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  • posted a message on The Mana Cost Game
    Goblin Genius UUR
    Creature - Goblin Wizard (R)
    Whenever an opponent cast a spell on your turn ~ deals 2 damage to that player.
    Whenever you cast a spell on an opponents turn you may draw a card.
    2/2

    Next: 2WWRRG
    Posted in: Custom Card Contests and Games
  • posted a message on The Mana Cost Game
    Angel Swarm 11W
    Instant - (M)
    Put four 3/3 white angel creature tokens with flying and vigilance onto the battlefield.
    Rebound
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    (name needed) X
    Artifact Creature - Wall (C)
    Defender
    If ~'s toughness is greater than 6 it gains reach.
    X/X

    Suggestion: 2WR
    Posted in: Custom Card Contests and Games
  • posted a message on Sorta back in the swing of things.
    Again thanks for the help/reminder on the formatting.

    Random magic is a card that I was building aimed at mainly multi-player matches, so that you could choose the player that you are not trying to affect.

    Ridgeback mauler. if I used the must be blocked by an additional creature this turn more than once will the additional blockers stack eg if I use it twice will he have to be blocked by three creatures?

    any more input on these few? If not I'll post a few more cards tomorrow.
    Posted in: Custom Card Creation
  • posted a message on Sorta back in the swing of things.
    Thank you all for the input on these guys.

    Insert name here
    - I will fix the formatting on him. A friend of mine has named him Oakborn Ancient. I think that his cost could go up by 1 so his final cmc is going to be 9.

    Pouncing Puma - I can see where the argument for his power and toughness change come from but I dont know if a toughness boost is in order without a cost change. the compared card has a conditional flash and is two colors. For now though I am going to play test both p/t versions and see how they play out.

    Helix Mage - thank you for correcting me on the formatting for the damage. Although I dislike the idea of a boros type card making you discard would making the ability match his casting cost help balance him out any?


    Thank you all for your help and patience. Here are a few more that I have been working on over the holiday break.

    Some of these are over the top and probably over powered and/or broken. but at least its a starting point.
    Gloryscale, First Samurai 5RRWW
    Legendary Creature - Dragon Samurai (M)
    Flying, Bushido 4
    If you control more than Five creatures that are both Dragon and Samurai, GloryScale, First Samurai has Vigilance and Protection from black.
    5/5

    Random Magic URG
    Instant - (?)
    Target opponent chooses one: Counter target spell, Return a creature from your graveyard to your hand, or Draw a card.
    Buyback G, R, or U
    Flashback URG

    Ridgeback Mauler 5RG
    Creature - Troll Warrior (?)
    First strike, Rampage 3
    XRG: Ridgeback Mauler must be blocked by at least X creatures this turn.
    5/5
    Posted in: Custom Card Creation
  • posted a message on Sorta back in the swing of things.
    I think that with the given input I'll keep Pouncing puma at the same card and as an uncommon.
    And The insert name here may be a great creature but Thorn Elemental can deal damage as though it weren't blocked, although I think that I might add one to the cmc to balance things out a little.

    How do you think that I should make the helix mage more elegant.
    Posted in: Custom Card Creation
  • posted a message on Sorta back in the swing of things.
    Finally back online now that my comp and external HD are both dead.

    I may have created and posted some of these before in some earlier incarnation, but seeing as my cards design files have to be restarted from scratch I apologize in advance.

    Some of these need naming. And as always any comments on balancing things, abilities, cost, rarity, ect.

    (insert name) 5GG
    Legendary Creature - Dragon (R)
    Trample, Reach, Indestructible
    8/8

    Pouncing Puma GGG
    Creature - Cat Warrior (?)
    Flash
    Reach
    2/2

    Helix Mage RRWW
    Creature - Human Wizard (U)
    Vigilance
    1RW, T: Deal 2 damage to target creature or player and gain 2 life.
    1/3
    Posted in: Custom Card Creation
  • posted a message on UB Legend (and WU Legend)
    this is a good friend for Crafty Pathmage I like.
    Posted in: Custom Card Creation
  • posted a message on Charm Cycle
    dizzing charm will only kill the creature if the first effect brings its power to 0 or less. Add that to the fact that any +/1+1 type effects will stop this out right or give it a harder time killing something. Other than that it's mean but not broken IMHO.
    Posted in: Custom Card Creation
  • posted a message on *Impossible Creature Type Game*
    Manaborn Cutthroat UUBB
    Creature - Elemental Pirate (R)
    Intimidate, Flying
    Whenever ~ deals damage to a player you may pay UB if you do that player discards X cards and you draw X cards where X is the amount of damage done to that player.
    2/2

    Next: Angel Ninja
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Sorry for the long absence but I have had my external HD and my laptop both go out on me. and it has taken me quite a bit to get things back to a point where I can be on here a little more consistantly.

    and now for the start of the new cycle.

    Flight of Figments 5UW
    Enchantment (C)
    When ever a player cast a spell that player may put a 1/1 white and blue bird creature token with flying onto the battlefield.
    Whenever ~ puts a creature token onto the battlefield under an opponents control put that many onto the battlefield under your control.

    Cycle Suggestion: 1WBG
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    (insert name here) GW
    Instant - (C)
    Put a +1/+1 counter on target creature.
    Gain 5 life.
    Flashback 1GW

    Cycle suggestion: UUW
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Withering Mages UB
    Creature - Human wizard (U)
    Tap a creature, :SymUB:you control target creature gets -1/-1.
    1/1

    Cycle Suggestion: 5
    Posted in: Custom Card Contests and Games
  • posted a message on Suggest a CMC - Ascending Rarity Game
    Iron Angel 3WW
    Artifact creature - Angel (U)
    Flying
    WW: ~ has vigilance until end of turn.
    WW: ~ has First strike until end of turn.
    If ~ is in your graveyard you may sacrifice two artifacts, if you do return ~ to the battlefield tapped.
    3/3

    Next Suggestion: 3UU
    Posted in: Custom Card Contests and Games
  • posted a message on Temporal Might
    i would say not to limit it to sorcery speed. one of the good things of this is that you can move it but at the current speed i can send a kill spell at your creature and you can't save the enchantment.
    Posted in: Custom Card Creation
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