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  • posted a message on New info about ikoria
    Also when excluding evergreened keywords:
    Dominaria (new nostalgia set) shares nothing except Kicker with Time Spiral Block (the original nostalgia set).
    BFZ Block shares nothing except Landfall with ZEN Block.
    Mirrodin Block shares nothing with Scars Block.
    Innistrad Block shares nothing except Transform with Shadows Block.
    Ravnica infamously shares nothing with the Return or Guild Blocks.

    So I recall this was a "solid speculation" to assume keywords would return.


    What a way to twist informations. Basically what you are actually saying is that every return block also had a return mechanic (scars of mirrodin had imprint, so...)
    Ravnica is an exception, but we can argue that the guild itself are mechanic, or that ravnica 3 had convoke
    Seeing that many Theros mechanics were popular, there was a 99% chance to have at least one of them return
    And seeing the leaks, this 99% turns into a 100% and the returning mechanics are actually 2, what a wonder

    Pretending a new plane and a known plane to be the same makes no sense. We know Theros' major races and classes. We know there will surely be zombies and minotaurs and no vampires, for example. We know nothing about Ikoria.
    Oh no you don't buster. I missed one keyword, imprint. Otherwise my point stands.

    Its that almost every "return" set has had 0-1 returning nonevergreened keywords. The fact Theros has 3 is actually an anomaly compared to the rest of the return sets. As Wizards doesn't usually doesn't design a set like that.

    As by your own words of: "Seeing that many Theros mechanics were popular, there was a 99% chance to have at least one of them return"

    Is a a boldfaced statement as outside of Ravnica, each plane effectively wears a keyword as a hat with examples like Innistrad is the "Transform Plane" and Zendikar is the "Landfall Plane". It wearing multiple keyword hats is more of an oddity in Wizards design philosophy.

    Also it is three.
    Pious Wayfarer has constellation.
    Hero of the Nyxborn has unkeyworded heroic.
    Threnody Singer has devotion.

    Also is not about subtypes which you are trying to steer the conversation towards.

    Kamigawa, Kaladesh, Ixalan, Amonkhet, Alara, Kylem, Eldraine, and Lorwyn are unknown factors because we haven't returned to them yet.

    The reason for the above list of unreturned-to planes is because those are in fact a variable that can't be factored until the plane has been revisited. Eldraine counts because it is a known plane. We are traveling next to Theros, a known plane. Then we are traveling to Ikoria, an unknown plane. Then we are traveling to Zendikar, a known plane. That if the pattern is correct the next one will be a new plane followed by a return plane. In that we could hypothetically after Zendikar Rising return to somewhere like Eldraine.

    You want to see how Timespiral Block does an actual return plane, and why Theros is actually more akin to it than any other return plane?
    Keywords introduced in this block: Split second, Suspend, Vanishing

    Futureshifted keywords: Absorb, Aura swap, Delve, Fateseal, Fortify, Frenzy, Grandeur, Gravestorm, Poisonous, Transfigure, Typecycling

    Evergreen keywords introduced: Deathtouch, Flash, Lifelink, Reach, Shroud

    Keywords reused from the past: Bloodthirst, Buyback, Convoke, Cycling, Double strike, Dredge, Echo, Flanking, Flashback, Graft, Hellbent, Indestructible, Kicker, Landcycling, Madness, Morph, Rampage, Scry, Shadow, Storm, Transmute (No keywords from the Kamigawa block were reused).

    And you know what the only evergreen keywords, that weren't introduced out of that whole list were?
    Double strike, Indestructible, Scry

    Meanwhile you are statistically more likely to see a single keyword return from a previous set in how modern return sets are designed. That Theros having three returning keywords, even if its just two if we give you the fact that one is unkeyworded (which matters little with things akin to Ferocious), is still a statistical anomaly, even more so than Ravnica at this point as we have returned to Ravnica twice at this point and both times it has carried nothing over.

