Quote from bravelion83 »It's true that every day you learn something new. This is what I've learned today. Thank you, and again a lot of respect to the Mongolians in general, and to you personally if you are Mongolian or have Mongolian heritage.
Quote from bravelion83 »I would be very pleased if everybody kept a low tone. I'm sure you all understand, and I thank you for that.
Quote from Algernone25 »Judgings are FINAL. Whine about them, or not.
Quote from bravelion83 »(3/3) Flavor - I had to google the name of the character to know if it was an already existing character, either in MTG or elsewhere. It turns out it doesn't, but that's how I discovered that the word "Möngke" means "eternal" in the Mongolian language. I guess that's intended as some kind of hidden Easter egg in the flavor text, and it works perfectly in that regard. No problems with the card name, and the card concept is also very good, with the association between gods and enchantments we've seen in Theros.
Quote from Algernone25 »Flavor: 2/3 - Artifact Enchantment and the diefic reference makes it obvious this is supposed to be from Theros. Having a name more suited for Tarkir (Mongolian, the internet tells me) bugs me for several reasons. Also the flavor text cuts off at the bottom of the card, it's a bit too long.
Quote from Algernone25 »Uniqueness: 1.5/3 - It's like Toxic Deluge and Ratchet Bomb had a one-night stand, and this is what came of it. The influence is obvious.
Quote from bravelion83 »Thanks to Mr. Rithaniel for the very detailed MCC-style critique. I just wanted to answer a few points.
Quote from bravelion83 »Close. In my head I imagined it as a hydra but made of different natural elements instead of flesh.
Quote from bravelion83 »The latter, definitely. It's true that I've had troubles with its title. I've been thinking about a better one until the deadline, but it didn't come to my mind. As is, I imagined it as the whole forest awakening, with its trees but also the rivers, rocks and mount peaks, but I didn't want to use the word "Forest" because it has a different specific meaning in MTG. I don't know how strong this idea is, but this is what it is.
Quote from bravelion83 »It's kinda supposed to. It's meant to be a strange chimera made up of different elements instead of different animals. The image is kinda comical.
Quote from bravelion83 »Totally intentional. It probably shows that I've thought about rate a lot on this card.
Quote from bravelion83 »That's there as a safety valve against potential infinite loops and things like that. I don't know if it's really needed, but I decided to put it in just to be safe. As the saying goes, better safe than sorry.
Quote from bravelion83 »Not as of Dominaria. This is part of the wording changes introduced in that set. What's true is that the verb should be "gains" and not "gets", that's just an unfortunate leftover from an earlier version of the card, where that activated ability also granted a P/T bonus (that requires the verb "gets") which I later removed to both shorten the text and simplify the card, forgetting to change the verb to "gains" as I did. That's my real mistake, the "it" not only isn't wrong according to current editing rules, but it's actually the required wording now.
Quote from bravelion83 »Mechanics. It's just a list of three abilities found in each of the three colors. No flavor reason.