Quote from Caranthir »Quote from OrzhovPlaneswalker »I dunno why but these Innistrad stories seem kinda Campy so far.
I think it’s due to the passing and lack of depth to some of the wider storytelling elements.
Everyone has heard of or knows one another already. Character knowledge or motivations are sometimes left unexplained or vague.
it’s like the unfinished sketch of visuals/scenes meant for a movie (or Netflix show…) to flesh out more fully with derper dialogue, combat and world building.
Yeah, exactly espressed. But this is the same persisting problem since the stories "restarted" with Zendikar Rising, and the main story is always crammed up into about six episodes.
Kaldheim: Big battles happening offscreen or just seen in passing.
Strixhaven: Big time jumps.
But this is all the same - pacing and shallowness problems, just in different forms.
The main stories suffer from several major problems.
1. New Planes central story should not star the Planeswalkers, because the plane gets eclipsed during its introduction by Planeswalker Drama.
2. The side stories keep being better then the main story. Better writing, more interesting characters, and feel more tied to the people of the plane instead of tourists. Many of these side stories could have been blown up into trilogies. In the main stories they plane feels like a mere back drop for Planeswalker conflict, the side stories usually don't suffer from this and midnight hunt's story doesn't either, as it's centrally focuses on Arlinn whose native to the plane. The other planeswalkers are largely MINOR characters which helps the story.
3. The main Tovalar is a green character who doesn't understand basically ecology. If there is no sun and there is no plant life and without plant life all the stuff Werewolves hunt does and Innistrad becomes barren and lifeless leaving werewolves nothing to hunt, with only starvation to look forward too.
He's way more Red Black then Red Green.