Quote from Prid3 »Quote from Umaro »I did give it a try when play testing it, it's slow, requires me to forgo all basic lands. Given the fact it alone pushes the price way to far out of my reach I'm not that interested in it. I do have 1 hermit druid laying around I could include, but it just doesn't seem to bulldoze through my deck like most things.
Huh? I don't buy any of this lol. To me, the only strike against Hermit Druid is that it's oppressive. What part of it is slow? It comes down on turn 2 and worst cast scenario you pay 1 to draw a card on turn 3. Still, more often than not it's "draw a card and mill some stuff" which is ideal given what your deck is trying to do. Your current manabase is perfectly adequate since 9 basics puts you in the powerful-yet-not-broken range. Without going too deep into the math you're going to mill 4.5 cards on average and so that's effectively "pay 1, draw a card, mill 4-5 cards" and you get to that every turn for the rest of the game if you want. That's obscene and I would blindly play 4 of those.
Still, none of this is to say that you should play with Hermit Druid. I recommend leaving it in the binder. However, that's 100% purely because the card is waaaaaaaaaaaaaaaaaaaaay too good and has no place in "reasonable" Magic games.
No offense dude, You've had this attitude since old school wizard forums days but when you have 1 and only one, it's not a when you drop i turn 2. That isn't realistic and you know it lol.