I have a theory that it's not necessarily "tug of war" style, but maybe something that everyone can interact with.
Like maybe battles have their own health (similar to planeswalker loyalty) and that any player can attack it and block incoming attacks against it. The player who deals the last points of damage to it "wins" the battle, then it will flip and they'll get the reward. Just a theory. Maybe this isn't the right place to post this, but it does play into the idea that everyone wants to attack this and get involved in the battle.
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I NEED an alter of this now.
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Like maybe battles have their own health (similar to planeswalker loyalty) and that any player can attack it and block incoming attacks against it. The player who deals the last points of damage to it "wins" the battle, then it will flip and they'll get the reward. Just a theory. Maybe this isn't the right place to post this, but it does play into the idea that everyone wants to attack this and get involved in the battle.
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