We need a supportive Sultai (or Simic) sea monster general at this point. Releasing more 7 and 8 drop sea monsters is just causing them to compete with each other for room in the commander deck. We have some great 5, 6, 7, 8 and yes, even 10 and 12 mana options. It’s time now for smaller members and a competent general.
Benthraxuss, Kraken Progeny UG
Legendary Creature -- Kraken
Serpents, Krakens, Whales, whatever that list is again spells can't be countered
The end goal here is clearly to increase how often you actually see werewolves or vampires in limited games.
I actually feel whatever their reasons regarding the five Werewolves outside red-green was might have had todo more with Constructed than Limited. Hence three of the five cards are rare, and all five cards are a notably higher power level - because they can push them a bit more outside their main colors than they would for Limited. Though the two non-rare cards show up in Limited more due to that as well.
Weirdly they didn't really get the red-green Werewolves to show up in Limited all that well.
There is only one daybound/nightbound card that isn't a Werewolf. That's another strange aspect of this.
Yes that was what I found really odd. Rg werewolves, the supposed flagship of the set, were absolute poop in draft. BW just slaughters everything.
I guess this implies that they put all the 'good' wolves at rare/mythic rather than lower rareities.
That's some great flavour text
Yes that was what I found really odd. Rg werewolves, the supposed flagship of the set, were absolute poop in draft. BW just slaughters everything.
I guess this implies that they put all the 'good' wolves at rare/mythic rather than lower rareities.
It needs non demons to work, so hardly useful in a tribal deck. Also I need demons with good etb effects.
That only helps me if kaldheim is still legal. Which I have no clue if that is true or not
Sure I have, and it appears zero times on this card