Wow… this is so risky but this Ub is really pushing it to get me to go Morophon/Rukarumel Dinosaurs (I would definitely still rather use Gishath/pantlaza as commanders)
(For Rukarumel, Biologist everyone keeps missing the “and nontoken creatures” part and the only reason “slivers” is there for her token making ability)
the DFC island and swamp are missing (unless there’s not a version of those) and one other card to go. (Unless I’m miscounting)
Wow… this is so risky but this Ub is really pushing it to get me to go Morophon/Rukarumel Dinosaurs (I would definitely still rather use Gishath/pantlaza as commanders)
(For Rukarumel, Biologist everyone keeps missing the “and nontoken creatures” part and the only reason “slivers” is there for her token making ability)
the DFC island and swamp are missing (unless there’s not a version of those) and one other card to go. (Unless I’m miscounting)
Naya: This is a good boy... but Rin and Seri, Inseparable players are gonna be ticked off that this is not a good include. (i aint seeing much auras/equpiment in those decks.)
Before previews for The Lost Caverns of Ixalan officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give tiny hints of things to come. Note that I’m only giving you partial information.
First up, here are some things you can expect:
• a new card with the word “three times” in its rules text
• a new land subtype
• an aura card we’ve reprinted numerous times over twenty years appears with a new name and is one mana cheaper
• a redone version of a popular mechanic that first premiered in 2009
• a new mechanic representing crafting
• a card capable of animating both artifacts and enchantments
• a popular Tempest sorcery returns as an “enter the battlefield” effect
• a new ability word that cares about what is in your graveyard
• some counters in the set: bore, chorus, dread, finality, landmark, lore, net, point, stun, and time; one of which is a new deciduous counter
• some creature tokens: 0/1 green Dinosaur Eggs, 1/1 colorless Gnomes, 1/1 white Vampire, 1/1 blue Merfolk, 1/1 black Bat, 1/1 black Fungus, 2/2 black Skeleton Pirate, 3/1 red Dinosaur, 3/2 red and white Spirit, 3/3 green Dinosaur, 4/3 black Vampire Demon, 4/4 white Angel, 4/4 white and blue Golem (note that some of these tokens have additional abilities)
Next, here are some rules text that will be showing up on cards:
• “As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or land you control.”
• “Until end of turn, target artifact or creature becomes a Dinosaur”
• “Then destroy all other creatures if its power is exactly 20.”
• “When you <new keyword>, <new keyword> again for the same value.”
• “Whenever you’re dealt combat damage, the attacking player gains control of CARDNAME and untaps it.”
• “Equip – Pay {3} or discard a card.”
• “Whenever you cast a permanent spell using mana produced by CARDNAME, up to one other target permanent you control becomes a copy of that spell until end of turn.”
• “Skeletons you control get +1/+0 and have haste.”
• “If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.”
• “When there are 1,000 or more time counters on CARDNAME, sacrifice it and each opponent loses 1,000 life.”
Romana II
it was just confirmed a marvel mtg set is coming
First up, here are some things you can expect:
• a new card with the word “three times” in its rules text
• a new land subtype
• an aura card we’ve reprinted numerous times over twenty years appears with a new name and is one mana cheaper
• a redone version of a popular mechanic that first premiered in 2009
• a new mechanic representing crafting
• a card capable of animating both artifacts and enchantments
• a popular Tempest sorcery returns as an “enter the battlefield” effect
• a new ability word that cares about what is in your graveyard
• some counters in the set: bore, chorus, dread, finality, landmark, lore, net, point, stun, and time; one of which is a new deciduous counter
• some creature tokens: 0/1 green Dinosaur Eggs, 1/1 colorless Gnomes, 1/1 white Vampire, 1/1 blue Merfolk, 1/1 black Bat, 1/1 black Fungus, 2/2 black Skeleton Pirate, 3/1 red Dinosaur, 3/2 red and white Spirit, 3/3 green Dinosaur, 4/3 black Vampire Demon, 4/4 white Angel, 4/4 white and blue Golem (note that some of these tokens have additional abilities)
Next, here are some rules text that will be showing up on cards:
• “As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or land you control.”
• “Until end of turn, target artifact or creature becomes a Dinosaur”
• “Then destroy all other creatures if its power is exactly 20.”
• “When you <new keyword>, <new keyword> again for the same value.”
• “Whenever you’re dealt combat damage, the attacking player gains control of CARDNAME and untaps it.”
• “Equip – Pay {3} or discard a card.”
• “Whenever you cast a permanent spell using mana produced by CARDNAME, up to one other target permanent you control becomes a copy of that spell until end of turn.”
• “Skeletons you control get +1/+0 and have haste.”
• “If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.”
• “When there are 1,000 or more time counters on CARDNAME, sacrifice it and each opponent loses 1,000 life.”
Here are some creature type lines from the set:
• Artifact Creature – Dinosaur Gnome
• Creature – Salamander Wurm
• Creature – Merfolk Warrior Scout
• Legendary Creature – Bat God
• Creature – Capybara
• Legendary Creature – Skeleton Spirit Pirate
• Artifact Creature – Nautilus
• Creature – Beast Horror Spirit
• Creature – Fungus Snail
• Creature – Dinosaur Skeleton Horror
Finally, here are some names in the set:
• Braided Quipu
• Calamitous Cave-In
• Careening Mine Cart
• Chupacabra Echo
• Diamond Pick-Axe
• Eaten by Piranhas
• Out of Air
• Pirate Hat
• Sovereign’s Machuahuitl
• Spelunking
https://markrosewater.tumblr.com/post/731717490314461184/maros-teaser-for-the-lost-caverns-of-ixalan