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  • posted a message on Creative Challenge -- Goblin Planeswalker
    Grim Taak ,Warren Master RRRR
    Planeswalker - Grim Taak
    <+2> Deal 2 damage to target creature or player.
    <+1> Creature you control have haste until end of turn.
    <-3> Deal 5 damage to target creature or player.
    <-6> Creatures you control have double strike until end of turn.
    <2>
    Posted in: Custom Card Creation
  • posted a message on My take on an Eldrazi planeswalker
    So I was thinking that with what we know of the eldrazi they might have a PW that could have led the rest to their current state of freedom among the blind eternities before they were imprisoned.

    T’rem Ketal, First Trancended 15
    Planeswalker - T'rem (M)
    Whenever a player Sacrifices a permanent put a loyalty counter on T’rem Ketal, First Trancended.
    <-8> Put a 4/4 colorless creature token with Indestructible onto the battlefield.
    <-16> For the rest of the game all colorless creatures you control have Annilator 2.


    I just wonder if this seems on flavor and doable for a PW. All input would be helpfull.
    Posted in: Custom Card Creation
  • posted a message on more use of scry
    I would think that headshot would be "when a creature blocks" being that you chose who blocks who thus setting up the shot plus it lends itself to the defender flavor very well.
    Posted in: Custom Card Creation
  • posted a message on Temporary Oblivion
    First i like the idea but agree that maybe phasing would work better. It should also say something like "this card can only be played if you have two or more opponents."
    Posted in: Custom Card Creation
  • posted a message on The Mana Cost Game
    Obviously names are nedded for this one.

    :symur::symur:/
    Instant
    Copy target spell, you may pick new targets for the copy.
    /:symwb::symwb:
    Instant
    Target player loses 2 life and you gain 2 life.

    Next: 1(R/W)(R/W)(G/U)(G/U)
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Minions of Might (yeah needs a better mane) (R/W)(R/W)BB
    Sorcery - (M)
    Put three 2/1 Red white and black goblin warrior creature tokens with haste and lifelink onto the battlefield.
    Rebound.
    If was not cast from your hand shuffle it back into your library.

    Next Cycle: :symw::symu::symb::symr:
    Posted in: Custom Card Contests and Games
  • posted a message on Updated land now enchantments
    The concept I am going with is .... "create X mana (your choice)"
    Un tap give this to an opponent: effect " some instant that cost the amount this can produce."

    Any ideas on how to bring this into the game isolated or not???
    Posted in: Custom Card Creation
  • posted a message on Updated land now enchantments
    I understand that there are no truly no isolated sets , but on the rare chances that I play my custom cards with my friends I am not allowed to mix created and made up cards in the same deck.

    Also I can see that these as lands while being fun to play with should not be lands.

    So here is the set as enchanments. I don't know what the cost should be at the moment i will but them at the mana that they produce.

    Spirit Meadow 2W
    Enchantment - (?)
    Shroud
    : Add :2mana::symw: to your mana pool.
    , Target opponent gains control of Spirit Meadow: Gain 3 life, draw a card.

    Name needed 1UU
    Enchantment - (M)
    : Add :1mana::symu::symu: to your mana pool.
    , Target opponent gains control of ~: Counter target spell.


    Name Needed 1GG
    Enchantment - (M)
    Shroud
    T: Add 1GG to your mana pool.
    Q, Target opponent gains control of CARDNAME: Target player untaps all basic lands he or she controls.
    Posted in: Custom Card Creation
  • posted a message on Updated land now enchantments
    I am thinking of these for a isolated set that is aiming at silly power plays.

    If it helps these should be enchantments with a cmc of what they produce.
    Posted in: Custom Card Creation
  • posted a message on Updated land now enchantments
    Spirit Meadow
    Land - (?)
    Shroud
    T: Add 2W to your mana pool.
    Q, Target opponent gains control of Spirit Meadow: Gain 3 life, draw a card.

    When I un tap this I gain three life and draw a card right?
    I have designed one land like this for each color. But I want to make sure that this works before getting reviews on them.

    But here is the Blue one....
    Name needed
    Land - (M)
    T: Add 1UU to your mana pool.
    Q, Target opponent gains control of ~: Counter target spell.
    Posted in: Custom Card Creation
  • posted a message on *Impossible Creature Type Game*
    I assume that you meant elemental - merfolk

    Cinder Swimmer 2RU
    Creature - Merfolk Elemental Warrior
    Shroud
    R: +1/+0 until end of turn
    2/2

    Next: Elephant -------------- Insect
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Helixicon Revolver :sym2r::sym2w:
    Instant (M)
    Deal 3 Damage to target creature or player, target player gains 3 life.
    If you paid 4 mana to cast ~ repeat this process two more times, you may pick new targets.

    Next Cycle: :symgu::symgu::symgu:
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Homegrown Troops 18G
    Instant
    Convoke
    Buyback
    Search your library for up to five creature cards and put them onto the battlefield, if you payed for ~ without tapping any creatures search your library for up to ten creatures and put them on the battlefield instead.

    Next: 18U
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Circle of the Heretic 3URG
    Sorcery (M)
    Put a 4/4 Blue Avatar creature token with Flying onto the battlefield.
    Put a 4/4 Red Avatar creature token with First strike onto the battlefield.
    Put a 4/4 Green Avatar creature token with Trample onto the battlefield.

    Next Cycle will be: :sym2r::sym2w:
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Name Needed 3URG
    Creature - Faerie Elemental (C)
    Vanishing 2
    Haste, flying, Indestructible
    When CARDNAME leaves the battlefield shuffle it into its owner’s library.
    2/2

    Next suggestion: GGUUR
    Posted in: Custom Card Contests and Games
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