain
For consideration I'm getting 4 Demigod of Revenge
Any thoughts
Thanks
Krash
4 Manaforge Cinder
4 Goblin Outlander
3 Goblin Deathraiders
3 Ashenmoore Gouger
3 Hypnotic Specter
4 Ashenmoore Liege
4 Lightning Bolt
4 Doom Blade
4 Terminate
4 Blightning
1 Din of the Fireherd
4 Urborg Volcano
2 Graven Cairns
1 Vivid Marsh
1 Vivid Crag
7 Swamp
7 Mountain
For consideration I'm getting 4 Demigod of Revenge
Any thoughts
Thanks
Krash
Green decks seem to give me the most problem. I'm not sure what I can tweak. Also I do not have any sideboard so any advice would be helpful
2 Battlegrace Angel
4 Sigiled Paladin
4 Akrasan Squire
4 Aven Squire
1 Rafiq of the Many
2 Stoic Angel
2 Dauntless Escort
2 Giltspire Avenger
2 Qasali Pridemage
4 Knotvine Paladin
4 Jhessian Infiltrator
4 Path to Exile
2 Oblivion Ring
4 Bant Charm
Lands
1 Sunpetal Grove
8 Plains
3 Forest
3 Island
4 Seaside Citadel
Cards on hand that I thought about including but I'm not sure what to take out and what to put in.
Knight of the White Orchid (only have 1)
Wall of Denial
Rhox War Monk
Hindering Ligh
Sigil of the Nayan Gods
Card on in the mail also for consideration
4 Planar Cleansing
4 Lightwielder Paladin
3 Honor of the Pure
Any other cards or tuning advice as well as sideboard sugestions would be appreciated
Thanks
Krash369
Just a casual deck I been playing around with. Any help with it
4 Sigiled Paladin
3 Akrasan Squire
3 Sighted-Caste Sorcerer
3 Deft Duelist
3 Jhessian Infiltrator
3 Steward of Valeron
3 Battlegrace Angel
3 Stoic Angel
1 Rafiq of the Many
4 Bant Charm
4 Oblivion Ring
3 Hindering Light
Artifacts
2 Loxodon Warhammer
Lands
6 Forest
5 Plains
4 Island
4 Seaside Citadel
4 Terramorphic Expanse
Thanks
Krash369
2x Battlegrace Angel
4x Akrasan Squire
4x Sigiled Paladin
4x Steward of Vakeron
2x Guardians of Akrasa
4x Woolly Thoctar
2x Titanic Ultimatum
4x Oblivion Ring
4x Sigil Blessing
2x Naya Charm
2x Soul's Fire
2x Magma Spray
8x Plains
2x Forest
2x Mountain
4x Jungle Shrine
4x Naya Panorama
4x Terramorphic Expanse
Thanks
Krash
2x Battlegrace Angel
4x Akrasan Squire
4x Sigiled Paladin
4x Steward of Vakeron
2x Guardians of Akrasa
4x Wild Nacatl
2x Titanic Ultimatum
4x Oblivion Ring
4x Sigil Blessing
4x Naya Charm
2x Soul's Fire
2x Magma Spray
8x Plains
2x Forest
2x Mountain
4x Jungle Shrine
4x Naya Panorama
1x Vivid Crag
1x Vivid Grove
Thanks
Krash
This is a casual deck so any suggestion are welcome
4x Manaforge Cinder
3x Emberstrike Duo
3x Ashenmoor Gouger
3x Corrosive Mentor
3x Kulrath Knight
2x Crowd of Cinders
1x Midnight Banshee
4x Scar
4x Puncture Bolt
2x Incremental Blight
1x Din of the Fireherd
Enchantments
3x Crumbling Ashes
3x Fists of the Demigod
2x Power of Fire
4x Urborg Volcano
11x Swamp
7x Mountain
Some other cards I have consider or had in the deck but were removed (could be added back
Serrated Arrows
Soul Snuffers
Needle Specter
Blowfly Infestation
Thanks in advance
Krash
I'm looking at putting a Faeries deck together that is semi budget. These are the cards I'm considering. I have not decided on qty of each so the Qty reflects the number of each card that I have on hand. Any help on building this deck and any suggestions outside of these cards are welcome and depending on price I might be able to add them.
Also the land mix has not been set so any suggestionare also welcome
4x Pestermite
4x Spellstutter Sprite
2x Mistbind Clique
2x Oona, Queen of the Fae
2x Glen Elendra Liege
2x Oona's Prowler
4x Oona's Blackguard
4x Shriekmaw
4x Nightshade Stinger
2x Puppeteer Clique
4x Familiar's Ruse
4x Faerie Trickery
4x Ponder
1x Notorious Throng
4x Peppersmoke
4x Nameless Inversion
Thanks
Krash
Krash