it's highly unlikely that every tournament pack will contain a mythic, they are following the same booster Ratio, 1:8 rares will be mythic. I want to do a general Experiment with a card store owner, Anyone else can too, Ask your store owner (or if you are one, since quite a few people on these boards seem to have that talent) to Crack open a Brand New, Sealed Boosterbox, and count the first booster, EVERY 8 PACKS, AND BUY JUST THOSE!!! i'd like to see if wotC is doing thier distribution awkwardly, or if they are just throwing 36 packs into a box in no order and sealing it. If this works, it's almost a Guarentee from every boosterbox (unless your shop owner gets tricky and mixes them on purpose to make it even) when a new box is opened you can get 4 mythics perfectly without trouble
I'll try to test this if I remember next week when I'm opening boxes for singles for the store where I work (best job in the world IMHO)
Second, cut Onyx Goblet, Trip Noose, Relic of Progenitus, Courier's Capsule, Rings of Brighthearth, Protomatter Powder, and Etherium Astrolabe at the least, probably other things too because you have a lot of one of's
Ryuuk, that wasn't the article I was talking about. The one I mentioned was this week's MaRo article, Shard Tricks. This is the excerpt:
Emphasized the important part: WHEN.
Just because RG comes crashing in doesn't mean it will become part of the Shard. In fact I'd wager the opposite because its unfamiliar to the Esper Mages. Those colors of mana aren't useful in Esper's society and would just shake things up but not reform the whole plane.
Creative took this idea and came up with a setting. Imagine a world, they said, that broke apart. It shattered into five shards, each of which then evolved to become its own world. The catch is that this disaster splintered the mana of the world. Each of the five shards only kept three colors of mana. The five shards would be the five three-color arcs (that is, the five three color combinations in which it is each color and its allies—the other five, by the way, are known in R&D as "wedges"). Each shard would be defined both creatively and mechanically by the two colors it lacked. Grixis, for example, is the black-based shard with black, blue and red. It is missing white and green, the two colors of life, thus Grixis is a world devoid of life magic and overrun with death. How is a world shaped with that kind of parameter?
I would hope that they play the same theme as this one with the five tricolor groups dominating.
I doubt it, just because it would be the same story as Lorwyn turning into Shadowmoor. I think they'll do some cross shard stuff, but it won't be 5 new combos in Conflux.
Wait, i missed that article. Did you just say Conflux is going to have a BWR shard? I NEED A LINK TO CONFIRM THIS!!!
No, MaRo just gave a name to the other 5 color groups, he called them "wedges" whether or not they will exist as a theme remains to be seen (at least that's what I remember from it)
It was MaRo's article sometime this month, lemme see if I can find it...
Why would it be an auto mulligan? Unless you have a spell you need to play on turn 1, I don't see how it would affect much. Afterall, these newer filter lands can make mana without any help. A hand with all it's lands being filters can very likely access all its colors by turn 2 unless it's 4-5 color.
because the filter requires colored mana to produce colored mana.
the Shadowmoor filterlands only produce colorless mana unless you pay for its ability.
A new block starts (usually) in September and represents a new plane, story, and set of mechanics that are tied to the block.
Lorwyn is a separate block from Shards of Alara block, as is it technically separate from Shadowmoor block, even though they are connected for rotation/block tournament purposes.
Lorwyn/Shadowmoor block rotates out of Standard in October of 2009 when the set codenamed "Live" comes out.
Core Sets rotate each other, so when 11th Edition comes out in July of 2009 10th (and 10th alone) will leave Type 2.
As to why there are so many blocks, since they (usually) put out 1 block a year, it tends to add up over a 12 year span
I didn't see a thread for the other textless cards so I thought I'd post here.
Unmake and Flame Javelin
I'm really excited that Wizards decided to keep with their theme from last time of making awesome staple cards as textless cards. They even took it up a notch for the level of staple that these cards are.
I'm hoping to get up to where I get 3 of each, if not I'll at least get 3 of 1 and 2 of the other along with a Cryptic.
I had a similar idea except that it would take 1 Plains, 2 Island and 1 Swamp (for example) for the Esper Panorama. Since each one is heavy 1 color and lighter in others.
On the other hand, Naturalize deals with ALL Esper cards revealed until now. Each. Single. One of them. Protection from Green, regeneration and Shroud aren't in the slightest likely to show up in Esper.
By that same token Terror and Shriekmaw can't deal with any Esper creature. Each. Single. One of them.
I'll try to test this if I remember next week when I'm opening boxes for singles for the store where I work (best job in the world IMHO)
Second, cut Onyx Goblet, Trip Noose, Relic of Progenitus, Courier's Capsule, Rings of Brighthearth, Protomatter Powder, and Etherium Astrolabe at the least, probably other things too because you have a lot of one of's
Just because RG comes crashing in doesn't mean it will become part of the Shard. In fact I'd wager the opposite because its unfamiliar to the Esper Mages. Those colors of mana aren't useful in Esper's society and would just shake things up but not reform the whole plane.
Taken from this article: Between a Rock and a Shard Place from Making Magic by Mark Rosewater.
I doubt it, just because it would be the same story as Lorwyn turning into Shadowmoor. I think they'll do some cross shard stuff, but it won't be 5 new combos in Conflux.
I imagined the knight from the Alara card sitting there chilling out and then getting eaten by a giant Wurm.
No, MaRo just gave a name to the other 5 color groups, he called them "wedges" whether or not they will exist as a theme remains to be seen (at least that's what I remember from it)
It was MaRo's article sometime this month, lemme see if I can find it...
Are these reprints? Or did they add 1 card from 10th to each?
I don't know which one I'd prefer between those two.
because the filter requires colored mana to produce colored mana.
the Shadowmoor filterlands only produce colorless mana unless you pay for its ability.
Lorwyn is a separate block from Shards of Alara block, as is it technically separate from Shadowmoor block, even though they are connected for rotation/block tournament purposes.
Lorwyn/Shadowmoor block rotates out of Standard in October of 2009 when the set codenamed "Live" comes out.
Core Sets rotate each other, so when 11th Edition comes out in July of 2009 10th (and 10th alone) will leave Type 2.
As to why there are so many blocks, since they (usually) put out 1 block a year, it tends to add up over a 12 year span
Unmake and Flame Javelin
I'm really excited that Wizards decided to keep with their theme from last time of making awesome staple cards as textless cards. They even took it up a notch for the level of staple that these cards are.
I'm hoping to get up to where I get 3 of each, if not I'll at least get 3 of 1 and 2 of the other along with a Cryptic.
fyi...
Also, these are the Gray Matter locations
New York, NY
Philadelphia, PA
Iselin, NJ
Syracuse, NY
Long Island, NY
New Show Brooklyn, NY New Show
It might be played, but I doubt it...
By that same token Terror and Shriekmaw can't deal with any Esper creature. Each. Single. One of them.
Its all connected.
I'll probably try it in my T2 2HG Esper deck (reach of 12 is nice)
EDIT: and I wish Artifact were a creature type so Mutavault could use it...oh well