Seafarer's Quay
Land
Seafarer's Quay enters the battlefield tapped. T: Add U to your mana pool. U,T: If a blue creature entered the battlefield under your control this turn, you may draw a card.
I think the wording is a bit off, but I haven't played Magic much since Shards, so what do I know?
I was super active (especially in card creation) a couple of months ago, but, after being cut off from my cards, sort of quit. Now that Conflux is coming out, and seeing how interesting it looks, I might be around a little more.
Actually, saying "your passwords may have been compromised" was such awesome vocab and so reminiscent of those sci-fi novels saying "the ship has been compromised" moved me to action right away.
Thanks for the warning anyways, AoK. And hey, at least we know the password changing option still works.
Blind Eternities
Legendary Land (MR)
Whenever you play a spell, shuffle that card into your library. You may put a non-land card with converted mana cost equal to or less than that spell's into play without paying its mana cost. (X is 0) The realm of planeswalkers and all things impossible.
The wording is a bit off, but meh... I tried. You get it, right?
Render:
Conflux WUBRG
Sorcery
Choose two- Each player shuffles his/her hand and graveyard into his/her library, each player returns all permanents he/she controls to his/her hand from play, or each player searches his/her library for up to 5 target permanents and puts them into play.
Esper is going to be the most popular. Grixis is going to be second. Both will be playable. Bant will be o-kay, not so much for Jund and Naya. Sorry, guys.
(Love the art too. Cards aside, I could just look at the art forever. Except Grixis. Yuck.)
I've decided to buy all the Esper stuff. But that's just me.
Also, you don't have to compare Alara to Kamigawa. I'm really not seeing the similarities between a "Feudal Japan" setting and a "Torn Plane Split Into Shards" setting. Card quality is not very comparable either, as they have totally different mechanics and themes (and subthemes and sub-subthemes.)
Land
Seafarer's Quay enters the battlefield tapped.
T: Add U to your mana pool.
U,T: If a blue creature entered the battlefield under your control this turn, you may draw a card.
I think the wording is a bit off, but I haven't played Magic much since Shards, so what do I know?
Next: Tresspasser Il-Vec
I was super active (especially in card creation) a couple of months ago, but, after being cut off from my cards, sort of quit. Now that Conflux is coming out, and seeing how interesting it looks, I might be around a little more.
Thanks for the warning anyways, AoK. And hey, at least we know the password changing option still works.
Legendary Land (MR)
Whenever you play a spell, shuffle that card into your library. You may put a non-land card with converted mana cost equal to or less than that spell's into play without paying its mana cost. (X is 0)
The realm of planeswalkers and all things impossible.
The wording is a bit off, but meh... I tried. You get it, right?
Render:
Sorcery
Choose two- Each player shuffles his/her hand and graveyard into his/her library, each player returns all permanents he/she controls to his/her hand from play, or each player searches his/her library for up to 5 target permanents and puts them into play.
(Complicated, I know.)
Next: Constricting Tendrils (COUGHhentaireferencefromWOTC?!COUGH)
No Rest For The Wicked
I know I'm slow, but I liked them so much better at 9.99...
Anyhow, Esper wins.
So any set that prints a vanilla creature with P/T more or less equal to its mana cost is underpowered now.
You don't have to worry so much about this to the point of making a huge thread about a renamed Grizzly Bearss.
Anyhow, look at the synergy with Muraganda Petroglyphs. Too bad it just rotated out of standard. =(
Esper is going to be the most popular. Grixis is going to be second. Both will be playable. Bant will be o-kay, not so much for Jund and Naya. Sorry, guys.
The sage has spoken.
Don't like: Grixis.
That's about it.
I've decided to buy all the Esper stuff. But that's just me.
Also, you don't have to compare Alara to Kamigawa. I'm really not seeing the similarities between a "Feudal Japan" setting and a "Torn Plane Split Into Shards" setting. Card quality is not very comparable either, as they have totally different mechanics and themes (and subthemes and sub-subthemes.)
Esper especially. Esper just totally made it for me.
I no longer care about the quality (which is, IMO, pretty friggin AWESOME), but the fact that they made colored artifacts. Finally.
Artifacts: Cool.
Making them black/blue (white is an afterthought): Cooler.
Giving it a planeswalker: Cooler-er.
Dropping it all together into a super-special-awesome story?: Priceless.