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  • posted a message on Werewolf deck help
    Heyo Forums!

    I've been busy trying to make an effective Werewolves deck, but have run into a couple of problems:
    The deck plays like an aggro deck, but can't win early enough to really work
    The deck runs out of gas really quickly as you might images, but just cannot transition into the Late-game well at all.
    Incoming attacks basically wipe my board because most of the time, my werewolves are not big enough to actually survive blocks.
    I don't currently have card draw other than Sixth Sense, which works poorly when I'm behind.

    The decklist is currently sitting at this:


    I have been slowly refining and playtesting but these issues are recurring. I was hoping to get some suggestions about whether this should aim to be a midrange deck, which I have already leaned into with this decklist. That said, I still don't believe this deck transitions into late-game well without some card-draw or some sort of way to support my inconsistent creatures

    Anyways, Thank forums, Let's see what you have for me here!
    Cheer!
    Posted in: Multiplayer
  • posted a message on Help with deck
    Heyo forums!

    I've had this old dragons deck for a long while now, and I pulled it apart a while back to revisit and revamp it. However, it comes to my attention that the power level is just too lackluster for my casual/regular playgroup. I've been considering some options for a fix since. I'm looking for suggestions on:
    Colors: the deck is currently in Jund, but I am willing to shift out of those colors if it works for the deck.
    Cards: Specifically, payoffs and finishers. Big powerful dragons and/or cards.

    Cerrently my biggest payoffs/finishers are:
    Utvara Hellkite
    Dragonlord Kolaghan
    Kolaghan, the Storm's Fury
    Dragon Tempest

    I also don't want to spend a fortune on cards, so please don't suggest anything too crazy, dragons or otherwise...

    Anyways, thanks!
    Posted in: Opinions & Polls
  • posted a message on Need help with deck idea!!!
    Heyo forums! It's been a while. I've been in sort of a rough place from a deckbuilding standpoint. I keep having momentary ideas for decks, but nothing sticks. I want to come up with something fresh and fun to try with my local playgroup (casual, so loose-ish rules). I've done stuff like Amass, Eldrazi, spells-matter, tokens, dragon tribal, Landfall and I've kinda tried aristocrats. I find that the deck style that works for me best and the one I tend to enjoy the most is a deck that requires a lot of strategy, and holds a lot of synergy. I'm a sort-of-combo player, so a love when I can do huge, splashy effects that blow the game out, but like I said, fleeting ideas

    I'm not entirely sure this is the forum for getting suggestions, but how's about it?
    Posted in: Deckbuilding/Playtest Groups
  • posted a message on Best Dragons As of 2020
    Damn! Oktayne, you had me in Hysterics!!! I have to admit, dragons actually have a ridiculous amount of combo potential. if I could Add my own little bit of silly to the list, it would be Kolaghan, the Storm's Fury! Let's say we pulled your combo, then slam Kolaghan. Each attacking creature now gets a nice buff of +10/+0 on attack.. I love it!!! Be nice to have both Kolaghan, the Storm's Fury and Atarka, World Render on-board at once. I would feel almost bad for the opponents... Almost.

    One dragon I always find to be fantastic is actually Dragonlord Kolaghan as well, but that's because of my usual playgroup. Almost every one of them likes reanimator, so... 10 to the face if you try it works nicely!!

    Nice to see there are still some dragon lovers out there!
    Posted in: Multiplayer
  • posted a message on What Colours Match you?
    Heyo Forums!

    I've been a Magic Player for a while now, and something that interests me is how different people's play styles and color preferences can be. I saw a thread started almost 8 years ago a little while back and thought:"hey! Let's try this out again eh?"

    So here's the gist: State your favorite color, color pair, wedge, four color etc. here and why it matches you the best. Also try to state your play style. I'll start us off by saying that my best colors are Green and black, aka Golgari. I do best with literally anything that involves those colors. I mean, who doesn't love basically having two libraries. If you hadn't guessed, my strategies and play style revolve around the grindy-er methods of graveyard and self-mill strategies.

    Hows-abouts all of you eh? Let's hear it!
    Posted in: Opinions & Polls
  • posted a message on Best Dragons As of 2020
    Awesome! That list looks great! I like the Victimize and Bladewing the Risen combo!
    Posted in: Multiplayer
  • posted a message on Best Dragons As of 2020
    We usually Play in Three person all-for-one style matches. Dragons that are powerhouses on their own are great, like Dragonlord Atarka, but dragons that work well with other dragons or creatures, such as Bladewing the Risen are usually better.

