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  • posted a message on Black/ red deck for multiplayer
    Thanks for the tips. Should I field 4 Nykthos, Shrine to Nyx since it's a black devotion deck now? I only have 2 kalitas, Traitor of Ghet but also have for the six mana slot Grave titan. I really Like that two drop! It can even do work in a single-player focused game! Since I wil change the deck that much do you people have any more ideias so i can make it better ? Thanks for the amazing feedback!
    Posted in: Multiplayer
  • posted a message on Black/ red deck for multiplayer
    Hello again. I have found out that, repercussion needs more cards and requires quite a few field of creatures to work. With only two, i want to see it by turn 3 so it can start doing work.
    Exsanguinate requires quite a chunck of mana. So i find that i need to build around it. Phyrexian reclamation, if it starts to go to the field and picking up creatures it eats a abrupt decay, no questions asked.
    In the first few turns im trying to establish a phyrexian arena or any black card so i can put my merchant and eat away at their life with ETB of merchant. Whip adds some direct form of recursion and it's good.
    a The phyrexian reclamation + phyrexian arena + Gray Merchant of Asphodel just wins, and i find that i'm trying to find those specific pieces. The alternate win with Repercussion + sudden demise doesn't always go off and it varies.
    My opponents win the majority by grinding. Damage dealt with creatures and value propostions of jund, plus fielding things like Thrun with hexproof. When i take two or three hits from a scavenging ooze or vampire Knighthawk and plus other's and if don't have some devotion for gray merchant it's difficult. As it stands, I'm almost thinking of running another deck in mardu colors that I have. I have more experience with it, more cards, but the win's are still far-fetched. I'm thinking is it because a 3 way game is diferent from others fuller multiplayer games?
    A good question, multiplayer with 3 players can have real multiplayer cards or have to resort to more modern focused one's?
    Posted in: Multiplayer
  • posted a message on Black/ red deck for multiplayer
    Hello! This is my first post on this, altough i've been a long follower of the forums on the website.
    So i've got a bit of problem. And the problem is they use plenty of interaction to destroy plenty of stuff, and they run their decks like a modern decks with just a few adjustments to the setting. The thing is if run a full multiplayer focused deck, it suffers from being slow in their setting.
    I play multiplayer with 3 friends that have a tendency to play decks that are modern focused. One on them uses a semi-humans build and jund.( both are budget builds). The other uses jund with the whole nine yards. Lotv, Dark confidant, and what not. He alsos shifts with a bant that runs typical bant things. (mirran crusader/ noble hierach vendillion clique with cryptic command.)
    My doubt is when I play a more multiplayer centric deck it tends to falldown to this kind of interaction's.
    I have some cards that i have seen do plenty of work like blasphemous act. Gray merchant of asphodel, Exsanguinate, Crackling Doom. I also recently purchased 4x sudden demise; 2x repercussion to use.

    To cut a long story short, this is my pretended deck :
    Lands :
    4x Bloodstained mire
    4x Blood Crypt
    2x Urborg, Tomb of Yawgmoth
    8x swamps
    6x mountain

    Spells :
    2x Exsanguinate
    2x Blasphemous act
    4x Volcanic Fallout
    4x Consuming Vapors
    4x Sudden demise
    2x Repercussion

    Enchantment:
    2x Phyrexian Arena
    2x Whip of Erebos
    4x Phyrexian Reclamation

    Creatures:
    4x Gray merchant of Asphodel
    4x Reassembling skeleton
    4x Blood Artist

    I Was thinking also to use blood artist because they field many creatures.



    Posted in: Multiplayer
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