@Lomax: The problem is that it won't be available for an entire PTQ season. Though we want wizards to take their time, it's frustrating that we have to either shell out (defeating the purpose of this product) or wait.
Except Volkan Baga only did art for two Moxes Mox Diamond from the "From the Vault" series and Mox Opal. All the the originals and the Original Mox Diamond are Dan Frazier and the rest are attributed to various other artists
I believe they're talking about the oversized mox arts for the Vintage World Championship.
My LGS owner and I are on a first name basis, and I go to college with his part time employee. I get lower prices on single and packs, but my favorite perk is at pre-releases and such. When we're low on people for 8 man drafts, he'll let me draft 'for the store'. I basically get to play gatekeeper and all winnings + cards drafted go to the store.
I don't get any prizes, but the chance to play and get experience with a set early on is invaluable. I often get 2-3 of these with each new set, and it's so much help for when it rolls around online.
That's an incredibly questionable decision on their part considering how blatant this was.
Sometimes you need to use a bit of logical, critical thinking when making a call.
He can claim ignorance, and while anyone at that level clearly knows the danger of shuffling like that, it's a hard position for the DCI. Best to leave things be and wait for it to go away than to ban him and have people make jokes about it (slow play = saito-ing at my LGS).
I bet they wish they just used Denying Channel like he wanted in the first place.
This seems to be the case. But because of it, we're now down Doom Blade/Terror, and back to Negate + Essence Scatter. The impact of that card has just been so severe, I wonder sometimes how it got through development :-/.
Limited is probably the format where there's the most focus on combat, true, so you learn a lot about reading tricks and bluffing and calculating damage in a race and things like that - not skills you always need in a Constructed matchup, when you do need them you'll be glad to have thought through all those complex Limited boardstates.
On the flip side, as a nearly 100% limited player, I feel constructed players have the advantage over me when it comes to sideboarding, at least early on in the format. I have a hard time recognizing things I want to sideboard against that aren't painfully obvious. I noticed at FNM drafts, people who frequently show up at our early afternoon Standard, flip out 2-3 cards nearly all of the time after game 1, when I sometimes board in a Naturalize.
I do agree though. Players who don't draft frequently tend to run into pump spells far more often, because they simply don't think about it in constructed. I imagine limited players would run into counterspells often because they're not played often in limited.
I don't like the Falcon, and not a big fan of Duress. Rain has the occasional blowout potential (few and far between) and can sometimes screw with combat math. If it can get a few goblin tokens off the map, I'm fine with it as a 23rd.
If I were drafting at an FNM, I'd slam the foil island for funsies.
2gg for a 5/5? Hard to pass up on that kind of sweetness in Limited. The mechanic is kinda fun in limited to be able to spend your mana late game to get value out of something that's already affected the board.
Will be interesting to see what can really take advantage of this mechanic.
I met TSG a bunch of times IRL. He's such a chill guy.
Messing with business assets is a big no-no. All I can ask for is an investigation and nothing more, jumping to conclusions before concrete results are in isn't fair to him or CFB.
Mine does the same thing, but you get a little more the more you sell, and he sometimes gives slightly more to long time customers (been going there almost every week for nearly 9 years now ).
Honestly, a reliable way to cash in on cards is nice to have. Even 50-70% is fine if you don't want to trade or just want some extra credit/cash.
I guess I'm the type to try and go big on the Phoenix. I see why people would pick the Aven, but I'm the type to grab the phoenix and degenerate the game with it.
I've only narrowly dodged bullets having this played against me. The worst they got was a Duress, which I had a land, nighthawk, and muckwader.
I did get a sick blowout twice with this card. Once was a Predatory Rampage. The other was an Angel's Mercy (:rolleyes: sarcasm). In that worst case scenario where he's a 5 mana 2/2, your opponent doesn't have blowout spells or removal, which is kinda comforting? I can't really see myself cutting him for anything that isn't really solid, but I'm not always happy to play this guy. At worst, he's a really powerful sideboard card.
It really boils down to power vs consistency when picking this guy over something else, which do you prefer to play more?
Griselbrand delivers.
@Lomax: The problem is that it won't be available for an entire PTQ season. Though we want wizards to take their time, it's frustrating that we have to either shell out (defeating the purpose of this product) or wait.
I believe they're talking about the oversized mox arts for the Vintage World Championship.
I don't get any prizes, but the chance to play and get experience with a set early on is invaluable. I often get 2-3 of these with each new set, and it's so much help for when it rolls around online.
He can claim ignorance, and while anyone at that level clearly knows the danger of shuffling like that, it's a hard position for the DCI. Best to leave things be and wait for it to go away than to ban him and have people make jokes about it (slow play = saito-ing at my LGS).
This seems to be the case. But because of it, we're now down Doom Blade/Terror, and back to Negate + Essence Scatter. The impact of that card has just been so severe, I wonder sometimes how it got through development :-/.
On the flip side, as a nearly 100% limited player, I feel constructed players have the advantage over me when it comes to sideboarding, at least early on in the format. I have a hard time recognizing things I want to sideboard against that aren't painfully obvious. I noticed at FNM drafts, people who frequently show up at our early afternoon Standard, flip out 2-3 cards nearly all of the time after game 1, when I sometimes board in a Naturalize.
I do agree though. Players who don't draft frequently tend to run into pump spells far more often, because they simply don't think about it in constructed. I imagine limited players would run into counterspells often because they're not played often in limited.
Two weeks. Takes some scrolling, and clicking, but at the bottom of the article.
I don't like the Falcon, and not a big fan of Duress. Rain has the occasional blowout potential (few and far between) and can sometimes screw with combat math. If it can get a few goblin tokens off the map, I'm fine with it as a 23rd.
If I were drafting at an FNM, I'd slam the foil island for funsies.
Will be interesting to see what can really take advantage of this mechanic.
Foil Island!
Messing with business assets is a big no-no. All I can ask for is an investigation and nothing more, jumping to conclusions before concrete results are in isn't fair to him or CFB.
Honestly, a reliable way to cash in on cards is nice to have. Even 50-70% is fine if you don't want to trade or just want some extra credit/cash.
Pretty good overall payout.
I did get a sick blowout twice with this card. Once was a Predatory Rampage. The other was an Angel's Mercy (:rolleyes: sarcasm). In that worst case scenario where he's a 5 mana 2/2, your opponent doesn't have blowout spells or removal, which is kinda comforting? I can't really see myself cutting him for anything that isn't really solid, but I'm not always happy to play this guy. At worst, he's a really powerful sideboard card.
It really boils down to power vs consistency when picking this guy over something else, which do you prefer to play more?