    Thanks!
    Posted in: Multiplayer
  • posted a message on Best Dragons As of 2020
    Hey forums!

    I have taken a look back at decks I have made before, and I noted one of my favorite decks of all time, JUND DRAGONS!!!!

    Now I made that deck, maybe three years ago... and since then, we have gotten some pretty mean dragons.

    I wanted to get some suggestions from the many great people on this forums: What are the best Dragons in Jund Colors?
    note: By Jund colors, I mean anything in red, black, green or a combination of any of the three!

    May the dragon's Might and Wisdom be upon you all!
    Posted in: Multiplayer
  • posted a message on Mutate question for the 'Fallen Gods' of Amonkhet
    Hmmm, that's interesting. As i say, the main issue I was having is the fact that the ability to return the god from your graveyard to your hand only occurs if it dies, which, in mutate terms, results in all parts separating, but since the creature, before dying, had the ability, I was a bit confused as to how that plays out.

    Thank you for the help!
    Posted in: Magic Rulings
  • posted a message on Mutate question for the 'Fallen Gods' of Amonkhet
    WOW! Thank you! That's absolutely awesome! I was just unsure about the way triggers resolved and whether the fact that all parts separate in the graveyard would affect what cards return to my hand.

    Thank you very much!
    Posted in: Magic Rulings
  • posted a message on Mutate question for the 'Fallen Gods' of Amonkhet
    Hey, I have another question about mutate, regarding the creatures The Locust God, The Scarab God and The Scorpion God.

    They each have an ability that says: When this creature dies, return it to it's owner's hand at the beginning of the next end-step.
    I want to know, this is an ability that triggers when it is in the graveyard after dying, so by this time, all parts of the creature mutated onto it have become separate, or do they all return, seeing as the creature, before it died, had that ability?

    my example: I mutate Chittering Harvester onto The Scorpion God, I attack and it dies. all parts of the creature, so both the Chittering Harvester and The Scorpion God go to my graveyard. Do both return to my hand because when it died, it had that ability?
    Posted in: Magic Rulings
  • posted a message on More Mutate Misunderstanding (actually, more like a question TBH)
    Okay, so I can't choose to put kefnet back but not the drakkis, all parts just go back if I choose to shuffle the creature back.

    Thanks a ton!
    Posted in: Magic Rulings
  • posted a message on More Mutate Misunderstanding (actually, more like a question TBH)
    Ok, So the 'Dies' trigger resolves as it dies, not after it dies. In which case, say I had mutated a Lore Drakkis onto God-Eternal Kefnet from your example, then the final creature would have the 'when this dies' trigger as it dies, and so all parts, Kefnet and Drakkis, both go into the Library Third from the top.

    Is that what you're saying? Sorry, just making sure.

    Thanks!
    Posted in: Magic Rulings
  • posted a message on More Mutate Misunderstanding (actually, more like a question TBH)
    I was wondering, I know that mutate works by changing the statistics and name of an active creature on the field, but I wanted to know:

    If I mutate a creature onto a God-Eternal, what happens if it dies? I have a sneaking suspicion that the trigger for when a God-Eternal dies only happens when it hits the graveyard, and at that point it becomes separate to the creature mutated onto it, But i wanted to know for sure.

    Thanks!
    Posted in: Magic Rulings
  • posted a message on Pharika, God of...What?
    Damn, the Ohran Frostfang is good! And I hadn't even thought about the constellation thing! That could be amazing! Imagine Eutropia the Twice-Favored to start the +1/+1 counters rolling, perhaps putting them on something like Hydra Omnivore! I also love the idea of embracing the grindier side of Pharika's ability and colors by using Grim Guardian to just slowly drain the life out of my closest friends (heh heh), uh... I mean... uh, have a great game in which I am nice and do not attack people often. Yes.. right...

    As for your second statement, about not using the popups, in the 'menu' for typing the reply there are various buttons in the top sort of 'header' of the box. There is one that shows a single card, and if you click it, then type the name of the cards in between the section provided (will look like this [card]Put the name of the card here[card]) and it will become a popup of the card when hovered over.
    Posted in: Opinions & Polls
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