    Adventure, Adamant, Food


    Unless Wizards has changed their philosophy on retun planes, one of these is the true keyword hat for Eldraine. Adamant is the most likely to be not the hat as it might've pulled poorly or is just generic enough. Which leaves you with Adventure or Food. Assuming Food becomes akin to Vehicles in being used outside of its home plane (Kaladesh for Vehicles, Equipment for Mirrodin), then the only returning mechanic for Eldraine is Adventure.
    Posted in: The Rumor Mill
  • posted a message on Secret Lair Playmat Bundle
    Quote from migrena »
    Quote from migrena »
    Quote from SavannahLion »
    Quote from xaltair »
    The 8 play mats are worth it more than the cards bundle.


    Particularly if you only care for some of the mats, you can sell of the rest. I really only want two out of the seven. The rest are kind of meh for me.
    But why, why do they sell them only in bundles? This is just stupid. :/
    Not entirely sure why on the initial reasoning either. I just know they have said things like in the following attachement
    This just makes it more confusing. So artists will have their own playmats for sale? Do they really expect people to "go in with friends" while the artwork is in so different style than usual?
    Shrugs

    I have no idea why. Perhaps this was something agreed with the artists.
    Posted in: The Rumor Mill
  • posted a message on New info about ikoria
    Quote from Silent Wind »
    Quote from user_938036 »
    Well you had to acknowledge the leaks to get "the fact that some mechanics will return".
    Not really. Only on the returns to Ravnica have none of the mechanics from the last vist showed up. So assuming that some mechanics would return is a very solid speculation.
    Shadows Over Innistrad (Block): Lacks Flashback. Which would seem like an obvious and solid inclusion alongside Madness and Delerium.

    Hmm.

    Battle for Zendikar (Block): Lacks Totem Armor. The lack of Totem Armor is strange as its actually well received and is praised as a good spin on Auras that make them much more worthwhile than those that come before or after it and would seem like a solid speculation on returning.

    Hmm.

    Dominaria: Lacks Grandeur. As Grandeur not existing is quiet strange when the emphasis is on legendary creatures at uncommon or higher rarity. In addition to the Historic and Legendary Sorcerys which also account for legendary creatures. As Grandeur coming back would seem like a solid speculation.

    Hmm.

    - - - - - - - - - - - - - - - - - - - - - -

    Also when excluding evergreened keywords:
    Dominaria (new nostalgia set) shares nothing except Kicker with Time Spiral Block (the original nostalgia set).
    BFZ Block shares nothing except Landfall with ZEN Block.
    Mirrodin Block shares nothing with Scars Block.
    Innistrad Block shares nothing except Transform with Shadows Block.
    Ravnica infamously shares nothing with the Return or Guild Blocks.

    So I recall this was a "solid speculation" to assume keywords would return.


    Ahem some =/= all
    Some not all huh? Funny. That is not what it looks like at all.


    Kamigawa, Kaladesh, Ixalan, Amonkhet, Alara, Kylem, Eldraine, and Lorwyn are unknown factors because we haven't returned to them yet. Eldraine is on the list as its the lastest edition.

    Also that any other plane and its mechanics from the weatherlight adventures was referenced in Timespiral block.

    Theros is the only newest one to join the "return" club. So far its also the one who actually utilized more its past iteration's nonevergreen mechanics than any other plane with a whopping three so far in the form of Constellation, Heroic, and Devotion. Its a better Dominaria than Dominaria was when it comes to carrying over mechanics from past iterations.
    Posted in: The Rumor Mill
  • posted a message on New info about ikoria
    Quote from user_938036 »
    Well you had to acknowledge the leaks to get "the fact that some mechanics will return".
    Not really. Only on the returns to Ravnica have none of the mechanics from the last vist showed up. So assuming that some mechanics would return is a very solid speculation.
    Shadows Over Innistrad (Block): Lacks Flashback. Which would seem like an obvious and solid inclusion alongside Madness and Delerium.

    Hmm.

    Battle for Zendikar (Block): Lacks Totem Armor. The lack of Totem Armor is strange as its actually well received and is praised as a good spin on Auras that make them much more worthwhile than those that come before or after it and would seem like a solid speculation on returning.

    Hmm.

