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  • posted a message on What are your thoughts on black is gonna learn how to remove enchantment
    I don't like it one bit. Black can deal with enchantments via discard. If you can't get the enchantment discarded, that's the price you pay for playing the color based on having to pay prices. Don't like paying prices? Then don't play black. Discard allows you to deal with anything at a specific time, just like counterspell can deal with anything, at a specific time. Causing discarding is one of the most powerful tools in the game and that's not good enough given how much the color already has? Weak.
    Posted in: Magic General
  • posted a message on I think it's about time someone says it
    I'd propose that using the real world as a base context for what "makes sense" in relation to a card game is irrelevant to any meaningful argument. Almost nothing in MTG "makes sense" in the context of the real world. If we use the real world for our context, then of course it makes sense to be able to attack a creature. But it also makes sense that that creature should be able to run away from your attackers thus evading the attackers. But then, what if your attackers are cats attacking a dinosaur? That doesn't make sense. How does a wolf even do damage to a Phyrexian Dreadnaught? Doesn't make sense. And once my creature has hit your planeswalker, why is it having to go through defenders on the next turn all over again? Shouldn't he be right there on the planeswalker, trashing him continually? It makes no sense.

    But it makes perfect sense in the context of the rules themselves. That is the only "sense" that can be reasonably applied to form a meaningful argument. As for creatures, it makes sense they can't attack other creatures because the rules don't allow it. I have no idea why Garfield decided that in his game creatures can't attack other creatures, but it made sense to him from a mechanical point of view, and so it makes sense if you want to play the game he designed.
    Posted in: Magic General
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