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Ravnica: The Broken Guildpact
 
Magic Market Index for May 18th, 2018
 
A Brief History of Dominaria's Thallids
  • posted a message on A Vorthos Guide to Magic Story
    I've updated the original post with today's Ravnica article! Only one Archive Trap left!
    Posted in: Magic Storyline
  • posted a message on Chandra/Jaya theory
    Moved to Speculation
    No. We know who Chandra was before she sparked, and who Jaya was, too. They're not the same person.
    Posted in: Storyline Speculation
  • posted a message on Invasion and Planeshift flash videos
    Here's the link, you might be able to wayback machine it:

    http://www.wizards.com/magic/expert/invasion/magicinvasion/apocalypse_storybook.asp

    Quote from The Fluff »
    and also wanted to show her what mtg storyline is like before it became a playground for planeswalkers.
    Then showing a story that features a nine planeswalker super team is definitely the way to go, lol.
    Posted in: Magic Storyline
  • posted a message on Don Krenko, Combo Goblins
    Somehow didn't see this before.

    1. Thoughts on Aggravated Assault?
    It goes infinite with Skirk Prospector/Phyrexian Altar + Goblin Tokens. It also curves with Krenko by casting at T3 and activating ability at T5 (or earlier if with support). It does similar work to Kindred Charge, but has the potential to go infinite, reach, and recurability - vs Kindred Charge which doubles the number of unique goblins, and doesn't spend time on the board (less vulnerable to removal).
    Aggravated Assault is a great piece for this deck.

    2. Thoughts on Cloudstone Curio?
    With a Skirk Prospector/Phyrexian Altar, can go - Infinite death, Infinite Tokens, Infinite Mana, Infinite ETBs - with Krenko. Also gives Krenko a back-to-hand option for removal/wipe protection. Also an untapping option if you keep bounce-recasting Krenko until you run out of mana.
    Can you explain the infinite piece, there?

    3. Thoughts on Command Beacon?
    Because board wipes.
    Also good.

    4. Thoughts on Chandra TOD?
    Comparable abilities to The Immortal Sun (card advantage, ramp), but comes down two turns earlier. Chandra TOD also comes with a much-needed option for removal and a win-con.
    Some of these choices are limited by the cards I have, so my TOD is in a different list. I AM looking to revamp my list in the near future, so I'll take a serious look at this.

    5. Thoughts on Ruby Medallion?
    Helps to cast Krenko a turn earlier and brings down the cost of other combo pieces. Running down your list, it can maybe replace the anthem enchantment Quest for the Goblin Lord? It's basically deciding between rushing to combo vs tap right aggro. Maybe this is more of a meta call. I personally compete against a lot of control/stax decks where aggro plays are not as effective.
    If anything, I would swap it for Armillary Sphere. Quest for the Goblin Lord is a really strong card in this deck. It turns on very quickly, frequently in the same turn it comes down.

    6. Thoughts on Sensation Gorger?
    A much-needed wheel effect, because mono-red and draw problems. And always a great play to put this card on top of the library after arranging an infinite combo with Goblin Recruiter.
    I could see this card replacing something to get more goblins on the board.

    6. Thoughts on Imperial Recruiter?
    Basically a second Goblin Matron that can help fetch individual combo pieces. Or fetch Goblin Recruiter to arrange an infinite combo.
    You can definitely do it, but I'm not sure it's worth it in this deck. In the games I play, missing some piece I would want is rarely an issue except late game.

    7. Thoughts on Shattering Spree?
    Personally I just find it more flexible than Vandalblast. But either is good.
    I typically play large multiplayer games with lots of artifacts, so Vandalblast just works better for me. It's a meta call.


    Do you have a version of your deck without the Splinter Twin, Combat Celebrant, etc package? Seems like they interact with only a few other pieces outside of their own combo package. Makes me hesitate in adding them. (And as I am typing and back-reading, I see that you've mentioned them as your most cut-able pieces).
    I'm actually looking to get rid of them. The non-Krenko infinite combos have only ever come together once.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Kelly Digges no longer working for Wizards
    Quote from Negator_402 »
    Any inclinations or suggestions as to why? I miss old Magic storytelling, which focused less on planeswalkers, obvious twists, and identity politics. But was Kelly the glue that kept it moving, or the cause if poor storycrafting?
    What era of Magic Story are you talking about? Cause that doesn't sound like one that happened in our dimension.
    Posted in: Magic Storyline
  • posted a message on Dominaria General Discussion
    I am not sure we can call Luti being Jaya a huge prediction, mysterious Pyromancy Master, lives in a Cult to Jaya without being an official member of it and understands Chandra is a Planeswalker and tells her to go help her friends, the bigger twist would for her to not be Jaya I think.
    That's an easy assertion to make after the fact. Let people have their fun.

