It's just one more poke in the eye to their older fan base that has stuck it put this long. Freyalise slightly makes up for it at least though!
We're getting a set that has a Freyalise PW and a freaking card for Feldon of all people, and you're complaining that older players are getting screwed just because you're not getting the one character you specifically wanted? 20 Dollar Bill principle in full effect.
I'm imagining a scenario where Player 1 casts Heat Shimmer, responds with this dude to go infinite, and then Player 2 casts their own Dualcaster in response to ALSO make infinite dudes, and it makes me smile.
You know there's something wrong when a four mana 0/1 creature gets more attention than a much requested oldwalker. I love all her effects, but at five mana and 3 loyalty? Better step on the brake there wotc, don't make the face of the deck too playable or else you steal the spotlight of those TNN's.
Acting like Reef Worm is "just a 0/1 for 4 mana" is like saying Hornet Queen is "just a 2/2 flier for 7".
I like how even when Wizards admits black is the color most overflowing with great potential characters to bring back, they go with this over Leshrac or Tevesh Szat. Stop trying to make Ob Nixilis a thing, Gretchen. It's not gonna happen.
This looks like its terrible quality material compared to actual Magic products...not sure how I feel about this (unless this is just a the prototype they are showing off)...
This is very obviously an early prototype, some of the card art is even watermarked with an FPO.
How convenient that these all happen to have just released art on them, with the bullet point style that was just pointed out in the other thread. Also, the fact that there's nothing charm-like about said arts. Also also, Planeswalker destruction at uncommon. Also also also, the Speed vs. Cunning expansion symbol.
I just want to point out that Boldwyr Intimidator is not confirmed. That info comes from the Conspiracy video, where they added a Future Sight pack to the draft with Lore Seeker. The Intimidator they use could have potentially been from that pack, so it's still up in the air whether it's in this set or not.
Detain reads "Until your next turn, that [creature/permanent] can't attack or block and its activated abilities can't be activated."
Let's say you're playing in a multiplayer game and you detain something, but then the next player kills you. You'll never take another turn, so when does the detain effect end? Is it gone immediately, even if the effect itself has resolved and left the stack?
Similarly, what if a player who damaged an opponent with Stigma Lasher leaves the game? Can that opponent now gain life again?
We're getting a set that has a Freyalise PW and a freaking card for Feldon of all people, and you're complaining that older players are getting screwed just because you're not getting the one character you specifically wanted? 20 Dollar Bill principle in full effect.
Yeah, because printing a card that tutors for basics really incentivizes those expensive manabases, right?
Acting like Reef Worm is "just a 0/1 for 4 mana" is like saying Hornet Queen is "just a 2/2 flier for 7".
They didn't promise three oldwalkers. They promised three characters who had never gotten a Walker card before.
EDIT: Oops Bidding returns to the battlefield, not hand. Never mind, carry on.
This is very obviously an early prototype, some of the card art is even watermarked with an FPO.
Yeah, fake as *****. Try harder, kid.
Let's say you're playing in a multiplayer game and you detain something, but then the next player kills you. You'll never take another turn, so when does the detain effect end? Is it gone immediately, even if the effect itself has resolved and left the stack?
Similarly, what if a player who damaged an opponent with Stigma Lasher leaves the game? Can that opponent now gain life again?
That format was atrocious, though.
-Flying
-B, Sac a creature: Regenerate.
-2B, Sac two creatures: Destroy target creature.