Quote from ArBoR4817 »The problem was probably that peasant usually means a max of 5 uncommons per deck (in constructed) which isn't a restriction in this particular format on Arena.
Quote from Mitas »
Quick shoutout to Carrion Grub, one of the few black creatures that survives Feast and has just generally been an solid performer. I don’t think it got enough love when M21 first rolled through.
Quote from Purplemurasaki »Maybe I'm undervaluing the wrath on Feast of Succession itself, but betting on your opponent to not have even 10% of the cube by t6+ doesn't feel like good odds to me. Obviously this isn't the full story (holding up removal, using x/5s yourself, haste creatures played beforehand, death triggers, flash, etc.), but if a average deck has 2 ways to get the monarch immediately, they are 55% to have drawn 1 by t6.
Quote from Purplemurasaki »Cubing a card solely because your 23rd card is generally worse is sketchy reasoning imo. There are definitely arguments for mdfcs, but "better than your 23rd card" is basically the definition of filler. Maybe this is a personal thing, but if I consider a card filler it's on the list to be cut.
Quote from BrownDog5117 »
I don't play with free mulls. I never have and never will... but that variance is specifically what makes magic such a frustrating game sometimes.
I can absolutely see why people play with free mulligans.
Quote from FunkyDragon »
Let's compare the MDFCs to the spell-lands from original Zendikar. Halimar Depths offers you both the tapped land and a free - no mana - half Ponder. Soaring Seacliff offers both the tapped land and a free Jump. And I don't see many people arguing for those. Granted, they are sorcery speed and limited functionality, but the MDFCs make you choose one or the other (land/spell) and make you pay more for the nonland effect.
How have people liked playing Fearless Fledgling? I dismissed it at first as a bear that sometimes is better, but my cube supports both flyers and +1/+1 counters, so I might reconsider. It could also ease the sting of top-decking a land late game. Is it good or just adequate?
Quote from ArBoR4817 »Are they really better than Secluded Steppe or Forgotten Cave. I think I rather have a random card from my deck then a 4/5 trampler for 6 most of the time.
Quote from Poster formerly known as Phitt77 »
An etb tapped land can fill the gap when you don't have a two drop to play and wait to cast your quality three drop next turn. But in CU/be that happens far less often than in retail limited.