Innistrad: Midnight Hunt Update
Adeline, Resplendent Cathar replaces Brimaz, King of Oreskos. Willing to risk the lower power floor for the higher power ceiling.
Borrowed Time replaces Exalted Angel. Always loved this effect, happy to have a third copy to boost enchantress.
Intrepid Adversary replaces Hidden Dragonslayer. Sweet for aggro, tokens, lifegain matters, and blink.
Consider replaces Stratus Dancer. Great in spells matter decks and good in reanimator/graveyard decks. I have literally been wanting this exact text on a card ever since the surveil mechanic was spoiled.
Suspicious Stowaway replaces Vesuvan Shapeshifter. I dislike that Day/Night requires outside rules knowledge not written on the card, but this particular card is strong enough to include anyway.
Bloodthirsty Adversary replaces Stoke the Flames. Great in mono-red, Boros aggro, and Izzet spells matter. Plus it's another tribe member for the light Vampire tribal theme.
Falkenrath Pit Fighter replaces Sagu Mauler. It's strong as an aggro 2/1 for R that can be cashed in for cards. Plus it helps slightly support Vampires matter both as a tribe member and with an ability that lets you sac any Vampire.
Play with Fire replaces Wild Slash. I like one mana instant burn to support the weird spell pinger archetype, and this is just much better than Wild Slash.
Other non-MID changes happening at the same time:
Fastbond replaces Den Protector
Oath of Nissa replaces Rattleclaw Mystic
I'm cutting all the morphs to make room for Midnight Hunt cards because 1) power creep has made most morph cards too underpowered for cube and 2) I don't want to cut just a couple morphs because the mechanic's mystery needs a minimum density threshold (I like at least 2 morphs per supported color). I'd love to bring a batch of morphs back into the cube if we ever get another modern day power level morph set (in Tarkir or elsewhere) because I enjoy the "what could it be?" style of gameplay.
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Sep 7, 2021Bloodthirsty Adversary is 100% in!Posted in: Cube New Card Discussion
I’m loving the Adversary cycle of pushed 2/5/8 or 2/4/6/8 drops. Definitely including the red and white ones in my cube, probably not for blue and black, and I haven’t seen the green one spoiled yet.
Jul 6, 2021Adventures in the Forgotten Realms UpdatePosted in: Cube Card and Archetype Discussion
Den of the Bugbear
Priest of Ancient Lore
Battle Cry Goblin
Zariel, Archduke of Avernus
Trelasarra, Moon Dancer
Jul 5, 2021I think whether Monk of the Open Hand is good in a game all depends on the timing of the first trigger. Getting a trigger on turn two (or one) is great, but turning your aggro 1/1 into a 2/2 on turn 3 or 4 is underwhelming. To have a good chance at triggering on turn 1 or 2 your deck (and Cube) needs a really heavy density of aggro 1 drops and/or lots of 0 mana cards (like moxen) that make sense in a white aggro deck.Posted in: Cube Card and Archetype Discussion
Maybe someone can math it out: How many other 0-1 mana cards do you need to have in your deck to have a 75% chance of your turn 1 Monk of the Open Hand attacking as (at least) a 2/2 on turn 2?
Jul 2, 2021The three effects on Ranger Class are in the perfect order: an early body to get on the board, then a way to keep your creature attacking by making one a little bigger than your opponent’s blockers (and giving you a useful play even if you miss your third land), then finally if your opponent assembles enough blockers or removal to stall your attacks, Ranger Class becomes a late-game source of card advantage.Posted in: Cube Card and Archetype Discussion
I really like this card as support for both +1/+1 counters matter and enchantress themes, both of which are often centered in Selesnya colors. The “no-mana-per-counter” +1/+1 counter granting enchantments I would compare Ranger Class to would be Song of Freyalise, Showdown of the Skalds, Citadel Siege, Rhythm of the Wild and Curse of Predation (which will probably be my cut). Ranger Class is the only one of those that creates its own body for the counters to go on and it has the biggest card advantage ceiling (Showdown ”draws” more cards right away, but if the game stalls then Ranger Class is only limited by how many creatures are left in your deck).
Other random upsides:
— Another positive ETB trigger for Flickerwisp/Brago effects (although this can be awkward if Ranger Class is at level 2 or 3).
