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  • posted a message on Will the new Jace make G/U a powerhouse?
    I've been waiting for a long time to have a shot at playing a competitve U/G, which are my favorite colors, deck in standard. It'll even give me a good reason to keep my playset of Misty Rainforests, sitting in my binder :):):)
    Posted in: Speculation
  • posted a message on Cheap nonbasics
    Coldsnap snow duals are also affordable

    Frost Marsh
    Arctic Flats
    Boreal Shelf
    Tresserhorn Sink
    Highland Weald


    There are also non-snow version of each of these (think they were reprinted in 8th or 9th, anyone?). Was it the Coastal Tower cycle?


    EDIT: See Coastal Tower, Elfhame Palace, Salt Marsh, Shivan Oasis, Urborg Volcano.
    Posted in: Magic General
  • posted a message on Let's NOT play magic! (u/w fog)
    Isochron Scepter + Silence, unless Orim's Chant is still extended legal (don't play that format)
    Posted in: Decks for Critique
  • posted a message on The Banning of Bloodbraid.
    I agree with the OP on one thing: Standard is BORING when a single deck represents half the Meta.

    However, the same was true with Fae before Shards or 5CC before LOR/SHA rotated. They were great builds. But the fact is that when half your opponents play the same deck, it's just not fun.

    And yes, there are a lot of way to move around Jund (or BBE for that matter). It's not a matter of how broken BBE is or not, it's a matter of how dull it is that so many players just netdeck the top contender without even trying to build something of their own, resulting in a flavorless environment.

    This doesn't mean that BBE should be banned. It only means that players are lazy and copy any decklist they see as a big time winner. And, since BBE IS one of the best card in the format (putting aside BSA), it's just normal that it is in almost every netdeck list playing red mana and :symg:.

    @ Titus of Tool: My local FNM has put an unnoficial "ban" on Jund deck. Any player bringing a Jund deck is teased and laughed at, until they feel completely ashamed. Seriously, though, my local FNM group somehow encourage people building their own deck, even if there are some netdecking inspiration around.
    Posted in: Standard Archives
  • posted a message on Insurance + deductibles
    You're lucky to even HAVE an insurance coverage, for there is a chance (however slim it is) that you don't have to pay the full 1000$ (I really hope for the best).

    Here, in Canada, we don't have that kind of problems. The public healthcare system pays for the ambulance (whenever it is for a real emergency, that is). In your situation, you would have received a 250-300$ bill instead of 1000$.

    Private insurance plans (for which subscription is mandatory whenver there is one available to you) are forced to offer at least the same level of protection than the public plan.

    Anyhow, don't want to make this a Pro-public healthcare thread How Suspicious...
    Posted in: Real-Life Advice
  • posted a message on Casual Deck Construction Contest - Season 3 - Round 8: Umbra Mystic
    Sorry, didn'T read the post above (only read OP for rulings).

    As they say, better luck next time Smile
    Posted in: Casual & Multiplayer Formats
  • posted a message on [Development] Zenchantress - UW Enchantments
    Quote from Zorak
    How worth it is running sunspring expedition, honestly? Hypothetically the only reason its here is for mesa activations. Why not just play more counter support or fogs?

    That said, a counterspell worth looking at is hindering light. It saves us from burn, ultimatums, and all means of removal tossed at enchantress. Cancel almost seems like our best bet, however, seeing that its the most versatile we have at the time.


    If you play Hindering Light, you must remove Ardent Plea from the deck, since you raelly don't want to cascade into a counterspell. Considering all the CA cascade provide (particularely here, where you have a freebie plus a possible draw from the Mesa), it's definitely not a good plan. Also, Hindering Light can't counter creatures.

    Fog-like effect weren't all that great when I playtested. I was playing 4 Safe Passage and kept cascading into them with Boon (which was later removed).

    As for Sunspring Expedition, as far as I playtested, it was worth it every single time I had it in my hand. It provide some extra life, in case the opponent was able to put a threat on the BF before you could hinder their manabase. It allows to hold your ground until you can O-Ring or JtN it.

    Finally, it's a white mana activation for both Mesa and Sigil.
    Posted in: Standard Archives
  • posted a message on [Development] Zenchantress - UW Enchantments
    You're free to do it :).

    I just pointed that Cancel would be the best on-color fit. The possibilities you proposed could all be viable too.
    Posted in: Standard Archives
  • posted a message on [Development] Zenchantress - UW Enchantments
    If you run Counters, then you'll have to remove Stormcaller's Boon and play Cancel, as it is the only non-situational counterspell you won't cascade into with Ardent Plea.
    Posted in: Standard Archives
  • posted a message on Casual Deck Construction Contest - Season 3 - Round 8: Umbra Mystic
    This is a build that I used to play with my playgroup.



    The goal is simple, suspend stuff, get them faster with Haze, cast Followed Footsteps on either Deepsea Kraken or Riftwing Cloudskate FTW, while your opponent won't be able to harm you thanks to Chronomantic Escape.
    Posted in: Casual & Multiplayer Formats
  • posted a message on [Development] Zenchantress - UW Enchantments
    If Pacifism eventually gets the axe, it might be for Ice Cage. It's more vulnerable, but can target Malakir Bloodwitch. The only answer the deck has for now is Into the Roil and that's probably not a good idea...

    Also, updated the decklist with current playtested version.
    Posted in: Standard Archives
  • posted a message on [WWK] Abyssal Scornlight NEW ALLY
    IF the card is real, notice the "may" close in the ability. It doesn't die from entering the BF... but it will still die quickly if Ally become close to viable.
    Posted in: Rumor Mill Archive
  • posted a message on One of the saddest things seen in magic
    Pre M10, I play my casual Enchantment deck againt a friend of mine. He was totally mana screwed, while I got the most terrific (and overkilling) hand I could. I ended up with a BoP enchanted with the following:

    2 x Armadillo Cloak
    3 x Daybreak Coronet
    3 x Ancestral Mask
    1 x Battle Mastery


    I had also the following enchantments in play:

    1 x Sterling Grove
    1 x Privileged Position
    2 x Enchantress Presence
    1 x Oblivion Ring

    The Result?
    ______________________________

    Birds of Paradise
    green mana

    Flying, Vigilance, First Strike, Trample, Double Strike, Lifelink, Lifelink, Lifelink, Lifelink, Lifelink.

    88/89
    ______________________________

    I swinged for 176 damages, gaining 880 life in the process.



    I also have a Fungi deck abusing Paradox Haze, Doubling Season and Mycoloth to create a gazillion saproling.

    With the following in play:

    2 x Paradox Haze
    2 x Doubling Season
    1 x Pallid Mycoderm

    I played a Mycoloth and devoured about 21 creatures I already had in play. The result? 168 +1/+1 counters on Mycoloth, with 3 upkeeps per turn and 2 doubling seasons, resulting in 2016 additional saprolings at the beginning of each main phase.

    I had 2 savor the moments in hand to take extra turns and couldn't even win the game, since my opponent had an infini-fog combo in his hands... He simply waited for my library to run empty, since I drew alot of cards off my Skullclamp earlier in the duel.
    Posted in: Magic General
  • posted a message on [Development] Zenchantress - UW Enchantments
    Yeah... It "seems" like a bad idea.

    But the deck can win, even against some of the most played aggro decks.

    Playtest it and you'll see.
    Posted in: Standard Archives
  • posted a message on [Development] Zenchantress - UW Enchantments
    @ Piar: You're right, cascading into a Mesa Enchantress won't trigger a card draw, as the enchantment was already casted, even though is has yet to resolve.
    Posted in: Standard Archives
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