    It's a pretty big deal that a major pre-Mending planeswalker has been part of the story for the last decade. A LOT of the old vorthos did not think this was something that was going to happen, even back when the idea was first floated after The Purifying Fire came out.
    Posted in: Magic Storyline
  • posted a message on Dominaria General Discussion
    I really liked today's story. It was a nice way to bridge the gap between Teferi being a wanderer and Teferi being a doting father searching for how to restore Zhalfir without his former powers.
    Posted in: Magic Storyline
  • posted a message on Don Krenko, Combo Goblins
    Quote from Matthijs »
    I've recently refound my love for Magic and discovered Commander. After buying the vampire precon deck, this is the first deck I'm building. I've always loved goblins and am looking forward to what Dominaria will bring for tinkering around with!

    Anyway, not much to add yet, except maybe that you mention Sol Ring as a substitute for Altar but Sol Ring is already in the deck ;-) Thanks for posting this, am having fun building and playing it!
    Dominaria has brought mostly art upgrades. Goblin Warchief, Siege-Gang Commander, and Skirk Prospector.

    Helm of the Host and Goblin Chainwhirler are things I'm investigating. The Helm has some major potential, but I'm waiting on the physical cards to play around with it more.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Modern Sarpadia
    What's interesting is that Thrulls and Thallids have both escaped Sarpadia! Feral Abomination shows a giant scary Thrull on Urborg! So I don't think it's that far out of the possibility.
    Posted in: Magic Storyline
  • posted a message on A Vorthos Guide to Magic Story
    Quote from Myrmadillo »
    Thank you! I greatly appreciate the effort you've put into this thread. It's helped me greatly in getting caught up on all the magic lore.

    I noticed that the Lorwyn-Shadowmoor Cycles are missing as well as the two Legends Cycles. Could you comment on where those would fit in the timeline?

    MTG Wiki appears to have plot summaries for the Legends Cycles, but not Lorwyn-Shadowmoor. Do you have any links you'd recommend to read summaries of the Lorwyn-Shadowmoor story?
    Lorwyn-Shadowmoor were both a series of short stories. I recommend reading Oona's page if you want to know what happened in the main plot. It occurs about 20 years after the Mending.

    Legends I happens about 400 years after the Ice Age, while Legends II happens around 800 years ago. Check out my piece on the Elders of Dominaria (linked above) for a brief summary of Legends II. Go to Multiverse in Review for good stuff on Legends I.
    Posted in: Magic Storyline
  • posted a message on Detailed Dominaria Map
    Quote from Gelcur »
    Link to higher resolution work in progress?

    I tried looking all over the social media site, with no luck, but I'll be honest I have no idea how to navigate them.
    The site was acting wonky and wouldn't let me upload it. I'll try again when I get home.
    Posted in: Magic Storyline
  • posted a message on A Vorthos Guide to Magic Story
    Quote from Myrmadillo »
    I noticed you've been adding some links to the first page. When you make updates, could you post the changes you make? That way subscribers get a notification and it's easier for us to figure out what is new.

    Thanks!
    Sorry! Will do in the future!
    Posted in: Magic Storyline
  • posted a message on Is is allow to make giveaway for new card game?
    No
    Posted in: Other Card Games
  • posted a message on Detailed Dominaria Map
    The bay north-west of Arboria, in Jamuraa, is called the Buzzard's Bay. The huge mountain range at the center of Jamuraa are the Blue Mountains.
    References, please.

    They're not on a map, so I need quotes indicating that these are indeed those locations.
    Posted in: Magic Storyline
  • posted a message on Detailed Dominaria Map
    First Update is done! I added some locations and fixed some mistakes in the first one.

    Edit: It's not letting me upload.
    Posted in: Magic Storyline
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