Ashnod's Altar + Undying Evil + Cornela.
Infinite blue and red for instants and sorceries, infinite colorless for everything. Any outlet wins the game.
Alas, undying only allows for one revive, you'd have to get the counter off. I can't think of anything off the top of my head that would work for this.
Not quite as good as you think in because your opponent can off Evelyn at instant speed in response to her exile trigger, so you get no CA unless you can find a way to recur her or find another copy of her. (Don't worry, you'll get her back in EDH.)
I mean I assume the correct play here is EoT their turn after they've tapped out kill mana for whatever so you at least get one use out of it the turn following.
Def gonna try and build a fun B/R act of treason deck with this. Having a sac outlet on an enchantment instead of a creature might make the whole thing flow better.
Vivien is a fun design. 6 is probably still too much to see a lot of play, but I appreciate them not doing another "two abilities and an ultimate" kinda thing.
Looking forward to the Treasure Cruise of Casualty. Incredibly good synergy for blue red here, since you can blitz in for cheap and then do a spell and get a card back for copying the spell.
Shield counters I bet is the mechanic they've been trying to fit into sets. I think I've seen a hundred variations on player designed stuff because it just makes sense.
Love that elspeth and I'm so glad urabrask still has haste. Gonna put him in as a curve topper as soon as goldspan dragon rotates out.
Gala Greeters is gonna be a staple. Slots right in where innkeeper is at in decks running innkeeper, even if you only get to trigger it 3 times a turn.
Halo fountain should have brought back the untap symbol
We haven't seen Dominaria United yet, but makes you wonder what the meta will be like once rotation occurs.
I think a lot of ppl will be happy to see snow and goldspan and manlands go away...
'buster
I still think it's weird how little innistrad's two sets actually impacted the meta. I played a bunch of monogreen all the way through that and added approximately zero new cards (okay the kicker wolf guy was good) and ran into like a dozen alrund's decks.
Looking forward to the Treasure Cruise of Casualty. Incredibly good synergy for blue red here, since you can blitz in for cheap and then do a spell and get a card back for copying the spell.
Shield counters I bet is the mechanic they've been trying to fit into sets. I think I've seen a hundred variations on player designed stuff because it just makes sense.
Love that elspeth and I'm so glad urabrask still has haste. Gonna put him in as a curve topper as soon as goldspan dragon rotates out.
Gala Greeters is gonna be a staple. Slots right in where innkeeper is at in decks running innkeeper, even if you only get to trigger it 3 times a turn.
Halo fountain should have brought back the untap symbol
It's nice to see the flat out "draw two cards" show up in bant instead of esper. I don't really like building three color decks in standards but if I did this is probably the one I'd use.
I mean it's more of a "just your opinion" thing because they do still print demonswithdrawbacks alongside demons without drawbacks and it's been something like 20 years since they started doing this stuff. The original kamigawa had hybrid demons. The original zendikar had ob nixilis getting huge on landfall. You're complaining about something that's been a part of the identity of magic for 2/3rds of magic's lifetime based on a kind of nostalgia glasses for, as far as I can tell, 1992-1995.
And to be frank all those old demons sucked, like you got one sorta decent Grinning Demon for every 5 Infernal Denizens. It might be "fun" for you to pay 9 mana for a creature that kills itself but it kinda limits how often you're going to even see the card.
Seeing that for 3 of the 5 triomes this is a turn 1 counter, there's no way they print this as is. Maybe in a Modern Masters but, even then... It's possible, after turn 0, that his is better than Force of Will.
I mean I think it's printable in standard. You'd have to pull the triome turn 1 and it's a soft counter. In extended formats though... I dunno. Needing island swamp is easily doable, but for a soft counter and 4 life instead of one?
I forgot to say, in magic terms demons are just beings of pure black mana. They spring forth from nothing and embody all of black mana's implications. They're essentially exactly like angels, who are beings of pure white mana. There's nothing stopping them from being any particular way, and the demonic powers implied are probably much like ob nixilis, essentially a huge infusion of black mana. I think the designers get that it would be weird to do "good" demons, so they went with the aetherborn back in uh... that one set, and they had motivations that were all over the place.
The way the story's been going it seems like this was a mutual agreement between the angels /and/ demons of the plane to infuse their powers into these family leaders for reasons that aren't totally clear. It seems likely that halo is essentially distilled mana from angelic sources as well.
Literally none of those are the most common forms of removal lol
Alas, undying only allows for one revive, you'd have to get the counter off. I can't think of anything off the top of my head that would work for this.
I mean I assume the correct play here is EoT their turn after they've tapped out kill mana for whatever so you at least get one use out of it the turn following.
I appreciate that this sets set of color fixing lands is just straightforward sac for a card, no hoops or 1 life gain.
Light em up looks terrible. I guess maybe if you think of it as a fling for a small creature but I just don't see it. Why is it a sorcery? Awful.
I still think it's weird how little innistrad's two sets actually impacted the meta. I played a bunch of monogreen all the way through that and added approximately zero new cards (okay the kicker wolf guy was good) and ran into like a dozen alrund's decks.
Shield counters I bet is the mechanic they've been trying to fit into sets. I think I've seen a hundred variations on player designed stuff because it just makes sense.
Love that elspeth and I'm so glad urabrask still has haste. Gonna put him in as a curve topper as soon as goldspan dragon rotates out.
Gala Greeters is gonna be a staple. Slots right in where innkeeper is at in decks running innkeeper, even if you only get to trigger it 3 times a turn.
Halo fountain should have brought back the untap symbol
I mean it's more of a "just your opinion" thing because they do still print demons with drawbacks alongside demons without drawbacks and it's been something like 20 years since they started doing this stuff. The original kamigawa had hybrid demons. The original zendikar had ob nixilis getting huge on landfall. You're complaining about something that's been a part of the identity of magic for 2/3rds of magic's lifetime based on a kind of nostalgia glasses for, as far as I can tell, 1992-1995.
And to be frank all those old demons sucked, like you got one sorta decent Grinning Demon for every 5 Infernal Denizens. It might be "fun" for you to pay 9 mana for a creature that kills itself but it kinda limits how often you're going to even see the card.
I mean I think it's printable in standard. You'd have to pull the triome turn 1 and it's a soft counter. In extended formats though... I dunno. Needing island swamp is easily doable, but for a soft counter and 4 life instead of one?
The way the story's been going it seems like this was a mutual agreement between the angels /and/ demons of the plane to infuse their powers into these family leaders for reasons that aren't totally clear. It seems likely that halo is essentially distilled mana from angelic sources as well.