FatWizard gets +1. This is a good way to get people into Extended; there a tons of Standard-legal promos already, and I for one don't want to see them skip all the possibilities in the sets between current Standard and what they've done already. Plus, it takes a while for people to realize how truly good some uncommons are; that's what makes them classic and FNMable.
Pastimes are nice people, but they do not know how to run a tournament. I've never been to a single event that was run smoothly with no interruptions, and I've dealt with a share of incompetence from judges. But people should give them a break; honestly, if not for them, we'd have even less going on, and Indiana gets shafted enough.
To the people complaining about non-Standard promos, I disagree for a couple of reasons. First, I think it is a smart way to get new players considering older formats by giving them promotional versions of usually very strong older cards. Furthermore, if they went straight to Standard, a lot of great cards from some people's favorite blocks will be missed - there is yet to be a promo from Kamigawa, and very few from Ravnica or Mirrodin or Time Spiral. I can think of tons of FNM possibilities from those blocks off the top of my head, and I'd rather they not do away with those opportunities. Plus, quite often it's not clear how good a card is (even uncommons) until the set has been out for a while and proved its worth in a format like Extended.
This set seems to have "bundled together" distribution. What I mean is that in my 3 boxes, I got 3-4 of certain cards, and zero of others, including mythics. No Sarkhans, but 3 Hellkite Overlords. 3 Goblin Assaults, 4 Broodmate Dragons, 3 of like 5 other rares, but no Battlegrace Angel, no Mycoloth, etc. Very odd.
There's a big difference there, Chaos. Dromar's Charm's removal ability is -2/-2 and is black (which is bad vs. colossus for example) and this card just makes guys disappear.
He said one of the most versatile control spells, mr-attacker-guy.
I still really like. Compare it to unmake. Similar in its casting difficulty, and the effect is comparable, but then you have TWO more options. The creature kill is great, especially when most creatures are pro red/black if anything. The last ability will help immensely in control mirrors. I really wish that this one said "destroy enchantment" and Esper charm said "destroy artifact", though.... but I guess that wouldn't make sense flavor-wise.
Just to clarify, I did not mean that Dragonstorm is the storm archetype with the best edge over Canonist. I was just saying that Dragonstorm would be the most likely new storm deck, because of the reasons listed above, and the comment in general was just aimed at the previous posts of "Isn't Storm dead now?" which is false.
And yes, you obviously have to draw a hoser for it to be useful at all I just meant that Storm is pretty fast, whereas say in the current 1.x you have a few turns to draw Indrik Stomphowler before the Ideal player kills you.
Edit: Another comment about this card vs. Storm - they still might pull off something like a D-storm for 2 the turn that their Lotus Bloom(s) resolve(s).
It's a nice new Meddling Mage vs. Storm for Affinity and Tron, but it's hardly the be-all end-all. It's definitely good, though. But sometimes storm just wins before you even come closer to drawing a hoser.
Storm is hardly dead. If I had to put money down for an archetype, it'd be Dragonstorm. Hellkite Overlord, plus idiotic manabases in Extended, mean they could D-storm for like...-two- and still kill you.
I like the ideas for evolutions of the shards, but I think it is more like the shards will collide, and maybe even re-fracture into new parts due to some villain (or hero?) planeswalker or something...I personally would really like to see some 3-color wedge cards because I love uwr and gub. Anyway, put me down for guessing Conflux will be wedges, followed by 4 and 5-color cards in the 3rd
nevermind, didn't realize that other thread had been deemed fake... was really wanting some wedge cards
edit:
Actually, wait, you get a pack of an old and a new for every 5 events, right? In which case I only got 1 pack (1 new card 1 old card)...
I still really like. Compare it to unmake. Similar in its casting difficulty, and the effect is comparable, but then you have TWO more options. The creature kill is great, especially when most creatures are pro red/black if anything. The last ability will help immensely in control mirrors. I really wish that this one said "destroy enchantment" and Esper charm said "destroy artifact", though.... but I guess that wouldn't make sense flavor-wise.
And yes, you obviously have to draw a hoser for it to be useful at all I just meant that Storm is pretty fast, whereas say in the current 1.x you have a few turns to draw Indrik Stomphowler before the Ideal player kills you.
Edit: Another comment about this card vs. Storm - they still might pull off something like a D-storm for 2 the turn that their Lotus Bloom(s) resolve(s).
Storm is hardly dead. If I had to put money down for an archetype, it'd be Dragonstorm. Hellkite Overlord, plus idiotic manabases in Extended, mean they could D-storm for like...-two- and still kill you.