    Dominaria: Lacks Grandeur. As Grandeur not existing is quiet strange when the emphasis is on legendary creatures at uncommon or higher rarity. In addition to the Historic and Legendary Sorcerys which also account for legendary creatures. As Grandeur coming back would seem like a solid speculation.

    Hmm.

    - - - - - - - - - - - - - - - - - - - - - -

    Also when excluding evergreened keywords:
    Dominaria (new nostalgia set) shares nothing except Kicker with Time Spiral Block (the original nostalgia set).
    BFZ Block shares nothing except Landfall with ZEN Block.
    Mirrodin Block shares nothing with Scars Block.
    Innistrad Block shares nothing except Transform with Shadows Block.
    Ravnica infamously shares nothing with the Return or Guild Blocks.

    So I recall this was a "solid speculation" to assume keywords would return.
    Posted in: The Rumor Mill
  • posted a message on New info about ikoria
    Well you had to acknowledge the leaks to get "the fact that some mechanics will return".
    Posted in: The Rumor Mill
  • posted a message on Theros: Beyond Death (flavor spoilers)
    It’s gotta be awkward escaping the underworld of one plane right into your death on another lol
    Only way it could get more awkward is if someone like Medomai or one of the fates gives him am ominous warning about Ravncia.
    Posted in: Magic Storyline
  • posted a message on [THB] Theros: Beyond Death Leaks
    I do like where this set is going as well based on the small sample size. So far the most interesting of the bunch for my cube are the sagas, as I'm filling it with things like sagas, adventures, music.

    My thoughts were caused mostly by the non-enchantment creatures with constellation, such as the setessan skirmisher feeling like a weaker oakheart dryads, but even the enchantment creatures with constellation also have a weaker feel to them. As I noticed my cube was naturally having an enchantment subtheme, so things like eidolon of blossoms or dreadbringer lampads for example made sense. While these new constellations feel more, selfish, to say the least.

    I do hope its just a small cycle and there is actually a cycle of altruistic constellation creatures.
    Posted in: The Rumor Mill
  • posted a message on [THB] Theros: Beyond Death Leaks
    Reviewing the spoiled cards again, as I'm working on a cube project, I noticed these have a fairly low power level. I just personally hope this is just a small selection and its actually really good and we don't have a Born of the Gods 2.0 for power.
    Posted in: The Rumor Mill
  • posted a message on Theros: Beyond Death (flavor spoilers)
    Right that scene with the wanderer. Which could be Elspeth if the hints that Theros is set in the past, but that would also mean Ikoria is set in the past if the cyberpunk-anime Survery for a Japanese setting. As it would also explain Elspeth's new weapon and her new getup. And that the only reason she wears a returned's mask is like how Zorro wears a domino mask, as if she did escape she wouldn't need a mask and it would explain The Wanderer's skin being unlike a returned's.

    And if it is in the past, that also means Ravos, Soultender needs to make either a story or card appearance in Theros as he is the one who helped Dack esacpe the underworld. Dack might play a role in an unannounced novel, doubtful of having an actual standard card.

    To add to this, if Sarkhan knows The Wanderer, that means he also has to have a part to play in either Theros or Ikoria.

    But there is one aspect that still can't be easily explained: The Wanderer's ability to planeswalk.

    Specifically the fact that she has to focus on the plane she is on to stay there, that losing focus means she planeswalks, however she never tires from it. Which is not a quality of Elspeth's ability to planeswalk unless it was also modified on either Theros 2.0 or Ikoria.
    Posted in: Magic Storyline
  • posted a message on Theros: Beyond Death (flavor spoilers)
    Dack Fayden was specifically going to the underworld to confront Ashiok. As Ashiok was causing the citizens of Theros, specifically mages, to sleepwalk and sleepcast. That the reason Ashiok was doing this was to harvest large swaths of nightmares from people. He already had his prize, the gauntlet.

    It was specifically cancelled on its 17th issue in the 'Theros' arc, and this had been back in 2014. To add more of an oddity of the cancellation, IDW are the ones who were making the Dack Fayden comics. The same one as the 'Chandra' 4-parter which has had a string of strange delays ever since the first comic had an interesting show of Chandra having mental trouble because of the events of WAR and this was before the rumor season for WAR was done. Also that the follow up for that comic series which was 'Chandra: Trials of Alara' was also cancelled. To add to this, a year later in 2015 there was the wizards article which confirmed that the last action with Dack was him traveling to the portal.

