In general I agree that cards that require a whole turn in play are bad. But in this case it’d argue it's useful to our game plan. I think Entity is good because it's the only 3 drop vampire that can turn a small board into a significant force. This forces your opponent to have an answer. I'm perfectly happy playing two one drops and an entity and seeing what happens. If I get to untap I can probably swing for a good amount of damage and if I don't I only lost three cards. My point here is that we are facing board wipes very often and Entity helps to not over extent into them.
In your discussion I did miss the point that entity can also active Cruel Celebrant and co (if I’m correct). This is something that can come up once in a while.
Quote from Shannar »Yeah Cordial Vampire seems pretty good, as do Universal Automaton and Changeling Outcast. I'll be adding all three.
Winds of Abandon seems pretty damn awful. If you don't win that turn, you're so so far behind and if you do need a final alpha strike, 6 mana is way too much for that effect. Fire Covenant is way better. Cosmotronic Wave and Master Warcraft are also better...
Cordial Vampire, Universal Automaton and Changeling Outcast are defiantly in yes.
As for Winds of Abandon everyone is probably right and it's not any good. But combining path to exile with cyclonic rift into one card does mean I just have to try it out.
Quote from Vlasiax »Hello everyone! I'm quite new here and I'm very eager to hear your opinion about a specific build of Edgar Markov - I'm trying to build low cost, Ad Nauseam aristocrats deck with Goblin Bombardment, Purphoros, God of the Forge or Cruel Celebrant type of effects as a win-con, while Agro would still be a plan B. Do you have any ideas for such a deck? I think that it requires many 1 CMC vamps with 2+ cost effects that generate me many bodies like Martyr of Dusk or mana (Dark Ritual or Culling the Weak) to go off. My biggest question is "How many sac outlets would be enough?"
I think aristocrats vampires can work for sure, but I'd opt for a slightly more controlling version including at least Grave Pact, Dictate of Erebos and the white one (forgot the name). Generally with this style of deck you always want a sac outlet in play and people know (or learn) this and will try to target your sac outlets. Based on experience with another aristocrats style deck i'd say 7-9 sac outlets would be needed to consistently have one available. This does depend on the amount of tutors you will run. As there almost no sac outlets that fit well with an agro strategy I’d opt not to play as many one drops. Having 7-9 'dead' cards does mean your other cards need to be more impactful and I'm not sure if one drops can pull this off. But I haven't built an aristocrats Edgar deck yet so if you end up building one I’d love to hear how it goes
Ow and +1 for adding ritual and culling the weak!