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  • posted a message on What is Artisan?
    Quote from ArBoR4817 »
    The problem was probably that peasant usually means a max of 5 uncommons per deck (in constructed) which isn't a restriction in this particular format on Arena.


    Wow, that is some deep-cut knowledge right there. I'm not used to hearing magic facts I havent heard of, and there are now at least 2 in this thread alone
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Funky dragon, what is your opposition to monocolored lands?

    Eldamir, I remember when crystal shard was undoubtedly godlike in our environment, but I feel like the viability of grindy antitempo strategies has gotten worse as our beaters and tokens have gotten better. Besides the obvious fact that they apply more pressure on the shard-player, the fact that crystal shard nullifies removal means that it is nullifying a smaller amount of the powerful cards in our decks (since removal has always been great, unlike creatures) Perhaps you could revisit the card if aggro and tokens strategies get a boost/you cut the card a long time ago.

    //

    Anyway, thanks for the responses. I think I have to cut curse of shallow graves in my commander legends update. Alongside swapping artisan of kozilek out of colorless and into green.

    And cut the riot enchantment for something else. Suggestions for best non-bloodbraid gruul card?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Rare Lands in C/Ube?
    I suffer from cantfindagroupitis like most of us do, but in what little playing I've managed to do only Creeping Tarpit has shown itself to be spooky. All the other ones are just above average cards that add a play pattern to the cube. Arbor's comparisons to Treetop village holds true.

    I wanted the new colorless one but it wasn't until.... this conversation that I learned that its price is low enough for me to want to buy it.

    Generally, I assume our discrepancy can weed out the problem lands. Gavony township? Definitely not ok. Oran-rief the vastwood? Strong but narrow at least. Nesting grounds? Seems fine until kitchen finks turns into an indestructible 3 power creature attached to serrated arrows.

    [EDIT] oh I just noticed that oran-rief also has unpleasant synergy with the finks. Hm..
    Looks like I found my cut for ulvenwald captive.
    Posted in: Pauper & Peasant Discussion
  • posted a message on What is Artisan?
    I know what Smash Up is(cool idea for a game), but I legitimately don't know what else he's referring to by the word "artisan".

    I thought this was going to be a thread about whether or not Artisan of Kozilek should be categorized as a green card or not.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Quick check:

    How many people have banned Curse of shallow graves?

    Also

    How many people are very attached to Faerie conclave and Treetop village?
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Kor sanctifiers is one of the only cards I probably never looked to cut. Reasonable disenchant creatures are somehow hard to come by.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Quote from Mitas »

    Quick shoutout to Carrion Grub, one of the few black creatures that survives Feast and has just generally been an solid performer. I don’t think it got enough love when M21 first rolled through.


    Doesn't this card just average out as like a 4 mana 3/5 that mills you for 4? With the upside of being like a 4/5 and the downside of occasionally being a 0/5?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Rare Lands in C/Ube?
    The flip lands are actually a perfect example of why I switched to just using my judgment on what rare lands to include as opposed to strict rarity. Because they are non-abusable, low upside, consistency machines... which are put at rare to sell packs.

    I assume they would be perfect fits, if not slightly underpowered, because that is what they seem to me in my limited experience.
    Posted in: Pauper & Peasant Discussion
  • posted a message on What is Artisan?
    What is this idea, I've never heard of it
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Snowballing that starts at turn 6-8 is significantly less of a problem than snowballing that starts on turn 3 or 4. So maybe I can accept that
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Honestly part of why I never considered proxying ABU duals is that I really just don't want more gold cards in my cube. At least the manlands I run "add" something. And I haven't really noticed that my fixing is bad for aggro since I run no CC 2 drops and perhaps have just become desensitized to it since I haven't played constructed since the obama administration. First term
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Maybe I'm undervaluing the wrath on Feast of Succession itself, but betting on your opponent to not have even 10% of the cube by t6+ doesn't feel like good odds to me. Obviously this isn't the full story (holding up removal, using x/5s yourself, haste creatures played beforehand, death triggers, flash, etc.), but if a average deck has 2 ways to get the monarch immediately, they are 55% to have drawn 1 by t6.


    Well, you said it already: if it's a haste creature you're worried about, they need to have not already played it by now. so that 55% is not remotely useful as a benchmark.

    But, ultimately, I hate monarch. The game is suddenly a home-rules version of magic and it leads to some pretty crazy snowballing.

    I also think that I agree with the assessment of the saddlebrute being 4th after those three. Garbage elemental d is almost in my cube and this new creature's haste-granting is only really mouth-watering paired with green's 7 drops.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Snow lands are working out for me very nicely. But I don't think I would feel right recommending it to people just because the cost of getting 150 snow lands is not worth (to me) the relative upside. There is something of a coolness factor that comes with it though, and if the viking set uses snow like modern horizons did, I am probably going to feel like it was worth the investment.

