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  • posted a message on Burning Reanimator
    Hey I'm just starting out with this deck. I was just wondering if someone would be willing to write a sideboard guide for this against some of the more common decks (miracles, delver, stoneblade, shardless, etc), it would really help the transitioning process better.
    Posted in: Developing (Legacy)
  • posted a message on [Deck] Death and Taxes
    if you really fear -1/-1 effects, you can consider favorable winds since you have so many fliers.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Curby »
    Quote from movingtonewao »
    I don't really understand this, why would you run a basic forest with yisan and an extra savannah without yisan?

    Because you can Vial out green creatures if your green sources are Wasted/Mooned/etc., but you also need green to activate Yisan's ability. I'm not sure that's where I'd draw the line between having a basic Forest vs. none, but at least it's a decent argument for drawing the line there.


    oh okay, thanks Curby. If Frenadol could confirm this it would be good Smile
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Quote from Frenadol »

    If you want another green source I'd run a basic Forest if you have Yisan. If not, I'd just run 4 Savannah. I ran 3 Savannah and a Canopy because I'm poor and I haven't had any problems with my green sources so far.


    I don't really understand this, why would you run a basic forest with yisan and an extra savannah without yisan?
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    One other thing that caught me while testing: cavern of souls cannot be used to pay for the green requirement in Yisan's ability. It was pretty awkward a couple of times.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    why would you use razorverge thicket? I would rather go up to the 4th savannah than use razorverge thicket.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    phil do let us know how that turns out, I haven't really been a fan of yisan in the current meta, so many omnitell bandwagoners...
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    Medea is phil, the names don't match.



    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    guys how do we play against jeskai ascendancy? it seems to be flavor of the month at my local LGS :3
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    I disagree with having mirran crusader against miracles, although it worked out well in that match. I think we discussed about mirran crusader vs miracles here, sometime back
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    I hope the man of the moment can give us a report Smile And also what he thought about the 1 maindeck containment priest.
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    i think in this deck we seldom get flooded, and more often than not we are light on mana. I would say it depends on your lands If you're all plains, ports, karakas and wassteland you could justify 22. but if you're doing 22 with other stuff like cavern of souls then its probably shaky. phil could you check your facebook message? i requested an article from SCG if it doesn't trouble you too much Smile
    Posted in: Control
  • posted a message on [Deck] Death and Taxes
    random thought: i just realized containment priest has a really solid interaction with parallax wave. Just saying. It's probably too cute to be viable though.
    Posted in: Control
  • posted a message on [Developing] Infinigriffin Food Chain
    i think some amount of the decay in the maindeck is required based on the current metagame. We definitely want more ways to deal with delvers, swiftspears and equipment carrying nasties, and being able to buy a turn or two by decaying at the right moment can be the difference between winning and losing. I don't think I like the idea of the whole playset of strix, maybe you can make some space for a maindeck clique or two. 2 manipulate fate doesn't seem right, you might want 3-4 of that because of how good it is.
    TIP: even with your griffins in the exile zone, go ahead and thin your deck some more with extra copies of manipulate fate (remove whatever you think you don't need, for example excess lands when you're sitting on a ton of land), so you have a higher chance of drawing gas. Also useful to reset after a brainstorm if you don't have a spare fetch sitting around.
    Posted in: Combo
  • posted a message on [Developing] Infinigriffin Food Chain
    is there a link to the genesis hydra decklist?
    Posted in: Combo
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