I'd say replace ravenous with burglar rats since it is better
Rat catcher is a bit too slow. Ogre slumlord will help ya out more.
Plague crafter doesn't seem particularly worth it to include in your deck. It seems more beneficial to have a rat than him.
Skullsnatcher isnt great imo.
Nezumi shortfang is a tad slow. You can do the discard route to win but you will want to make that your deck primarily. Such as using ravenous rats, the unearth discard rat, burglar rat, the other nezumi rat, etc. Discard is a lot slower than doing aggro (obviously ha). My original rat deck was more discard heavy but it didn't hold up well against aggro or even longer games.
Typhoid rats and rancid rats offer great blockers and great for getting ninjitsu to trigger, especially better if you have swarmyard. Swarmyard is a must have
cabal stronghold doesn't seem to add much to your deck. You don't have much to use that much mana on. It doesn't really pay for itself until you have 4 swamps already in play. Ideally you would be killing your opponent near then.
If ya wanna be that guy you could throw in some thornbite staff to get an infinite combo. I don't love them myself but some people do. It is a cheap mean card combo with marrow gnawer, giving you infinite rats.
I wanted to throw out my decks partially to give others ideas for fun monocolored tribal decks and to get some feedback on them
Tribes are:
Druids (green)
Illusions (blue)
Elemental shaman (red)
Kithkin (white)
Rats (black)
Sliver (5 color) not atypical but 5 is a bit hard to get variety with
Here is my rat deck and it wins really regularly against a variety of decks, like elves and such. The only non-modern legal card is dark ritual but you could just change it out. I highly recommend this deck.it wasn't terribly expensive either and its a lot of fun. Its my most consistent tribal deck and the first tribal deck I did. It's great in 1v1 and group games (although suffers if you get targeted by everyone but thats most decks). It beats my other tribes (illusions, elementals, druids, kithkin, and slivers) as well as can hold its own against some aggressive elf tribal decks and merfolk tribal decks.
Rat catcher is a bit too slow. Ogre slumlord will help ya out more.
Plague crafter doesn't seem particularly worth it to include in your deck. It seems more beneficial to have a rat than him.
Skullsnatcher isnt great imo.
Nezumi shortfang is a tad slow. You can do the discard route to win but you will want to make that your deck primarily. Such as using ravenous rats, the unearth discard rat, burglar rat, the other nezumi rat, etc. Discard is a lot slower than doing aggro (obviously ha). My original rat deck was more discard heavy but it didn't hold up well against aggro or even longer games.
Typhoid rats and rancid rats offer great blockers and great for getting ninjitsu to trigger, especially better if you have swarmyard. Swarmyard is a must have
cabal stronghold doesn't seem to add much to your deck. You don't have much to use that much mana on. It doesn't really pay for itself until you have 4 swamps already in play. Ideally you would be killing your opponent near then.
If ya wanna be that guy you could throw in some thornbite staff to get an infinite combo. I don't love them myself but some people do. It is a cheap mean card combo with marrow gnawer, giving you infinite rats.
Huge fan of aggro
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18 swamp
4 swarmyard
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4 dark ritual
4 hero's downfall
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2 phyrexian arena
2 grave pact
Creatures (26)
Tribes are:
Druids (green)
Illusions (blue)
Elemental shaman (red)
Kithkin (white)
Rats (black)
Sliver (5 color) not atypical but 5 is a bit hard to get variety with
Rats (black)
Land (22)
18 swamp
4 swarmyard
Spells (8)
4 dark ritual
4 hero's downfall
Enchantments (4)
2 phyrexian arena
2 grave pact
Creatures (26)