    Even stuff like finding coldsteel heart with glacial revelation feels pretty slick, and having another axis by which to judge the value of random cards is sweet.

    //

    Every once in a while I label Artisan of kozilek as being too expensive, but then it makes its way into some super dedicated slow build and earns its slot tentatively again. It is almost a green card for me though, and I should see if its play pattern is close enough to exclusively green for me to actually categorize it as a green card straight up.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Zendikar Rising for Peasant Cube
    Cubing a card solely because your 23rd card is generally worse is sketchy reasoning imo. There are definitely arguments for mdfcs, but "better than your 23rd card" is basically the definition of filler. Maybe this is a personal thing, but if I consider a card filler it's on the list to be cut.


    I realized after the fact that this is what my argument sounded like, and I kid you not it bothered me for like 2 weeks. I should have expanded my argument to try and show that this modal nature between two different resources puts it ahead of X% of the cards in your deck Y% of the time. But I got a bit worn out, and haven't been back until today.

    //

    Quote from BrownDog5117 »

    I don't play with free mulls. I never have and never will... but that variance is specifically what makes magic such a frustrating game sometimes.

    I can absolutely see why people play with free mulligans.


    I have transitioned into "First mulligan free, every one after that is London" and it's been a dream. It irons out the rougher parts of magic but it at least keeps people honest. Cali makes the correct observation about how free mulligans don't cause people to just abuse the system and mull to get the full combo, but I do think it misses the mark a tad because we all know that people will occasionally succumb to temptation and toss semi-questionable hands. So I appreciate having the looming threat of backfiring be around.

    Also, free mulligans have the unintended side effect of helping people run greedy mana bases. YMMWV on that I suppose.

    And just as an aside, the london mulligan should go down as one of the best rule changes of all time imo. Losing the worst card from your hand is much less damning than losing a random card from your hand. And moreover, it's skill-testing.

    Quote from FunkyDragon »

    Let's compare the MDFCs to the spell-lands from original Zendikar. Halimar Depths offers you both the tapped land and a free - no mana - half Ponder. Soaring Seacliff offers both the tapped land and a free Jump. And I don't see many people arguing for those. Granted, they are sorcery speed and limited functionality, but the MDFCs make you choose one or the other (land/spell) and make you pay more for the nonland effect.

    ____________________________________________________________________

    How have people liked playing Fearless Fledgling? I dismissed it at first as a bear that sometimes is better, but my cube supports both flyers and +1/+1 counters, so I might reconsider. It could also ease the sting of top-decking a land late game. Is it good or just adequate?


    Halimar depths is probably the best of those spell lands from ZEN, and it offers about a... third of a mana's worth of value. It's just about the definition of marginal. That's generally the argument against running cycling lands. The MDFCs are only marginally worse than halimar depths when you play them as lands but are waaaaay more value when you play them as spells.

    And while I have yet to see the fledgling in play in cube, I have been taking it over like half the rares in the set for normal draft. It's obscene.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Zendikar Rising for Peasant Cube
    Quote from ArBoR4817 »
    Are they really better than Secluded Steppe or Forgotten Cave. I think I rather have a random card from my deck then a 4/5 trampler for 6 most of the time.


    Well that's the rub, isn't it. Yes, we would rather have a random card instead of a 4/5 trampler for 6 most of the time. But most of the time that I would rather have a random card than a 4/5, I would be in the market for a land even if it has to etbt. By the time I am no longer in the market for lands, around 5+, I am much happier with 4 mana's worth of stats even if I have to pay 6 for them than I am with a random card. Because almost half of my random cards are themselves lands.


    An etb tapped land can fill the gap when you don't have a two drop to play and wait to cast your quality three drop next turn. But in CU/be that happens far less often than in retail limited.


    Looking at the curve of common creatures in ZNR, I am not convinced this is the case. But even if it was the case, I can't be sure of how stark the difference would be.
    I am still looking at all the games where it's in my opener and I have no play on turn one (over 50% of the time even in a deck with three 1 drops), every topdeck situation, and every situation where I do have duplicate costs in my hand, etc.

    But to the point I am trying to make, the relative difference between being a poor spell and the 23rd card in my deck in a situation where I want my 23rd spell is *likely* much lower than the difference between being a poor land and my 23rd spell when I want a land. Being modal means that I get to avoid the absolute failure case of being mana screwed some percentage of the time by replacing my 23rd card with it. So it's a matter of how often one case comes up compared to another, multiplied by the difference in expected outcome of the two situations.

    Clearly I don't know what that is, but I think it's plausible.
    Posted in: Pauper & Peasant Discussion
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