— Even if a creature is not on top of your library, the information gained by looking at the top card at any time can be helpful for crafting a game plan.
Jun 18, 2021Update: Laelia, the Blade Reforged was errata’d in the MH2 release notes with a functional change to make the card a little stronger and more intuitive. The last clause is now:Posted in: Cube Card and Archetype Discussion
“Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.”
So now Laelia does actually get bigger when your opponents use exile effects on you like Ashiok(s), Robber of the Rich, Thief of Sanity, Kalitas, Traitor of Ghet, and Nicol Bolas, God-Pharaoh.
Jun 2, 2021Modern Horizons 2 Update (540 unpowered)Posted in: Cube Card and Archetype Discussion
Excellent! Modern Horizons sets feel like they’re designed with cube builders in mind.
Ragavan, Nimble Pilferer
Archon of Cruelty
Grist, the Hunger Tide
Also in this update, Lose Focus prompted me to add my first Strixhaven card Archmage Emeritus.
Ever since MH1 introduced the five enemy horizon lands two years ago, I’ve been hoping MH2 would finish the cycle with four new allied horizon lands (and maybe a Horizon Canopy reprint if they can work around the new-to-modern restriction). Maybe in MH3?
May 27, 2021Solitude is in the color that is best at flickering creatures. The problem is very few Cubeable flicker effects happen at instant speed. Still seems good as a 5-mana Ravenous Chupacabra with flash and lifelink.Posted in: Cube Card and Archetype Discussion
May 25, 2021Love it. Aside from being rawly efficient and powerful, here are some more fun little things I like:Posted in: Cube Card and Archetype Discussion
— This is the best Golgari planeswalker for supporting and signposting a fill-your-graveyard/dredge theme.
— Speaking of filling your graveyard, “in addition to” means Grist has two card types for Emrakul, the Promised End, which in my cube basically always ends up in the Golgari deck.
— Caring about Insects is offbeat and doesn’t go with much else, which has pros and cons. It’s kind of fun for Hornet Queen, Brain Maggot, and of course Mirror Entity to give Grist a tiny insectile boost, but I get nervous about including too many cards with false flags because I like cube themes to be easy for new drafters to spot. Hopefully people see Grist as a signal for “fill my graveyard” not “try to draft Insects” because Insect tribal is not going to be supported any time soon 😀
May 20, 2021Great in mono-red aggro, good in blink decks, and OK in +1/+1 counter decks that boost power upon ETB or otherwise care about creatures getting counters. The RR cost may limit its splashability though.Posted in: Cube Card and Archetype Discussion
Overall this card seems good, especially when the mono-red player casts it on turn two to clear a blocker for their one drop. Good early, good late is a recipe for cube success. The fact that it scales to the late game mitigates the feel bad situation when you
can’tshouldn’t cast it because your opponent doesn’t have a creature yet.
May 10, 2021I like the cleverness of Urza's Saga's design with its multiple levels of puns and lore references (and what a subtype!). It looks strong for cubes that are powered or artifact-heavy.Posted in: Cube Card and Archetype Discussion
That said, in my 540 unpowered with no artifact theme, this card is a miss. At first I was really excited to see the long awaited "enchantment land" type because I'm always trying to make an enchantress/constellation theme work in Cube (without using positive creature auras). It's cute that "enchantment that really cares about artifacts" reflects the mechanical themes of the set Urza's Saga, but what I want from an enchantment land are abilities that support enchantress decks, not abilities that support artifact decks.
Apr 7, 2021Laelia, the Blade Reforged is a very strong card that doesn't need help to be great. That said I am tickled by the many little synergies that trigger her like cascade, delve, escape, and eternalize. The two-card combo I'm most excited to assemble is Laelia + Psychatog.Posted in: Cube Card and Archetype Discussion
I also like that Laelia hates on your opponent's effects that exile your library or graveyard, such as
Ashiok(s), Robber of the Rich, Thief of Sanity, Kalitas, Traitor of Ghet, and Nicol Bolas, God-Pharaoh. Edit: The exile clause cares about who is doing the exiling, so most of those don’t trigger Laelia.
Apr 4, 2021Even if the combination of abilities on Callous Bloodmage isn’t quite as appealing as Charming Prince or Knight of Autumn, I enjoy this style of flexible ETB creature design and I hope they keep making more.Posted in: Cube Card and Archetype Discussion
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