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  • posted a message on Commander 2020 names revealed
    I am hoping to get more news soon as I like the word symbiote and would like to see a cool mechanic.
    Posted in: Commander (EDH)
  • posted a message on Double Damage
    Quick question but If i have a Dictate of the Twin gods and Furnace of rath in play, if I play a Lightning bolt does it only do 6 damage or 12?

    i know with multiple doubling seasons you double the counters/tokens again but that is because the counters/tokens are objects. this is a spell that has its damage doubled.
    Posted in: Magic Rulings
  • posted a message on Commander for Paradox Haze
    Quote from SonofaBith75 »
    I have 9 decks where blue is a significant part of it. The only one that runs Paradox Haze, and it’s a nice piece of the deck, is The Scarab God. Make all opponents lose life equal to TWICE the number of zombies you control, and two Scry triggers (although admittedly the second trigger isn’t as good, because you’re in part dealing with some of the cards you left on top the first time).

    Scarab God, Paradox Haze, and Wound Reflection gets out of control pretty quickly.

    Unless you are scrying all of them.
    Posted in: Commander (EDH)
  • posted a message on Wich Ulamog is more powerful?
    They are both extremely powerful. Gyre gets rid of things on the board upon entering and then forces defending player to sacrifice things ever time it attacks. That is good, but Hunger does exile 20 cards form the library when it attacks. It comes down to what is worse to lose, your answers or your board state?

    The ulamog that has more power is dependent on which part of the game you are in. If i am making 4+ tokens a round, i would make rather be dealing with Gyre. But if I am running on big dragons, and can still win, i rather go against Hunger. (Of course, i rather deal with neither.)
    Posted in: Commander (EDH)
  • posted a message on Living Death and grave pact
    Juts a quick question but If i Play Living death while Grave pact is out, would my opponents sac creature after all the effects of Living death has resolved?
    Posted in: Magic Rulings
  • posted a message on Colossus hammer and flying
    Okay Soni ha e a khorvath brightflame and I equip Colossus hammer to syr Gwyn, hero of Ashvale

    Will she Gwyn have flying or will he not (since khorvath give him flying and hammer loses flying.)
    Posted in: Magic Rulings
  • posted a message on Run more interaction! Run more fast mana! Or: The death of interesting edh deckbuilding
    every commander deck is beginning to follow the same patterns. You pick a commander and 7/10 decks will be pretty much the same list, then you have 2 budget variants and 1 oddball deck.

    but that is still 70% exactly the same.


    as for you, i think you are looking too much into interaction and accelartion. (Maybe even a bit too much card draw)

    I run 37 lands in a 5-color deck. (I am very certain mono color can run 33-35 and still fare well)
    My rocks consist of only 6 cards. I have a bit of interaction. Granted the bulk of my deck (28 dragons) allows me to use them for most interaction, but the fact is you are piling to much into the list. It is the death of deck building, but only because people are looking at it in too broad of a way. Take a step back, build the deck you want, then tweak it. I often have cards i will fit in to the side, and then build the deck, afterwards I take any empty sleeves and fill them with the extra cards (like sol ring) and then check to see if there is anything else i need to look into. Then i begin to cut cards. See if a card is really doing what i want it to do or if it is more of a niche card.

    This way I get to build a deck i have fun with.
    Posted in: Commander (EDH)
  • posted a message on Which Escape Commander is the best?
    Palu has the same ability as the phantoms from Judgement, meaning that you can make him nearly immortal. and with access to green, buffing is not a big deal (aside from end of turn things like giant growth, you can use things like Blanchwood armor.)
    Posted in: Commander (EDH)
  • posted a message on If any card could be your commander
    Blighted Agent with a bunch of counter spells for removal?
    Posted in: Commander (EDH)
  • posted a message on Haakon, Stromgald Scourge and adventres
    Quote from Kenjiblade »
    Nope. As you would try to cast it as an Adventure, it's not a Knight, so you are unable to cast its Adventure side from your graveyard.

    Thanks, because the card itself is a knight so i just wanted to make sure.
    Posted in: Magic Rulings
  • posted a message on Haakon, Stromgald Scourge and adventres
    If I have a Haakon, Stromgald Scourge on the field and a card (Say Smitten Swordmaster) in the grave, can i cast it for it's adventure?
    Posted in: Magic Rulings
  • posted a message on Colour Expectations
    so you want 32 decks. I have made an attempt for this. For teh guilds i am actually using teh guild kits. Am also limiting my card pool to ravnica blocks only (Aside from land base which will also run fetches, filters, checks and duals.)
    Posted in: Commander (EDH)
  • posted a message on Budget Alternatives?
    Quote from MagicMasterJr »
    have the Basalt Monolith and the others mentioned already. How much slower do you estimate the deck will be? Would it drop it from competitive to not competitive?

    then you are stuck, yes it will be sower and yes it will not be as competitive.

    You are however playing doomsday zur, so you may be able to still pull wins from a competitive group.
    Posted in: Commander (EDH)
  • posted a message on Budget Alternatives?
    There is a reason they cost so much...

    but there are a few alternatives. Lotus petal and Sol ring (If you do not already run them) Basalt Monoloith can replace Grim in most decks (And unlike Grim, it goes infinite with Rings of Brighthearth)
    Posted in: Commander (EDH)
  • posted a message on Myriad and Ibex
    Okay so i am in a 4 person pod and I have a Blade of Selves equipped to a Pathbreaker ibex. I also have a (Ghalta, Primal hunger)

    Anyway, when i attack with ibex all my creatures will get +12/+12 (that part is fine) my question is, will the two new Ibexes (Created form Blade of selves) also boost my army? (In other words, will my creatures get and additional +24/+24? Or is the fact that they come in already attacking not trigger their effect?)



    Unrelated question: Cards with Channel (Like Shinen of Life's roar) can you use the channel ability at instant speed?
    Posted in: Magic Rulings
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