    As why would they not want a spinoff comic to continue its Theros story when it involves the underworld? And why would they not want a spinoff comic of Chandra and Jace going through Alara together?

    To further dive down the rabbit hole, the Weisman novel doesn't build up Theros. Theros is primarily used for only Gideon's funeral. Also of Ajani speaking of Elspeth once in mourning.

    That what I am getting is it can't be that the set takes place before WAR. That the only way it does is that Greg Weisman either didn't include that on accident or that it was on purpose based on a demand by someone at wizards to not include it.
    Posted in: Magic Storyline
  • posted a message on Seven Secret Lairs in 2019
    Its not necessarily bad it has a random element, but I wonder why they didn't disclose that.

    Surely the prospect of getting a new and random alternate art planeswalker from War of the Spark would have driven people to buy more to have more chances of getting the planeswalkers one would have wanted.

    I do get that there was the whole viral marketing of people showing off their lairs on social media platforms with the planeswalkers inside which caused a large amount of people to impulse buy on DEC 2nd. But wouldn't people have impulsed buy anyway if they knew ahead of time when the product was revealed on OCT 25th?

    Even their Secret Lair Recap page hasn't been updated to talk about planeswalkers. Same with their Secret Lair FAQ page which was updated 14 hours ago as of writing.

    The other oddity was the sponsored videos for the seven lairs. Not because they were sponsored, but that the sponsored ones never revealed a hidden planeswalker card. Which implies wizards purposefully had one of each made without the planeswalker card.

    Even stranger is what I've been been seeing on ebay. The only stained-glass planeswalkers that are up for sale or have been sold are: Ajani, Ashiok, Huatli, Jace, Gideon, Nicol Bolas, Ral, Sorin, Teferi, Tamiyo.

    The reason it is strange is the only revealed ones have been: Ajani, Ashiok, Angrath, Domri, Huatli, Nahiri, Jace, Gideon, Nicol Bolas, Ral, Sorin, Teferi, The Wander, Teyo, Tamiyo.

    To add to this weirdness, In addition on TCGPlayer only one seller, LastSavePoint, seems to be the only one selling certain unknown planeswalkers at $99.99 each, however other sellers that do have the known ones listed are easily under cutting them. Which implies that LastSavePoint did a preemptive listing and assumed they were available.

    Even more bizarre is there have been posts on twitter of certain secret lair orders containing 7/7 Ashioks or 4/7 Domris.

    Which implies that not all planeswalkers from WAR are in the secret lairs based on those discrepancies as surely someone at some point would have revealed having one of the ones not already revealed whether on social media or a selling website.

    And this is all on top of the "flash sales" going on where you can only buy certain ones on certain days for a limited time, can't even buy the 7-pack anymore. Well unless you want the scalper's price.

    It all has this strange funky air to it, one of dishonesty and swindling.

    (Only reason I'm noticing all of this is I've just been sitting here patiently waiting for stained-glass versions Chandra, Fire Artisan and Nissa, Who Shakes the World to show up anywhere. But they never do)
    Posted in: The Rumor Mill
  • posted a message on Heroes of the Realm 2018 cards
    If you visit the link for the first three and click the flip button, you will see they have non-traditional backs.
    Posted in: The Rumor Mill
  • posted a message on War of the Spark: Forsaken summary posted on reddit
    Quote from 5colors »
    Quote from user_938036 »
    Quote from Perkunas687 »
    Hello all,

    Can anyone confirm for me what happened to Dovin Baan, and whether Kaya can now planeswalk with non-walkers?

    I saw it mentioned in the original synopsis, but it seemed to have limited info. I don't know if Dovin is dead-dead, or 'dead . . . . ? Wink '.

    Thanks in advance.
    Dovin is dead dead. Killed on screen and his body was found by a reliable narrator.

