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  • 1

    posted a message on March MCC Round 1 - "Call of the Tribe"
    Stitcher Sister 3U
    Creature - Zombie (U)
    Whenever a Zombie creature dies, you may pay 2B. If you do, return it to your hand.
    "When working with a hundred stitches, sometimes you need another pair of hands." - Stitcher Geralf
    2/2
    Posted in: Monthly Contests Archive
  • 1

    posted a message on New Keyword - Weaponize
    This feels very close to Living Weapon
    Posted in: Custom Card Creation
  • 1

    posted a message on Shandalar Booster #2
    Convict seems unnecessarily restrictive, but it is very clean.

    I agree that Inherit is a tad confusing. I thought it stayed imprinted on the creature.

    Basic Duals are sexy. I love them
    Posted in: Custom Card Creation
  • 1

    posted a message on Streaming Custom card creation?
    I don't know if I would like just watching a single person design a card but I wouldn't mind watching a group of people brainstorm
    Posted in: Custom Card Creation
  • 1

    posted a message on G/x Ramp
    At 4 Wastes and 4 Evolving Wilds you hit a little over 70% of the time. I am okay with that percentage given that Sylvan Scrying isn't an UNPLAYABlE card and sometimes you will still be able to cash this in on Turn 4+ as a Rampant Growth. Plus, with Oath of Nissa making more of an appearance, you are only helping the percentages.
    Posted in: Standard Archives
  • 3

    posted a message on Magic Story Discussion: Magic Origins and Battle for Zendikar Block
    Probably the worst UR I have read so far. Not only was it so poorly written, but it just a waste of time. I also would have thought the Oath would have come AFTER they defeated the Titans, not before. *shrugs* I am going to go reread the Tazri UR again to get the bad taste out of my mouth.
    Posted in: Magic Storyline
  • 1

    posted a message on [Card Creation League] CCL Discussion Thread
    Do we still need a host for Feb? If somebody wants to give me an outline for scoring then I can do it.
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on [GDW] Tactical: A Boros Mechanic
    It does feel weird to have "Assault" to be on defensive cards. Also, it feels weird that you can trigger this off your opponent's attacks.
    Posted in: Custom Card Creation
  • 1

    posted a message on [DMS] Cards that need replacement/tweaking
    Quote from Doombringer »
    For Dreamscape. I have a number of cards marked for replacement. I'd love any ideas for ways to tweak or replace these cards.

    Nurturing Mori 2 mana white mana
    Creature - Elemental Bird (U)
    Flying, lifelink
    Trance - Nurturing Mori enters the battlefield with a +1/+1 counter on it for each tapped creature you control.
    1/1
    This usually is a 2/2 but sometimes a 3/3 in playtesting. I just don't need another medium sized flier especially one as swingy as this.
    Requirements: A 2W uncommon creature with trance



    Dream Soldier 2W
    Creature - Human Soldier (U)
    Trance - When Dream Soldier enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield for each tapped creature you control.
    2/1


    Thought Aspirant 4 mana blue mana
    Creature - Human Wizard (U)
    Dreamwalk (This creature can't be blocked by untapped creatures. Tapped creatures can block it.)
    Whenever Thought Aspirant becomes tapped, target creature you don't control gets -4/-0 until end of turn.
    4/1
    This is part of the aspirant cycle, which have dreamwalk and a "whenever tapped" ability. However I didn't want to simply repeat Fallowsage. This card has been seeing nearly zero play and is being deemed boring in playtests.
    Requirements: A 3U or 4U uncommon creature with Dreamwalk and a "Whenever Thought Aspirant becomes tapped, [EFFECT]" ability.



    Thought Aspirant 3U
    Creature - Human Wizard (U)
    Dreamwalk
    Whenever Thought Aspirant becomes tapped, scry 1.
    3/2


    Frenzied Onslaught 5 mana red mana
    Sorcery (U)
    Creatures you control gain double strike until end of turn.
    Premonition 5-:1mana: red mana (Rather than cast this card from your hand, you may pay 1 mana red mana and put this card into your library face up just beneath the top five cards. As it reaches the top, cast it without paying its mana cost.)
    A red premonition finisher card for either the RB token aggro deck or the UR Premonition deck. This is supposed to be a expensive uncommon red instant/sorcery with a cheap but long premonition.
    Requirements: A red premonition card noncreature card with the same casting and premonition costs



    Prophesied Meteor 5R
    Sorcery (U)
    Prophesied Meteor deals 6 damage to target creature or player
    Premonition 5-1R


    Knight of the Old Ways 3 mana green mana
    Creature - Human Knight (U)
    When Knight of the Old Ways enters the battlefield, put a +1/+1 counter on target creature.
    Each creature you control with a +1/+1 counter on it has ":1mana: green mana : Regenerate this creature."
    2/2
    Regenerate is just a little too annoying though the "+1/+1 counters matter" archetype is nice.
    Requirements: replacing the "Each creature you control with a +1/+1 counter on it has" effect for something less annoying.



    Knight of the Old Ways 3 mana green mana
    Creature - Human Knight (U)
    When Knight of the Old Ways enters the battlefield, put a +1/+1 counter on target creature.
    Creatures you control with a +1/+1 counter have vigilance.
    2/2

    *Note: Wording is off but I can't find the sweet spot.


    Crusade of the Daumas 5 mana red mana white mana
    Sorcery (R)
    Crusade of the Daumas deals 3 damage to target player and each creature he or she controls. You gain life equal to the damage dealt this way.
    This just isn't fun or useful. Needs replacement.
    Requirements: A Splashy R/W rare.

    Bloody Massacre 3RW
    Sorcery (R)
    Creatures your opponents control block this turn if able, and you choose how those creatures block.
    Posted in: Custom Card Creation
  • 6

    posted a message on Magic Story Discussion: Magic Origins and Battle for Zendikar Block
    Quote from Caranthir »
    Quote from TerrorKingA »
    Oh, in that case I'll give it a look through. Seems like the kind of story I've been asking for. Would be even better if it didn't feature any walkers, but I'll take what I can get :p


    I think you will actually like how Gideon is featured here ;-)


    "Noyan rolled his eyes in disbelief. He wanted to slap Gideon, but would probably end up cutting off his own hand. What sane, intelligent person has blades coming out of one's hand?"

    Noyan truly is the voice of the readers.
    Posted in: Magic Storyline
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