I really like the idea of an Esper version of this deck, and have given it a try.
Not using Commander at the moment; playing around with it more might prove that it ought to be included. Perhaps Modern Horizons will give us some new toys as well..
Is not playing Commander a huge mistake? Have not done enough playtesting with/without it yet, but leaving it out seems fine. Teferi, Time Raveler along with Void Snare seems to be able to handle most situations, and by adding Pteramander we have a finisher as well as a few extra 1 cmc cards. A full playset of Supreme Verdict gives us the means to handle creature decks; along with our other utility cards this should give us a fair chance.
Not using Commander at the moment; playing around with it more might prove that it ought to be included. Perhaps Modern Horizons will give us some new toys as well..
Is not playing Commander a huge mistake? Have not done enough playtesting with/without it yet, but leaving it out seems fine.
Teferi, Time Raveler along with Void Snare seems to be able to handle most situations, and by adding Pteramander we have a finisher as well as a few extra 1 cmc cards. A full playset of Supreme Verdict gives us the means to handle creature decks; along with our other utility cards this should give us a fair chance.
Esper Pitch
4 Lore Broker
3 Notion Thief
3 Pteramander
Main combo pieces- 8
4 Narset, Parter of Veils
4 Day's Undoing
Bounce- 7
2 Snapback
2 Teferi, Time Raveler
1 Vapor Snag
2 Void Snare
Boardwipe- 1
1 Supreme Verdict
Counterspells- 12
1 Cryptic Command
2 Spell Snare
2 Unsubstantiate
1 Commit // Memory
4 Disrupting Shoal
2 Remand
2 Fieldmist Borderpost
2 Mistvein Borderpost
Lands- 18
2 Geier Reach Sanitarium
4 Island
1 Plains
4 Hallowed Fountain
4 Flooded Strand
2 Polluted Delta
1 Watery Grave
3 Supreme Verdict
4 Healing Grace
1 Void Snare
2 Celestial Purge
1 Disenchant
2 Hurkyl's Recall
2 Ashiok, Dream Render