    Kaya can planeswalk with essentially anyone. It's just 'harder'. This is part of her ghost power. Which is bull because Jaya straight up tells her before she tries that even ghosts die in the blind eternities.

    These are the two worst developments to come out of Forsaken. I don't know why these are glossed over and the status of ships is hotly discussed.


    People have complained about those points, how Chandra and Nissa where handled,as DJK3654 said, hits on sociopolitical issues that have more real life meaning to people and thus its getting the bigger focus.

    Also I'd add more people had been writing off Dovin as dead, just took the sequel to kill him.

    As for the Kaya plot point, can't speak for Weisman, but other writers seem tired with the post-mending limitations.

    Negatives:
    Venser tried inventing a plane-traveling ship like the Weatherlight to help rescue Mirrans, but he died before he could complete his work.
    The Weatherlight is essentially landlocked on Dominaria and can't be used for its intended purpose.
    The portals that connected Wildfire - Rabiah - Dominaria for travel and commerce no longer work.

    Positives:
    Nicol Bolas's Lazotep Gateway
    Jiang and his dog Mowu
    Kaya and Rat

    Because you fall in one of two camps for planar travel:
    1) Post-mending
    2) Pre-mending


    I think you just help realized why the Kaya thing is so bothersome to me. With Bolas bridge he need to have an undead army coated in magical rock to keep them safe so, Mowu seems to be a living statue and can survive by becoming inorganic and Wrenn bounding with tree folk most likely has them become a part of her body so her spark can protect them both. With Kaya she can take anyone with her with almost no limit (just a risk which we will most likely never see) and nothing about her ghost powers ever screamed she could take people with her on walks.
    Which creates a fairly relevant plothole.

    Question: If Kaya can just shepherd the dead across planes, why did Nicol Bolas need a planar gate to shepherd the dead from Amonkhet to Ravnica? Such as quietly sending small insurgent groups of elite lazotep forces into abandoned districts.

    Answer: That wasn't originally a power Kaya had. Her abilities were assassinating ghosts and phasing through walls.
    Posted in: Magic Storyline
  • posted a message on War of the Spark: Forsaken summary posted on reddit
    Quote from user_938036 »
    Quote from Perkunas687 »
    Hello all,

    Can anyone confirm for me what happened to Dovin Baan, and whether Kaya can now planeswalk with non-walkers?

    I saw it mentioned in the original synopsis, but it seemed to have limited info. I don't know if Dovin is dead-dead, or 'dead . . . . ? Wink '.

    Thanks in advance.
    Dovin is dead dead. Killed on screen and his body was found by a reliable narrator.

    Kaya can planeswalk with essentially anyone. It's just 'harder'. This is part of her ghost power. Which is bull because Jaya straight up tells her before she tries that even ghosts die in the blind eternities.

    These are the two worst developments to come out of Forsaken. I don't know why these are glossed over and the status of ships is hotly discussed.
    Mostly what Ree Wicker already said, so no use in retreading that ground.

    As for the Kaya plot point, can't speak for Weisman, but other writers seem tired with the post-mending limitations.

    Negatives:
    Venser tried inventing a plane-traveling ship like the Weatherlight to help rescue Mirrans, but he died before he could complete his work.
    The Weatherlight is essentially landlocked on Dominaria and can't be used for its intended purpose.
    The portals that connected Wildfire - Rabiah - Dominaria for travel and commerce no longer work.

    Positives:
    Nicol Bolas's Lazotep Gateway
    Jiang and his dog Mowu
    Kaya and Rat

    Because you fall in one of two camps for planar travel:
    1) Post-mending
    2) Pre-mending

    Personal headcanon: The mending is unraveling and that the efforts that took place to fix it were merely a temporary solution.

    I personally have my bias and fall in the pre-mending category. Because the stories told then are impossible feats now, like the story of Belbe for example from the Phyrexia arc can never happen. You don't get a moving piece like the artwork for Belbe's Portal in a post-mending world for non-walkers when the default answer is to make everyone a walker.

    That the only way they could even come close to this same type of storytelling was when Dack Fayden couldn't walk away when the Immortal Sun was active which resulted in his untimely death.
    Posted in: Magic Storyline
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